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http://www.youtube.com/watch?v=R5yIu...ature=youtu.be
Anyone have an opinion on this? Let's discuss.
No, or at least not in any great capacity. Certainly not with the success of say CS or Starcraft.
It isn't being designed as an e-sport.
Blizzard have stated they will not be balancing it to the level required for a successful e-sport (there will be a rough semblance of balance but certain builds/class combos will still end up having an edge).
I really do believe with compelling casting like that, D3 has a good chance of becoming entertaining to a wide variety of audiences and could become a thriving e-sport.
I would strongly recommend that you start brushing up on your casting skills so you can be at the front of the curve.
Don't worry that it is not PvP that you will be casting and there is no variation in the PvE side of it. I am sure there will be longevity in the e-sports side of the house on speed runs to level 2. I can imagine the number of times I will sit down with the family to watch someone cast full normal speed runs. How exciting.
Looking forward to hearing quite a bit more about you in the future Wiggidy!
Hahahaha, +1 for making me laugh, sir!
On a serious side, the video was more to get some attention brought to the subject, and I had no PvP footage(since it's not in the beta), so I did it with another kind of competitive style, "speed runs".
But I think that Diablo will have a good chance as well of becoming an eSport, not as big as DoTA, LoL, HoN, CS or SC - but I think it has potential at some point to develop into one.
Thanks for your opinion, as well as Amarules' - anyone else have an opinion on the subject?
Right don't worry about the fact that the game will not be balanced for PvP either, I mean look at professional sporting events. No one *****es that Michael Jordan, Sidney Crosby, Tiger Woods are IMBA and people flock to those sporting events.
I thing people complain too much about e-sports requiring balancing. Focus on the imbalance and sell it as entertainment. I would seriously consider quitting my day job or college if I didn't have a family and work on promoting D3 e-sports. I mean look at NASL!
It's all down to the community. I'm sure given the number of devoted Diablo fans that exist that seeing tournaments /livestream events are a given. However I believe for the most part those activities will be organized and run by members within the community as opposed to official organizations such as MLG. Companies and sponsors aren't going to be willing to invest significant funds into a game that lacks competitive balance.
But yes once PvP is finally implemented I think the arena will be a pretty big deal community wise and we can expect streams and casters commentating on tournaments maybe for small prize-pools etc.
Yes, indeed, indeed. So you believe it'll mostly be hosted by "amateurs" rather than Blizzard themselves/organizations with the required funds?
But, in any other eSports, we also see imbalances. In CS we got the famous "AWP" sniper that some servers even decided to ban, because of it's damage. In games like DoTA/LoL, the majority of heroes isn't nearly as good as others, and they wouldn't ever get picked for a tournament. Don't you think that the combos that would have an edge, would be wide enough to compeet on an eSport level, where the sponsors and prices will be major enough for it to be considered "proper eSport", in the future?
No game can be perfect but at least in many instances developers devote resources to tune balance as much as they can /deem necessary, and any exceptions are accounted for within the tournament regulations.
The fact the D3 dev team have openly stated they will not be pushing D3 as an e-sport, and that they intend for it to remain a simple but fun multiplayer mode suggests to me those balance issues could be more prevalent and more severe than in other games.
Not to mention games like Dota only require dev's to balance 4-5 set abilities per hero. Diablo 3 they would have to consider any build based upon any combination of 6 skills from a pool of ~25 with 5 rune variants per skills AND passives because a single passive synergizing too well with only a specific build creates a balance issue.
When you look at the scale of the task to do this for 5 characters I think you soon realize why the D3 team sensibly opted to very publicly distance themselves from any connotation of D3 becoming an e-sport.
It might become an e-sport in some capacity, but I bet it would be a crappy one. Kinda like how WoW e-sport is quite silly.
It isn't just because of the potential imbalances, but also how interesting it is to watch, and how much skill it can show in the players.
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