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I'm currently 72 and in 1st Act of Hell. I have average gear and good resists, but nothing spectacular. I'm using an Act1 Merc with a really good bow. I've never needed tanking help until now.
I'm using Todesfaelle Flamme which gives a lot of fire damage (Fury does 700-1400) that lets me kill most regular physical immunes, but when they mana burn me as well it becomes basically impossible to do enough damage quickly enough before getting surrounded by minions and having to retreat. If I can lure away a single ghost, I can kill it, but it takes me 20-30s and a belt-full of mana potions to do it. That isn't possible when you have 8 of them in a small area.
In theory, I could just avoid them, but sometimes you don't have much of a choice. My issue tonight was in the Countess tower with a pack of ghosts waiting at the entrance to the bottom level and blocking my access to the Countess. I'm sure the Arcane Sanctuary is going to be painful as well.
Any tips are welcome.
Hi
Cheap/easy solution is lawbringer runeword. The decrep goes off fairly regularly and can break most PI's. Plus the sanctuary aura automatically lowers the phys resist of ALL undead to zero. So this means not only would those ghosties in tessy's tower become killable regardless of if decrep goes off but they also become leechable.
More expensive would be my FAVE druid set. Nope not aldurs--best druid set is IK set (minus the hat replace with a jalal's mane or any decent melee/druid hat) The partial set bonuses give TONS of elem damage that can make quick work of PI's. Two shaels in the maul means it is plenty fast for furying plus it has tons of other bonuses--dual leech, reists, fhr, ar..just TONS. Not to mention IK armor is one of VERY few armors that looks awesome on a druid and doesnt make him look like he's wearing a giant diaper
Kaytie
Thanks for the suggestion. I don't have the runes yet to make Lawbringer but will keep an eye out for them. I do have the IK Maul waiting for me at 76, so I'm going to concentrating on getting to 76 first before I try to push further into Hell.
Other solutions are Baranar's Star or getting your merc a bow that procs Amplify Damage.
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