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The Player versus Player thread
A soldier will fight long and hard for a bit of colored ribbon. bloody ears!!! - Napoleon Bonaparte
With Diablo 3 around the corner - and without PvP in a foreseeable future - I think it’s
the right time and last chance to try bringing some more players to the SPF PvP Scene
and maybe even starting something more regular - and hoping that we can continue
to duel here and there for a long time.
Why PvP?
It’s a LOT of fun, it pumps you full with adrenaline, it’s a great excuse to make some
awesome characters and one more cool thing you can do with Diablo 2!
Contents: 1. Rules 2. Item Restrictions 3. Dueler’s Registry 4. Links & History
Rules
It goes without saying that first you have to comply with the SPF rules with special
attention to those that can make you not eligible to MP/Trading.
Everyone can play with several sets of rules:
RS0 - No rules at all!!! If it’s legit you can use it!
Not usual but it can be great for some fun and trolling times!
RS1 - Standard Bad Mannered Rules
Taken from the PvP Guide and those we’ve been following the last years:
Spoiler
RS2 - SPF ‘12 PvP Rules
I’d love to discuss some new rules and that we could all decide something that could be
used for every possible tournament that might (or not) happen.
A brief discussion happened here.
RS3 - Old GM Rules
Not used often, posted here for completeness:
Spoiler
Melee - A good brawl is great for the bones!
As proposed by maxicek here:
Spoiler
LLD - Low Level Dueling
Quoting jdkerr here:
Spoiler
Item restrictions
Apart from those in the rules there isn't usually any item restriction.
Since ATMA Bugged items still split SPF’s opinions and the same can be said, in a lower
degree, for bringing forward items from older versions or characters levelled in older
versions, if you'd prefer dueling without it feel free to let the other players know.
That way they can swap characters or some items.
If you have any doubt about these items:
1.07 crafts - 1.07 uniques - 1.09 uniques - 1.10s Runewords - ATMA Bug
Dueler’s Registry
Required Data:
Forums’ nick [with mandatory link to trade profile if you have one], Set of rules you prefer, Timezone
#1 Character’s name [with optional link to thread], character’s class, character’s version
#2 Character’s name [with optional link to thread], character’s class, character’s version
...
Notes:
-Timezone- You can check your timezone here
The Warriors
bassano, RS1, UTC+1
HLD
- White_Shade - Necromancer - Bone - 1.13d
- Fluor - Necromancer - Poison - 1.13d
- Ambin - Paladin - Smite - 1.13d
- Wind_Spirit - Druid - Windy - 1.13d
- Celia - Assassin - Trap - 1.13d
- Shadow_Master - Assassin - Ghost - 1.13d
colony, RS0/1/2, UTC0
HLD
- Im_ABarb - Barbarian - BvC - 1.13d
- Priapism - Necromancer - Bone - 1.13d
- Frozen_BeefII - Sorceress - Blizzard/ES - 1.13d
- Wind_Druid - Druid - Wind Druid - 1.13d
- Poisonmancer - Necromancer - Poison - 1.13d
- Sorceress - Paladin - Hammerdin - 1.13d
- Tele_Zon - Amazon - Hybridzon - 1.13d
- Flame_Grilled - Sorceress - Fire/ES - 1.13d
- Fried_Beef - Sorceress - Orb/ES - 1.13d
- XxNuBSmItEoRxX - Paladin - Smiter - 1.13d
Face, RS1, UTC-4
HLD
- Serenity - Assassin - LS Trapper - 1.13d
- Vulcan - Druid - Fireclaws Werebear - 1.13d
- Zareta - Sorceress - FO/TS - 1.13d
- Ivy - Amazon - PJ/LF - 1.13d
HLD Melee-only
- Vulcan - Druid - Fireclaws Werebear - 1.13d
frozzzen, RS1, UTC+1
HLD
- Acheron - Necromancer - Bone - 1.13d
- Blitzy - Sorceress - 200fcr Light/ES - 1.13d
- Faithless - Paladin - FoH/Hammer - 1.13d
- Inoe - Sorceress - FO/ES - 1.13d
- Joanna - Druid - Fury/Rabies - 1.13d
- Kyuubey - Barbarian - BvC - 1.13d
- Railgun - Amazon - Bow/Hybrid - 1.13d
- Rena - Assassin - 102 C/C Trapper - 1.13d
- Stratos - Druid - Windy - 1.13d
- Tifa - Assassin - WW/Trap - 1.13d
- Vivien - Sorceress - 200fcr Fire/ES - 1.13d
- Youmu - Assassin - Ghost - 1.13d
Gripphon, RS1, UTC+1
HLD
- Vegeta - Barbarian - BvC - 1.13d
- Grishknakh - Barbarian - Berserker - 1.13d
- Shaella - Sorceress - Blizzard - 1.13d
- Xylene - Sorceress - Fireball - 1.13d
- Alnilam - Necromancer - Poisonmancer - 1.13d
- Odiseuss - Druid - Windy - 1.13d
- Sinn - Assassin - Ghost - 1.13d
- Thaisa - Amazon - Bowazon - 1.13d
LLD
- Hercules - Barbarian - WW - 1.13d
- Azura - Assassin - Kicker - 1.13d
- Seth - Druid - Fury - 1.13d
- Celeste - Sorceress - Blizzard - 1.13d
- Agrona - Amazon - Bowazon - 1.13d
- Shamash - Druid - Windy - 1.13d
horseheadnebula, RS1/2, UTC+2
HLD
- Sirius - Sorceress - Blizzard - 1.13d
- Myrkky - Necromancer - Poison - 1.13d
- Solarwind - Druid - Wind - 1.13d
- Nastja - Assasin - Lightning Sentry - 1.13d
janooo, RS2, UTC+1
HLD
- Insane - Barbarian - 1.13d
- Decay - Necromancer - 1.13d
- Reni - Assassin - 1.13d
Kimppi, RS1/2, UTC+2
HLD
- BillyBlaze - Druid - Fire - 1.13d
- FortySeven - Assassin - WW/Trapper - 1.13d
- HolierThanThou - Paladin - FoH/Smite - 1.13d
maxicek, RS1, UTC0
HLD
- Atalanta - Amazon - Bowazon - 1.13d
- Trinity - Assassin - Speederlander - 1.13d
- Pris - Assassin - WW Trap - 1.13d
- Zhora - Assassin - C/C Trapper - 1.13d
- Ultraviolet - Assassin - W/S Trapper - 1.13d
- Karina - Assassin - Kicker - 1.13d
- Aeon_Flux - Assassin - Ghost - 1.13d
- Blaze - Assassin - Firedancer - 1.13d
- Ultima_II - Assassin - Tiger Strike - 1.13d
- The_Kurgan - Barbarian - BvA - 1.13d
- Kastagir - Barbarian - BvB - 1.13d
- Bane - Barbarian - BvC - 1.13d
- Maugrim - Wolfbarb - 1.13d
- Meliadus - Druid - Wolf - 1.13d
- Boreas - Druid - Wind - 1.13d
- Yyrkoon - Necromancer - Bonemancer - 1.13d
- de_Carabas - Paladin - Liberator - 1.13d
- Inigo_Montoya - Paladin - Smiter - 1.13d
- Morpheus - Paladin - T/V - 1.13d
- Ramirez - Paladin - Charger - 1.13d
- Aurora - Sorceress - Fire - 1.13d
- Serenity - Sorceress - Blizzard - 1.13d
HLD Melee-only
- Obsidian - Assassin - Whirlwind - 1.13d
- Kobaine - Paladin - Zealot - 1.13d
NagisaFurukawa, RS1, UTC-8
HLD
- Ai - Amazon - Bowazon (Walking) - 1.13d
- Akari - Amazon - LF/Bow (Teleport) - 1.13d
- Olivie - Amazon - PJ/Bow (Teleport) - 1.13d
- Lucia - Assassin - Kick/Trap/Bow - 1.13d
nulio, RS2, UTC0
HLD
- Geada - Sorceress - 1.13d
- Ember - Sorceress - 1.13d
- Penthesilea - Amazon - Bowazon - 1.13d
- Nanban - Barbarian - Wolf - 1.13d
- Aetherius - Paladin - Mage - 1.13d
omgwtfbbqpwned, RS1/2, UTC-6
HLD
- AyaBrea - Amazon - Bowazon - 1.13d
- SexyHentaiTime - Amazon - Sidewinder - 1.13d
- Soft-Pillows - Amazon - PJ/GA Telezon - 1.13d
- AikaSumeragi - Assassin - Bowsin - 1.13d
- Kika - Assassin - Ghost - 1.13d
- LinaInverse - Assassin - Bombardier - 1.13d
- DoraTheExplorer - Barbarian - Telezerker - 1.13d
- Eikichi_Onizuka - Barbarian - Wolfbarb - 1.13d
- No-ExQQuses - Barbarian - BvA - 1.13d
- Pedobear - Druid - HLD Melee Mauler - 1.13d
- StickySplooge - Druid - Fury/Rabies - 1.13d
- YourMom - Druid - Shaman - 1.13d
- Boner_Boobies - Necromancer - Bonemancer - 1.13d
- HerpDerp_Herman - Necromancer - Lindwurm - 1.13d
- Rectal_Redeemer - Necromancer - Novamancer - 1.13d
- AnusOfJustice - Paladin - Telesmiter - 1.13d
- CAPTAINCAPLOCKS - Paladin - Charger - 1.13d
- WutWutInTheButt - Paladin - Templar/Mage - 1.13d
- Firecracker - Sorceress - Dual Dream Bearsorc - 1.13d
- Pwncone - Sorceress - FO/ES - 1.13d
- Pwnyta - Sorceress - Hydra/ES - 1.13d
Pyrohemia RS1 or RS3, UTC-5
HLD
- Assassin - Paladin - 1.13d
- BearChest - Amazon - 1.13d
- BeefEater - Barbarian - 1.13d
- Electra - Sorceress - 1.13d
- FluffyKitten - Barbarian - 1.13d
- Kricket - Paladin - 1.13d
- Loopy - Sorceress - 1.13d
- Sapphire - Sorceress - 1.13d
- Seigyoku - Amazon - 1.13d
HLD Melee-only
- Invader - Barbarian - 1.13d
LLD
- Cuppycake - Amazon - 1.13d
- Dreadnought - Paladin - 1.13d
- FozzieBear - Druid - 1.13d
- Moonshine - Sorceress - 1.13d
- Nightstalker - Assassin - 1.13d
- Splatter - Barbarian - 1.13d
treno RS1, UTC+2
HLD
- dindin - Paladin - V/T - 1.13d
HLD Melee-only
- smiter - Paladin - Zealot - 1.13d
zemaj RS0/1/2?, UTC-6
HLD
- zero_one - Paladin - Hammerdin - 1.13d
- Astra - Sorceress - Fireball - 1.13d
- Mort - Necromancer - Poison - 1.13d
- Osse - Druid - Windy - 1.13d
HLD Melee-only
- Quioxte - Barbarian - Whirly - 1.13d
LLD
- Briareos - Paladin - Hammer/Charge - 1.13d
For any update feel free to post, PM or VM me.
Links & History
PvP Weeks
#1 Official Thread #2 Official Thread #3 Official Thread - Match Reports #4 Official Thread #5 Official Thread - Match Reports #6 Official Thread - Match Reports #7 Official Thread - Match Reports #8 Official Thread - Match Reports
Other tournaments
PvP Ladder
Misc
colony’s PvP Guide - Previous PvP thread - PvP Week - The questions thread - LLD Item Guide version 1.0 - The ultimate PvP Guide. From Beginner to Ear Cutter.
Videos
Let's all gather posts with those awesome videos of SP PvPers
Shaella's double kill - by frozzzen
Screenshots
Let's all gather posts with those awesome screenshots of SP PvPers
Welcome - by Pyrohemia
Ears - by Gripphon
NulioRocks - by Gripphon
Last edited by nulio; 18-05-2013 at 18:11.
Adding my chars here:
janooo, RS2, UTC+1
- Insane - Barbarian - 1.13d - IR0
- Decay - Necromancer - 1.13d - IR1
- Reni - Assassin - 1.13d - IR1
Pyrohemia RS1 or RS3, UTC-5
I am IR0, 1.13d.
All of my characters are built for RS1, but I would love to try some GM teleportless dueling.
If you really want to be complete with the different rule sets, what about the melee-duels rule set?
Here you go.
I also forgot LLD. I don't know much about LLD and melee-duels set. (I'll look for it later in the weekend).
Pyro pleeease list the characters![]()
@pyro: if you want to play GM duels, letīs do GM duels, I think that it provide a lot of fun and GM tournament I played years ago was very nice and there was lot of fun but rules must be very ballanced like that time e.g. btw. most nice of that rules were: no items with runes higher then Vex, max 4-5 skillers in inventory and no mana potions
from my side, I would like to play PvP a lot to the future, I agree with nulio
during June I am going to move to new flat where my connection will be good and I will be able to play each day so it is good chance for me
I have lot of characters made for RS1 with IR1 restrictions but I can easily switch for IR2 items because I more agree with IR2 and unique item from IR1 I am possesing is 1.10s CtA but I have no problem with IR1 at all, not even big problems with IR0, it is your minus to have ATMA bugged items, at least I will be more cool to beat you without them
Another set of characters I have for PvP are my old good which are made for RS3
Fine, I will share the secrets.
Pyrohemia RS1 or RS3, UTC-5
HLD:
Assassin - Paladin - 1.13d - IR0 / IR1 (can do either with normal gear)
BearChest - Amazon - 1.13d - IR0 (I would argue that she is actually IR1 as the ATMA bugged item is only used for casting werebear)
BeefEater - Barbarian - 1.13d - IR1
Electra - Sorceress - 1.13d - IR1
FluffyKitten - Barbarian - 1.13d - IR0
Kricket - Paladin - 1.13d - IR1
Loopy - Sorceress - 1.13d - IR1
Sapphire - Sorceress - 1.13d - IR1
Seigyoku - Amazon - 1.13d - IR1
HLD Melee-only:
Invader - Barbarian - 1.13d - IR1
LLD:
Cuppycake - Amazon - 1.13d - IR1
Dreadnought - Paladin - 1.13d - IR1
FozzieBear - Druid - 1.13d - IR1
Moonshine - Sorceress - 1.13d - IR2
Nightstalker - Assassin - 1.13d - IR2
Splatter - Barbarian - 1.13d - IR1
Having no runes above Vex would have been a budgetary restriction to expand the audience at a time when runes were very scarce. I don't think it serves as much benefit in the era of cheap runes. I guess that it would eliminate all of the powerful runewords, but then I would only have two characters that would work.
I'm game, though, lets go for it some time.
That rule is not made because someone have runes and someone not
That is better for have more ballance in duels because bowazon with faith? how it will be different from bowazon from classic BM? only character which will beat this will be smiter with grief and forti, and smiter will be unbeatable that is a problem
without CtA and without this runewords like grief and faith, ballance will be much more interesting
Removing CTA will just make duels faster as it will halve everyone's life. Longer duels have more strategy which should be encouraged.
I can see how smiters and bowazons would have a great and possibly insurmountable advantage in such a format, but wouldn't banning the skills smite and guided arrow be a much more appropriate fix? In the BM ruleset bowazons are a third-tier build in 1v1 but a first tier build in team games. With GM ruleset and no teleport they would become top tier 1v1, but that it much more a function of the how the skill guided arrow operates not a single piece of equipment. The same reasoning applies even more strongly to smite which is fundamentally a bugged and broken skill.
I think that the GM ruleset with the additional bannings of the skills guided arrow and smite is what would provide interesting balance to the duels.
maxicek, RS1, UTC0
Amazon
Atalanta, Bowazon - 1.13d - IR1
Assassin
Trinity, Speederlander - 1.13d - IR1
Pris, WW Trap - 1.13d - IR1
Zhora, C/C Trapper - 1.13d - IR1
Ultraviolet, W/S Trapper - 1.13d - IR1
Karina, Kicker - 1.13d - IR1
Aeon_Flux, Ghost - 1.13d - IR1
Blaze, Firedancer - 1.13d - IR1
Obsidian, Whirlwind (melee duelling) - 1.13d - IR1
Ultima_II, Tiger Strike - 1.13d - IR1
Barbarian
The_Kurgan, BvA - 1.13d - IR1
Kastagir, BvB - 1.13d - IR1
Bane, BvC - 1.13d - IR0
Maugrim, Wolfbarb - 1.13d - IR1
Druid
Meliadus, Wolf - 1.13d - IR1
Boreas, Wind Druid - 1.13d - IR1
Necromancer
Yyrkoon, Bonemancer - 1.13d - IR1
Paladin
de_Carabas, Liberator - 1.13d - IR1
Inigo_Montoya, Smiter - 1.13d - IR0 (could go IR1 if required)
Morpheus, T/V - 1.13d - IR1
Ramirez, Charger - 1.13d - IR1
Kobaine, Zealot (melee duelling) - 1.13d - IR0 (could go IR1 if required)
Sorceress
Aurora, Fire - 1.13d - IR1
Serenity, Blizzard - 1.13d - IR1
Most of my characters could go IR2 if I made a 1.13d CtA.
Whilst I'm not really a fan of ATMA bugging (I have done it though) I don't think there should be a subset of rules that is unique to PvP when it comes to items. I don't really think IR1 should be considered, it is too confusing.
I'm open to a ruleset discussion, but I would like to know what specific problems that are seen with the current rules have before we rush into changing details. I'm adverse to anything that makes the rules more complicated. I don't want to be doing calculations in a Excel spreadsheet to work out how much resistance stack & absorb I am allowed.
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