0
D3 > D2, and come the 15th, it will be officially proven.
It had better be better lol
or...
feelsbadman
I remember reading this thread in 2008.
Oh wait...
While I understand your point as I used to believe the same thing, it will not matter all that much in the long run. Most people already have a build in mind, or at least a skill they will build around, that they plan to use for their first character. We know what we want to do; it's just waiting until we unlock that skill/rune/passive.
That said, after we reach level 60, it doesn't matter anyway as we'll have everything unlocked. The leveling part will be different than we're used to, but that might be a good thing. Sometimes I think people think back on D2 and forget the leveling experience and just think about being rushed. The way of having someone get you to hell Baal and sit in a corner while levels keep piling up. It's not going to be like that for D3. The dev team, the team that has tested the game for hours upon hours for the past few years, know what is best for us right now. They know which skills will be needed and which will be used later.
Basically, I am going to make a WW barb. I know that at lvl 20 I'll have my main skill. Everything else will be just extra skills until I unlock all the skills I need. By lvl 20, I should be nearing the end of normal or maybe in early nightmare. I'm fine with that.
Just because you're not set in stone on which skills to use don't mean you haven't worked towards it.
In D2, lvling up was a chore eventually, and it surely will be in D3 as well once the game is old enough. I'm glad to be rid of having to lvl a new character in D3 every time I get an item upgrade or two. It was a 5-10 hour chore to create a new "blank" character ready to go, and it gave me absolutely no connection to that specific character whatsoever. For me the items did. That I worked towards obtaining items, especially rare ones. My lightning sorc was probably as cookie cutter as can be, however with a legit SoJ, HOTO (with selffound runes) and a selffound griffons, this was the most special character to me. How you can say having a specific build, and being locked into that build, knowing the only thing that will change (bar the lvl tiers to unlock new skills) is some precentages of damage is more fun and meaningfull is beyong me. Maybe when the game was new, and making a new character could take days. In 1.11 it took about 5-6 hours to create a character from 1 normal to 93 hell. Heck you could even do 4 chars at once! They were not special at all.
Sure enough funky builds could make a char have some special value to you, but the same thing applies in D3. Especially at higher lvls with gear customized towards your build, and to keep the nephalem valor.
Also on the note of never having an incentive to lvl again... why isn't there to you? Beacause that is your decision not mine. I'll make multiple characters, and sure some will be deleted, but they might be created for different reasons. Maybe I want to play hardcore, maybe I want to make a char on the NA servers to play with friends there, maybe I want to join an all naked run just for the fun of it (did it on HC in open beta) etc. In the beta I had 2 wizards, 1 at lvl 13 and another at 10. The latter was used just to play with friends, and despite already having a wizard, I enjoyed lvling another one again. The incentive is what you make it out to be. If you have no incentive to lvl a new character in D3, then the problem is with you, not the game.
Actually I think it will be WAY more interesting than D2 ever was. I'll get way many more new skills, I'll get rune skills to change the effects and all this will happen on nearly every lvl. In D2 the only reason to even get excited was around lvl 6, 12, 18, 24 and 30. Most notably 12, 18, 24 and 30. Apart from that the only difference was a few percentages of damage, and some few stat points, which have already been decided for you if you wanted a hell optimal build. How in the world is this exciting?
you will use way more skills during level in d3 than you ever did in d2, that alone makes it better
But why does that matter at all? Just because it takes 5 seconds compared to 5 hours? Does it really make you feel that special? Heck after 1.12, it only takes a few seconds as well the first 3 times. After that it's just a matter of trading for the components needed to perform an action which does exactly the same as what you're seeing in D3.
Why in the world does it bother you that someone sees you using a certain set of skills, and copies that from you? Heck I'd take it as a compliment if someone thought the skill set I was using looked so fun that they copied it.
Bookmarks