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  1. #11
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by lorieninfl View Post
    What is 50%?

    If your resistance is 9%, does it go to 59%. Or if it's 9% does it go to 13.5% ?
    Neither.

    If your resistance is 9%, it means you survive ~9.9% longer due to resistances. +50% will then make you survive ~14.8% longer instead, making you survive 4.5% longer than you would without the 50% boost. If you must know your new % resistance - It'll be 12.9% after the 50% resistance boost.

    Basically, it gets better the more resistance you have, but will always add less than +50% to your survivability against magic damage (you would need infinite resistance for +50% resists to add +50% to your survivability against magic damage, in which case you probably don't care much about resistances anyway).

    So... If you have a ton of resistances, you probably want to boost other aspects of your character instead, and this rune isn't as awesome. If you have very low resistances, this rune wouldn't give you much of anything really. Therefore, they can easily make sure that it is never truly overpowered. If you thought about using this to make up for poor resistance gear, you can forget about it. It can only help you make up for some lack of resistances but only if you already have a decent amount that you still find insufficient.

    I hope this is clear enough.




  2. #12
    IncGamers Member Superstate's Avatar
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by Grayson Carlyle View Post
    That would be very useful in certain situations where you're taking almost entirely spell damage, and could in those situations be overpowered.
    Now is a good time to remind people that there is Physical Resistance in the game! (ie Impunity works for melee damage)



  3. #13
    IncGamers Member Such Violent Storms's Avatar
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by Superstate View Post
    Now is a good time to remind people that there is Physical Resistance in the game! (ie Impunity works for melee damage)
    I thought physical damage was handled by Armor, with elemental damage reduction being handled by Resistances?



  4. #14
    IncGamers Member Superstate's Avatar
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by Such Violent Storms View Post
    I thought physical damage was handled by Armor, with elemental damage reduction being handled by Resistances?
    That was the case a few months ago!

    Now Armor handles both physical and magical damage, and resistance handles both physical and magical damage.



  5. #15
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by Superstate View Post
    That was the case a few months ago!

    Now Armor handles both physical and magical damage, and resistance handles both physical and magical damage.
    Not too sure about your second part.



  6. #16
    IncGamers Member Superstate's Avatar
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by ElementEight View Post
    Not too sure about your second part.
    What is there to not be sure about? Log into the beta and you'll see physical resistance next to all the other magical resistances, and it will have the exact same value as the other since Intellect also increases your physical resistance.


    If you think about it, it works out beautifully. All the classes' main-stat is also decreasing all incoming damage. Armor decreases all damage, and so Strength decreases all damage. All damage can be dodged, and so Dexterity decreases all incoming damage. Intellect increases all your resistances, and since physical resistance is also a resistance, it also decreases all incoming damage.



  7. #17
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by Superstate View Post
    If you think about it, it works out beautifully. All the classes' main-stat is also decreasing all incoming damage. Armor decreases all damage, and so Strength decreases all damage. All damage can be dodged, and so Dexterity decreases all incoming damage. Intellect increases all your resistances, and since physical resistance is also a resistance, it also decreases all incoming damage.
    Oh, I see what you meant. I got confused because you said "now", but D2 already had physical resistance.



  8. #18
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    If all stats are the same, then the whole "system" is just stupid. Now we basically have a system where attack and defense are merged together and made class-specific. While it fixes some issues, it makes the game all that much more boring. I would expect them to come with a much better solution than that! Lucky for them, the game still has plenty of other interesting aspects, but I really did expect this to be another one of them...

    The more I look, the more it seems like the game simply isn't done yet, and won't be done on May 15 either, and we should expect some heavy patching :(




  9. #19
    IncGamers Member Superstate's Avatar
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    Quote Originally Posted by ElementEight View Post
    Oh, I see what you meant. I got confused because you said "now", but D2 already had physical resistance.
    It was in reference to pre-patch 10! This was not the case in the patches previous to this one.



  10. #20
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    Re: Barbarian's impunity war cry rune effect is overpowered !

    I don't see what there is to be confused about, this is the d2 paladins salvation. Period.




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