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Increase defense by 20%, with additional 50% increase in all resistances.
When i first read this skill i was like:
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But then i got down to earth and think to myself...
Blizzard are you high ??? And i don't care even if it affects only the barb and not the entire party (which i doubt, i think all effected allies gets their resistances increased as well) this skill needs serious nerf. I'd say 25%-30% increase in all resistances is quite enough...
Last time i checked resistances aren't percentage based. So who knows how much is "much".
The rune says 50% increase to resistances and as Doppel says, base resistances are not % based. 50% more resists will mean that if you have e.g. 250 frost resist you'll have 375 with War Cry up. Also, the damage reduction from resistance is linear only with respect to time to live, not % reduction, so 50% increase in resistances will probably mean you will live 50% longer from the same sustained base DPS from spell-based damage. That would be very useful in certain situations where you're taking almost entirely spell damage, and could in those situations be overpowered. However, the 50% increase in time to live is something I made up (I have no idea what the actual increase is, and if it's only 25% more TTL for 50% increase in the raw resist number, then it would almost never be overpowered).
with all the nerfing going around in recent patches i would not be shocked to see this one get nerfed soon but if it dont then i figure that means its good as is
I love people crying about something being OP when a) They've never used it and b) they don't know how it's effect actually works in game.
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