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  1. #1
    IncGamers Member nulio's Avatar
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    The PvP Thread

    The Player versus Player thread





    A soldier will fight long and hard for a bit of colored ribbon. bloody ears!!! - Napoleon Bonaparte




    With Diablo 3 around the corner - and without PvP in a foreseeable future - I think it’s
    the right time and last chance to try bringing some more players to the SPF PvP Scene
    and maybe even starting something more regular - and hoping that we can continue
    to duel here and there for a long time.


    Why PvP?


    It’s a LOT of fun, it pumps you full with adrenaline, it’s a great excuse to make some
    awesome characters and one more cool thing you can do with Diablo 2!


    Contents: 1. Rules 2. Item Restrictions 3. Dueler’s Registry 4. Links & History




    Rules



    It goes without saying that first you have to comply with the SPF rules with special
    attention to those that can make you not eligible to MP/Trading.


    Everyone can play with several sets of rules:


    RS0 - No rules at all!!! If it’s legit you can use it!
    Not usual but it can be great for some fun and trolling times!


    RS1 - Standard Bad Mannered Rules
    Taken from the PvP Guide and those we’ve been following the last years:


    Spoiler



    RS2 - SPF ‘12 PvP Rules
    I’d love to discuss some new rules and that we could all decide something that could be
    used for every possible tournament that might (or not) happen.


    A brief discussion happened here.


    RS3 - Old GM Rules
    Not used often, posted here for completeness:


    Spoiler



    Melee - A good brawl is great for the bones!
    As proposed by maxicek here:


    Spoiler



    LLD - Low Level Dueling
    Quoting jdkerr here:


    Spoiler





    Item restrictions



    Apart from those in the rules there isn't usually any item restriction.
    Since ATMA Bugged items still split SPF’s opinions and the same can be said, in a lower
    degree, for bringing forward items from older versions or characters levelled in older
    versions, if you'd prefer dueling without it feel free to let the other players know.
    That way they can swap characters or some items.


    If you have any doubt about these items:
    1.07 crafts - 1.07 uniques - 1.09 uniques - 1.10s Runewords - ATMA Bug




    Dueler’s Registry



    Required Data:
    Forums’ nick [with mandatory link to trade profile if you have one], Set of rules you prefer, Timezone
    #1 Character’s name [with optional link to thread], character’s class, character’s version
    #2 Character’s name [with optional link to thread], character’s class, character’s version
    ...


    Notes:
    -Timezone- You can check your timezone here


    The Warriors


    bassano, RS1, UTC+1
    HLD
    - White_Shade - Necromancer - Bone - 1.13d
    - Fluor - Necromancer - Poison - 1.13d
    - Ambin - Paladin - Smite - 1.13d
    - Wind_Spirit - Druid - Windy - 1.13d
    - Celia - Assassin - Trap - 1.13d
    - Shadow_Master - Assassin - Ghost - 1.13d


    colony, RS0/1/2, UTC0
    HLD
    - Im_ABarb - Barbarian - BvC - 1.13d
    - Priapism - Necromancer - Bone - 1.13d
    - Frozen_BeefII - Sorceress - Blizzard/ES - 1.13d
    - Wind_Druid - Druid - Wind Druid - 1.13d
    - Poisonmancer - Necromancer - Poison - 1.13d
    - Sorceress - Paladin - Hammerdin - 1.13d
    - Tele_Zon - Amazon - Hybridzon - 1.13d
    - Flame_Grilled - Sorceress - Fire/ES - 1.13d
    - Fried_Beef - Sorceress - Orb/ES - 1.13d
    - XxNuBSmItEoRxX - Paladin - Smiter - 1.13d


    Delsy, RS1, UTC+1
    HLD
    - Tyrian - Amazon - Bowazon - 1.13d
    - Delsy - Druid - Wind Druid - 1.13d


    Face, RS1, UTC-4
    HLD
    - Serenity - Assassin - LS Trapper - 1.13d
    - Vulcan - Druid - Fireclaws Werebear - 1.13d
    - Zareta - Sorceress - FO/TS - 1.13d
    - Ivy - Amazon - PJ/LF - 1.13d
    - Hadur - Barbarian - BvC - 1.13d
    HLD Melee-only
    - Vulcan - Druid - Fireclaws Werebear - 1.13d


    FredOfErik, RS?, UTC+1
    HLD
    - SCisfornubs - Paladin - Liberator - 1.13d


    frozzzen, RS1, UTC+1
    HLD
    - Acheron - Necromancer - Bone - 1.13d
    - Blitzy - Sorceress - 200fcr Light/ES - 1.13d
    - Faithless - Paladin - FoH/Hammer - 1.13d
    - Inoe - Sorceress - FO/ES - 1.13d
    - Joanna - Druid - Fury/Rabies - 1.13d
    - Kyuubey - Barbarian - BvC - 1.13d
    - Railgun - Amazon - Bow/Hybrid - 1.13d
    - Rena - Assassin - 102 C/C Trapper - 1.13d
    - Stratos - Druid - Windy - 1.13d
    - Tifa - Assassin - WW/Trap - 1.13d
    - Vivien - Sorceress - 200fcr Fire/ES - 1.13d
    - Youmu - Assassin - Ghost - 1.13d


    Gripphon, RS1, UTC+1
    HLD
    - Vegeta - Barbarian - BvC - 1.13d
    - Rafalgat - Barbarian - Throw/WW - 1.13d
    - Playboy_Bunny - Barbarian - Leaper - 1.13d
    - Artemis - Assassin - Trapper - 1.13d
    - Ramona - Assassin - Hybrid - 1.13d
    - Sinn - Assassin - Ghost - 1.13d
    - Jun - Assassin - Kicker - 1.13d
    - Phoenix - Sorceress - Fireball/Hydra - 1.13d
    - Lawablu - Sorceress - Orballer - 1.13d
    - Tichondrius - Necromancer - Bonemancer - 1.13d
    - Detheroc - Necromancer - Poisonmancer - 1.13d
    - Incubus - Necromancer - Vampire - 1.13d
    - Odiseuss - Druid - Windy - 1.13d
    - Chimera - Druid - Fire - 1.13d
    - Dogzilla - Druid - Rabies/Fury - 1.13d
    - Thaisa - Amazon - Bowazon - 1.13d
    - Windu - Paladin - Liberator - 1.13d
    LLD
    - Hercules - Barbarian - WW - 1.13d
    - Azura - Assassin - Kicker - 1.13d
    - Seth - Druid - Fury - 1.13d
    - Celeste - Sorceress - Blizzard - 1.13d
    - Agrona - Amazon - Bowazon - 1.13d
    - Shamash - Druid - Windy - 1.13d


    horseheadnebula, RS1/2, UTC+2
    HLD
    - Sirius - Sorceress - Blizzard - 1.13d
    - Myrkky - Necromancer - Poison - 1.13d
    - Solarwind - Druid - Wind - 1.13d
    - Nastja - Assassin - Lightning Sentry - 1.13d
    - Stella_Polaris - Amazon - Bowazon - 1.13d


    janooo, RS2, UTC+1
    HLD
    - Insane - Barbarian - 1.13d
    - Decay - Necromancer - 1.13d
    - Reni - Assassin - 1.13d


    Kimppi, RS1/2, UTC+2
    HLD
    - BillyBlaze - Druid - Fire - 1.13d
    - FortySeven - Assassin - WW/Trapper - 1.13d
    - HolierThanThou - Paladin - FoH/Smite - 1.13d


    maxicek, RS1, UTC0
    HLD
    - Atalanta - Amazon - Bowazon - 1.13d
    - Trinity - Assassin - Speederlander - 1.13d
    - Pris - Assassin - WW Trap - 1.13d
    - Zhora - Assassin - C/C Trapper - 1.13d
    - Ultraviolet - Assassin - W/S Trapper - 1.13d
    - Karina - Assassin - Kicker - 1.13d
    - Aeon_Flux - Assassin - Ghost - 1.13d
    - Blaze - Assassin - Firedancer - 1.13d
    - Ultima_II - Assassin - Tiger Strike - 1.13d
    - The_Kurgan - Barbarian - BvA - 1.13d
    - Kastagir - Barbarian - BvB - 1.13d
    - Bane - Barbarian - BvC - 1.13d
    - Maugrim - Wolfbarb - 1.13d
    - Meliadus - Druid - Wolf - 1.13d
    - Boreas - Druid - Wind - 1.13d
    - Yyrkoon - Necromancer - Bonemancer - 1.13d
    - de_Carabas - Paladin - Liberator - 1.13d
    - Inigo_Montoya - Paladin - Smiter - 1.13d
    - Morpheus - Paladin - T/V - 1.13d
    - Ramirez - Paladin - Charger - 1.13d
    - Aurora - Sorceress - Fire - 1.13d
    - Serenity - Sorceress - Blizzard - 1.13d
    HLD Melee-only
    - Obsidian - Assassin - Whirlwind - 1.13d
    - Kobaine - Paladin - Zealot - 1.13d


    mir, RS1/2, UTC+3
    HLD
    - Aidan - Assassin - LS Trapper - 1.13d
    - Emerson - Paladin - Hammerdin - 1.13d
    - Erica_Fade - Assassin - Ghost - 1.13d
    - Khorrun - Barbarian - BvA - 1.13d
    - Norticus - Necromancer - Bonemancer - 1.13d


    NagisaFurukawa, RS1, UTC-8
    HLD
    - Ai - Amazon - Bowazon (Walking) - 1.13d
    - Akari - Amazon - LF/Bow (Teleport) - 1.13d
    - Olivie - Amazon - PJ/Bow (Teleport) - 1.13d
    - Lucia - Assassin - Kick/Trap/Bow - 1.13d
    - Kagari - Assassin - W/S Trap - 1.13d
    - Tortinita - Sorceress - Blizzard/Lightning - 1.13d


    nulio, RS2, UTC0
    HLD
    - Geada - Sorceress - 105fcr Blizzard/FO - 1.13d
    - Ember - Sorceress - 200fcr Fire - 1.13d
    - Penthesilea - Amazon - Bowazon - 1.13d
    - Nanban - Barbarian - Wolf - 1.13d
    - Aetherius - Paladin - Mage - 1.13d
    - Xykon - Necromancer - Bonemancer - 1.13d
    - Aeolus - Druid - Windy - 1.13d


    omgwtfbbqpwned, RS1/2, UTC-6
    HLD
    - AyaBrea - Amazon - Bowazon - 1.13d
    - SexyHentaiTime - Amazon - Sidewinder - 1.13d
    - Soft-Pillows - Amazon - PJ/GA Telezon - 1.13d
    - AikaSumeragi - Assassin - Bowsin - 1.13d
    - Kika - Assassin - Ghost - 1.13d
    - LinaInverse - Assassin - Bombardier - 1.13d
    - DoraTheExplorer - Barbarian - Telezerker - 1.13d
    - Eikichi_Onizuka - Barbarian - Wolfbarb - 1.13d
    - No-ExQQuses - Barbarian - BvA - 1.13d
    - Pedobear - Druid - HLD Melee Mauler - 1.13d
    - StickySplooge - Druid - Fury/Rabies - 1.13d
    - YourMom - Druid - Shaman - 1.13d
    - Boner_Boobies - Necromancer - Bonemancer - 1.13d
    - HerpDerp_Herman - Necromancer - Lindwurm - 1.13d
    - Rectal_Redeemer - Necromancer - Novamancer - 1.13d
    - AnusOfJustice - Paladin - Telesmiter - 1.13d
    - CAPTAINCAPLOCKS - Paladin - Charger - 1.13d
    - WutWutInTheButt - Paladin - Templar/Mage - 1.13d
    - Firecracker - Sorceress - Dual Dream Bearsorc - 1.13d
    - Pwncone - Sorceress - FO/ES - 1.13d
    - Pwnyta - Sorceress - Hydra/ES - 1.13d


    Pyrohemia RS1 or RS3, UTC-5
    HLD
    - Assassin - Paladin - 1.13d
    - BearChest - Amazon - 1.13d
    - BeefEater - Barbarian - 1.13d
    - Electra - Sorceress - 1.13d
    - FluffyKitten - Barbarian - 1.13d
    - Kricket - Paladin - 1.13d
    - Loopy - Sorceress - 1.13d
    - Sapphire - Sorceress - 1.13d
    - Seigyoku - Amazon - 1.13d
    HLD Melee-only
    - Invader - Barbarian - 1.13d
    LLD
    - Cuppycake - Amazon - 1.13d
    - Dreadnought - Paladin - 1.13d
    - FozzieBear - Druid - 1.13d
    - Moonshine - Sorceress - 1.13d
    - Nightstalker - Assassin - 1.13d
    - Splatter - Barbarian - 1.13d


    treno RS1, UTC+2
    HLD
    - dindin - Paladin - V/T - 1.13d
    HLD Melee-only
    - smiter - Paladin - Zealot - 1.13d


    zemaj RS0/1/2?, UTC-6
    HLD
    - zero_one - Paladin - Hammerdin - 1.13d
    - Astra - Sorceress - Fireball - 1.13d
    - Mort - Necromancer - Poison - 1.13d
    - Osse - Druid - Windy - 1.13d
    HLD Melee-only
    - Quioxte - Barbarian - Whirly - 1.13d
    LLD
    - Briareos - Paladin - Hammer/Charge - 1.13d


    For any update feel free to post, PM or VM me.




    Links & History



    PvP Weeks
    #1 Official Thread #2 Official Thread #3 Official Thread - Match Reports #4 Official Thread #5 Official Thread - Match Reports #6 Official Thread - Match Reports #7 Official Thread - Match Reports #8 Official Thread - Match Reports #9 Official Thread - Match Reports #10 Official Thread - Match Reports #11 Official Thread - Match Reports #12 Official Thread - Match Reports


    Other tournaments
    PvP Ladder


    Misc
    colony’s PvP Guide - Previous PvP thread - PvP Week - The questions thread - LLD Item Guide version 1.0 - The ultimate PvP Guide. From Beginner to Ear Cutter.


    Videos
    Let's all gather posts with those awesome videos of SP PvPers
    Windy vs. BvC - by bassano
    Shaella's double kill - by frozzzen
    PvP week 9 duel samples - by frozzzen
    Some PvP Streaming #1 - by nulio
    Some PvP Streaming #2 - by nulio
    PvP week 10 duel samples - by nagisa

    Screenshots
    Let's all gather posts with those awesome screenshots of SP PvPers
    Welcome - by Pyrohemia
    Ears - by Gripphon
    NulioRocks - by Gripphon
    Last edited by nulio; 11-04-2014 at 15:24.

  2. #2
    IncGamers Member
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    Re: The PvP Thread

    Adding my chars here:

    janooo, RS2, UTC+1
    - Insane - Barbarian - 1.13d - IR0
    - Decay - Necromancer - 1.13d - IR1
    - Reni - Assassin - 1.13d - IR1



  3. #3
    IncGamers Member Pyrohemia's Avatar
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    Re: The PvP Thread

    Pyrohemia RS1 or RS3, UTC-5
    I am IR0, 1.13d.

    All of my characters are built for RS1, but I would love to try some GM teleportless dueling.

    If you really want to be complete with the different rule sets, what about the melee-duels rule set?


    Quote Originally Posted by nulio View Post
    Screenshots
    Let's all gather posts with those awesome screenshots of SP PvPers
    Here you go.



  4. #4
    IncGamers Member nulio's Avatar
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    Re: The PvP Thread

    I also forgot LLD. I don't know much about LLD and melee-duels set. (I'll look for it later in the weekend).

    Pyro pleeease list the characters



  5. #5
    IncGamers Member bassano's Avatar
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    Re: The PvP Thread

    @pyro: if you want to play GM duels, letīs do GM duels, I think that it provide a lot of fun and GM tournament I played years ago was very nice and there was lot of fun but rules must be very ballanced like that time e.g. btw. most nice of that rules were: no items with runes higher then Vex, max 4-5 skillers in inventory and no mana potions

    from my side, I would like to play PvP a lot to the future, I agree with nulio
    during June I am going to move to new flat where my connection will be good and I will be able to play each day so it is good chance for me

    I have lot of characters made for RS1 with IR1 restrictions but I can easily switch for IR2 items because I more agree with IR2 and unique item from IR1 I am possesing is 1.10s CtA but I have no problem with IR1 at all, not even big problems with IR0, it is your minus to have ATMA bugged items, at least I will be more cool to beat you without them
    Another set of characters I have for PvP are my old good which are made for RS3



  6. #6
    IncGamers Member
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    Re: The PvP Thread

    Quote Originally Posted by nulio View Post
    I also forgot LLD. I don't know much about LLD and melee-duels set. (I'll look for it later in the weekend).

    Pyro pleeease list the characters
    You should include level brackets as well. If there are a decent amount of LLD-ers amongst the SPF, i will build one to join in the fun. Never had much interest in HLD.



  7. #7
    IncGamers Member Pyrohemia's Avatar
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    Re: The PvP Thread

    Quote Originally Posted by nulio View Post
    Pyro pleeease list the characters
    Fine, I will share the secrets.

    Pyrohemia RS1 or RS3, UTC-5
    HLD:
    Assassin - Paladin - 1.13d - IR0 / IR1 (can do either with normal gear)
    BearChest - Amazon - 1.13d - IR0 (I would argue that she is actually IR1 as the ATMA bugged item is only used for casting werebear)
    BeefEater - Barbarian - 1.13d - IR1
    Electra - Sorceress - 1.13d - IR1
    FluffyKitten - Barbarian - 1.13d - IR0
    Kricket - Paladin - 1.13d - IR1
    Loopy - Sorceress - 1.13d - IR1
    Sapphire - Sorceress - 1.13d - IR1
    Seigyoku - Amazon - 1.13d - IR1

    HLD Melee-only:
    Invader - Barbarian - 1.13d - IR1

    LLD:
    Cuppycake - Amazon - 1.13d - IR1
    Dreadnought - Paladin - 1.13d - IR1
    FozzieBear - Druid - 1.13d - IR1
    Moonshine - Sorceress - 1.13d - IR2
    Nightstalker - Assassin - 1.13d - IR2
    Splatter - Barbarian - 1.13d - IR1

    Quote Originally Posted by bassano View Post
    @pyro: if you want to play GM duels, letīs do GM duels, I think that it provide a lot of fun and GM tournament I played years ago was very nice and there was lot of fun but rules must be very ballanced like that time e.g. btw. most nice of that rules were: no items with runes higher then Vex, max 4-5 skillers in inventory and no mana potions
    Having no runes above Vex would have been a budgetary restriction to expand the audience at a time when runes were very scarce. I don't think it serves as much benefit in the era of cheap runes. I guess that it would eliminate all of the powerful runewords, but then I would only have two characters that would work.
    I'm game, though, lets go for it some time.



  8. #8
    IncGamers Member bassano's Avatar
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    Re: The PvP Thread

    Quote Originally Posted by Pyrohemia View Post
    Having no runes above Vex would have been a budgetary restriction to expand the audience at a time when runes were very scarce. I don't think it serves as much benefit in the era of cheap runes. I guess that it would eliminate all of the powerful runewords, but then I would only have two characters that would work.
    I'm game, though, lets go for it some time.
    That rule is not made because someone have runes and someone not
    That is better for have more ballance in duels because bowazon with faith? how it will be different from bowazon from classic BM? only character which will beat this will be smiter with grief and forti, and smiter will be unbeatable that is a problem
    without CtA and without this runewords like grief and faith, ballance will be much more interesting



  9. #9
    IncGamers Member Pyrohemia's Avatar
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    Re: The PvP Thread

    Quote Originally Posted by bassano View Post
    That rule is not made because someone have runes and someone not
    That is better for have more ballance in duels because bowazon with faith? how it will be different from bowazon from classic BM? only character which will beat this will be smiter with grief and forti, and smiter will be unbeatable that is a problem
    without CtA and without this runewords like grief and faith, ballance will be much more interesting
    Removing CTA will just make duels faster as it will halve everyone's life. Longer duels have more strategy which should be encouraged.

    I can see how smiters and bowazons would have a great and possibly insurmountable advantage in such a format, but wouldn't banning the skills smite and guided arrow be a much more appropriate fix? In the BM ruleset bowazons are a third-tier build in 1v1 but a first tier build in team games. With GM ruleset and no teleport they would become top tier 1v1, but that it much more a function of the how the skill guided arrow operates not a single piece of equipment. The same reasoning applies even more strongly to smite which is fundamentally a bugged and broken skill.

    I think that the GM ruleset with the additional bannings of the skills guided arrow and smite is what would provide interesting balance to the duels.



  10. #10
    IncGamers Member maxicek's Avatar
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    Re: The PvP Thread

    maxicek, RS1, UTC0


    Amazon
    Atalanta, Bowazon - 1.13d - IR1


    Assassin
    Trinity, Speederlander - 1.13d - IR1
    Pris, WW Trap - 1.13d - IR1
    Zhora, C/C Trapper - 1.13d - IR1
    Ultraviolet, W/S Trapper - 1.13d - IR1
    Karina, Kicker - 1.13d - IR1
    Aeon_Flux, Ghost - 1.13d - IR1
    Blaze, Firedancer - 1.13d - IR1
    Obsidian, Whirlwind (melee duelling) - 1.13d - IR1
    Ultima_II, Tiger Strike - 1.13d - IR1


    Barbarian
    The_Kurgan, BvA - 1.13d - IR1
    Kastagir, BvB - 1.13d - IR1
    Bane, BvC - 1.13d - IR0
    Maugrim, Wolfbarb - 1.13d - IR1


    Druid
    Meliadus, Wolf - 1.13d - IR1
    Boreas, Wind Druid - 1.13d - IR1


    Necromancer
    Yyrkoon, Bonemancer - 1.13d - IR1


    Paladin
    de_Carabas, Liberator - 1.13d - IR1
    Inigo_Montoya, Smiter - 1.13d - IR0 (could go IR1 if required)
    Morpheus, T/V - 1.13d - IR1
    Ramirez, Charger - 1.13d - IR1
    Kobaine, Zealot (melee duelling) - 1.13d - IR0 (could go IR1 if required)


    Sorceress
    Aurora, Fire - 1.13d - IR1
    Serenity, Blizzard - 1.13d - IR1




    Most of my characters could go IR2 if I made a 1.13d CtA.


    Whilst I'm not really a fan of ATMA bugging (I have done it though) I don't think there should be a subset of rules that is unique to PvP when it comes to items. I don't really think IR1 should be considered, it is too confusing.


    I'm open to a ruleset discussion, but I would like to know what specific problems that are seen with the current rules have before we rush into changing details. I'm adverse to anything that makes the rules more complicated. I don't want to be doing calculations in a Excel spreadsheet to work out how much resistance stack & absorb I am allowed.




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