I've always been a fan of kicksins, particularly dragon talon. One thing that's always interested me is the amount of kicks that they perform - over 5 attacks per second. Mods that activate per attack are made much more noticable by dragon talon eg crushing blow, CTC etc. It got me wondering about off-hand elemental damage.
In the grand scheme of things, elemental damage is not really that great. However, with mods on jewels and charms that can add a fair amount of elemental damage (+100 lightning damage for jewels), would it be possible to make a kicksin that utilizes elemental damage from both jewels and charms and still be viable in hell difficulty?
(my apologies if this has been asked before, i've checked but never found anything of the sort, hence why i'm asking )
I would throw on a tiamats rebuke and a baranar's star. Thats probably the best sources of elemental damage your going to get without a ton of jewels. Although I think a rift scepter would probably outweigh any other sources of elemental damage in the long run.
Originally Posted by Vivi
Give a man a fire and he's warm for a day. Set him on fire and he's warm for the rest of his life.
I think it would work ok especially if you get multiple flavors of damage but specialize in 2. For example lightning and cold as main if your using duress then you can use crescent moon in a weapon for the - lightning resist and static proc. By getting some of all if you can hit it O/wounds will proc. I like the C/moon for a weapon on something like this because it also has ITD so you can BF also and still hit well. It would work as a budget build and should solo players 1 easily. Good luck with it.
Giving up a good shield like stormshield for crap like tiamats seems silly in light of the fact that ~4-5 small charms can make up as much damage as is on tiamat's - although I suppose there's something to be said for going all out.
It won't be as amazing as with a bearsorc, lightning mastery is huge. However, you can stack elemental charms without really compromising on the rest of your gear, so might as well do it. Skiller GCs are pretty useless for a kicker anyway.
Since it hasn't been mentioned yet, if you want to avoid rift for purist reasons (want to try to kill with elemental damage primarily, not CtCs) then azurewrath is probably your best weapon option. You can kick at 3/.../3/8 without any IAS or BoS, and at max speed (3/.../3/7) with a shael in it (or 20% ias gloves, or any level of BoS), and you've got 500-1000 elemental damage there. Jah it if you want to use bladefury as a secondary attack, obviously.
Originally Posted by danc133
I think it would work ok especially if you get multiple flavors of damage but specialize in 2. For example lightning and cold as main if your using duress then you can use crescent moon in a weapon for the - lightning resist and static proc.
If you can afford to stack shocking small charms of storms in order to get enough lightning damage to be serious, then you can afford to do better than crescent moon. You'll have infinity so crescent moon on switch for lightning immunes might make sense, but stormlash is strictly better against non-immunes. More than twice the static procs, a bunch of extra lightning damage, and crushing blow to go with it.
Last edited by magicrectangle; 27-04-2012 at 11:04.