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hi,
im trying to make build with high dps but im not sure if my way to do that is right
right now i got something like this:
http://eu.battle.net/d3/en/calculato...dTk!Xbg!cYcbaa
is that good direction or totally missed?
http://eu.battle.net/d3/en/calculato...dTk!Xfg!cYbbaa
sanctuary is not appealing to me ; if you'd take breath of heaven + blazing wrath + guiding light instead of exalted sould
(which i find to be useless in pve or atleast redundant )
iam also not sure if you can spend your spirit effectively ; as all your spiritspender except mantra of conviction are on cooldown; though maybe its enough. though i canot tell really I'd have to test it ingame to see how well it does.
Alot of it depends on if you will playing with a group or not.
Any monk dps build has to have seven sided strike, so you did that right
however 7 sided strike is on a 30 second cooldown, so your current build doesn't have a real spirit dump, So if your going to solo or do a 2 or 3 man group I would drop something and pick up either vulture claw kick or burning palm. They do 240%/220% weapon damage which is better than any of the spirit generators. Burning palm also has a rune that make target take 12% more damage for 3 seconds. However If your gonna 4 man party with 3 other really good dps this isn't necessary as you'll be better off spirit dumping the mantra for that extra +24% bonus damage for 3 seconds after activating mantra.
For both solo/group play I would drop sanctuary and pick up breath of heaven with the rune that gives ya +15% damage for 45 seconds.
If your playing in a group to go along with breath of heaven i would pick up the guiding light passive that gives +16% damage bonus to you and anyone you heal for 15 seconds. Breath of heaven is a 15 second cooldown. Awesome much?
I personally would also pick up sweeping wind, it has a high 75 spirit cost, but in fights like skeleton king it should be super easy to keep it up, so it will essentially be a 1 time cost and you end up doing a free 45% weapon damage per second for the entire fight, not to mention every time you crit there's a chance to pick up a extra 20% weapon damage per second for 3 seconds.
If I try a DPS build on my monk it'll be something like: http://eu.battle.net/d3/en/calculato...iTk!fgY!acbcaa
Last edited by DoxieVon; 28-04-2012 at 04:06. Reason: Had the wrong build :x
yep few good points in yours posts
i've made some changes in my build:
http://eu.battle.net/d3/en/calculato...VTk!fgX!Ycbaaa
Here's my DPS build, it has some balance to it as well: http://us.battle.net/d3/en/calculato...VTQ!Vcg!cccYcc
My only real worry is too much spirit dump. I may drop combination strike for exalted soul. I personally can appreciate inner sanctuary, will also get group members to play nicely together if they are smart; not to mention has the potential to save your life if you need to flee.
IMO fulminating onslaught has a much higher damage potential than sudden assault
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