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  1. #1
    IncGamers Member iESCAPISM's Avatar
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    Lightbulb Build centred around how throwing axes all around is awesome.

    So I remember my brother having a Throwing Axe Barbarian using Enigma back in D2 and got inspired.

    While the movement of Enigma could best be recreated by slotting more mobility skills than I have chosen to, this build leans more towards PVE and how throwing axes is plain awesome. It is, however, not min/maxed with usefulness in mind.

    The idea is to use Weapon Throw[Ricochet] and Frenzy[Sidearm] together with dual axes (not because it's better than 2h, but because AWESOME!). Whenever I open with Throwing Axe and slow enemies I have the choice of either pulling them closer with Ancient Spear[Grappling Hooks], to "help them" get into melee range, or with little problem aim a stunning Leap[Death From Above] (see what I did tharr?) on the slowed down assailants. Leap can also be used to escape danger, while Ancient Spear doubles as a way to pull glass cannons whenever Weapon Throw just isn't the optimal solution (whenever that'd be!).

    Revenge[Best Served Coold] is used both as a way to regenerate life as well as boosting my crit' chance.

    Battle Rage[Bloodshed] is for damage, but mainly for flavour. Throwing ricocheting/penetrating axes that make enemies explode in a storm of blood and metal? Yes.
    Note that Bloodshed damage is 20% of the Critical Hit attack landed, not 20% weapon damage. With Ruthless and stacked +Crit' Damage modifiers on gear this could make Bloodshed hit really hard. However this effect itself can crit' and cause a chain-reaction, well, we'll just have to see.

    Passives used are No Escape, Ruthless and Weapons Master, for boosting my ranged attack and crit' respectively.

    I call it the

    Bloodaxe

    I realize the weaknesses of this build, but if you feel you want to discuss what you would do differently then feel free to share!


    Last edited by iESCAPISM; 09-04-2012 at 13:04. Reason: Notes

  2. #2
    IncGamers Member Cid's Avatar
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    Re: Build centred around how throwing axes all around is awesome.

    nice build ^^

    been playing around a ranged barbarian build as well, i just like the fact that the class is so versatile when it comes to different playstyles and i was thinking maybe i need a backup ranged/kite build for inferno.

    http://us.battle.net/d3/en/calculato...ieQ!ZYf!bZaYcc

    my idea would be to avoid melee combat as much as possible, so seismic slam with knockback looks like a great fury spender i think.
    if i am using ancient spears/grappling hooks i would want to hit all 3 of them when they are right in front of me, so i think cleave/scattering blast may be a good alternative.
    as i don't want to get hit a lot and a healing skill in addition to lifeleech seems like a good idea i would rather go for overpower, especially since the ranged build will be a very crit oriented build.
    so if i need healing, i pull 3 enemies to me, overpower heal and finish off with cleave or knock them back with seismic.
    also, i would prefer to have a good and steady fury generation with my build, so battlerage/into the fray would be my preferred rune to allow me to spam seismic more often, probably the best ranged damage style in my build idea.
    so with no escape passive and battlerage/into the fray rune each single crit with one of the 3 axes from weapon throw would generate 29 fury.

    for a ranged barbarian, i think movement skills are not as important as for a melee build, so i have picked none, but i think my first choice here would be furious charge.

    another idea would be to try and run with endless wrath of the berserker, that would increase movementspeed that the build is otherwise missing.



  3. #3
    IncGamers Member iESCAPISM's Avatar
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    Re: Build centred around how throwing axes all around is awesome.

    Are you sure you want Seismic Slam ruined with Cracking Rift? It sounded like you wanted the knockback, but that portion is less effective as the arc and distance are both narrowed down, unless I'm mistaken?

    Overpower does seem like a smart choice, since you can fire it at will and gain a lot of health (darn it, I just noticed Overpower can be runed to throw axes as well!), but you miss out on the crit bonus Revenge would grant you, on top of its "vanilla" healing. I won't argue that Overpower would be better though, since stacking +crit thought gear should not be too hard.
    I love the idea of getting crit streaks with an Ancient Spear+Cleave+Ancient Spear+Cleave combo against some bigger target, yo-yo style!

    Also, bear in mind that we do not know how often/much Into the Fray can procc, so you might want a backup plan for that one. It sounds good on paper though!

    I imagine you either want movement or knowckbacks if you want to be ranged, and you have plenty of the latter.



  4. #4
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    Re: Build centred around how throwing axes all around is awesome.

    I was going down the path of into the fray on this one as well. . . it's very hard to pass up in a crit heavy build, but I'm struggling to find a good balance with defensive options when using BR and going for crit in this build, so I dropped it.

    http://us.battle.net/d3/en/calculato...PQY!bYf!ZcYcYZ

    I ended up dropping ruthless for NoS and tried fusing this weapon throw/dread bomb build with really long WotB, seeing as the whole idea is to build up heaps of rage to dump into dread bomb, that ties in pretty well with thrive on chaos.

    Harpoon is to drag in any pesky casters and wrenching smash is to minimize damage taken and also drag more enemies in closer. More closer enemies is more rage from cleave and momentum on overpower.

    I'd probably avoid crit on gear with this build and get additional vitality for NoS. I don't like the lack of synergy with the cooldown reduction on overpower and not much crit. . . I looked at revenge with vengence is mine, but I don't know how much I'll get hit as most enemies would likely be dead in the space of the 4 second stun from ground stomp (maybe not the case in inferno. . .). perhaps swap overpower for revenge if I started taking lots of hits.

    This could be a little weak against single targets as well.

    I guess this isn't a ranged build in the end, which is what you guys were aiming at. Hopefully this doesn't derail.



  5. #5
    IncGamers Member Apocalypse's Avatar
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    Re: Build centred around how throwing axes all around is awesome.

    apoc has also made a throw barb. this one is my all throw all the time build pretty much for fun

    http://us.battle.net/d3/en/calculato...Xig!Yhf!ZZcZaa

    this build is designed to have the barb at range pretty much at all time. the skills around throw are designed to give him some distance from the mobs. requires mighyt weapons



  6. #6
    IncGamers Member iESCAPISM's Avatar
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    Thumbs up Re: Build centred around how throwing axes all around is awesome.

    Quote Originally Posted by Apocalypse View Post
    apoc has also made a throw barb. this one is my all throw all the time build pretty much for fun

    http://us.battle.net/d3/en/calculator/barbarian#fedXig!Yhf!ZZcZaa

    this build is designed to have the barb at range pretty much at all time. the skills around throw are designed to give him some distance from the mobs. requires mighyt weapons
    That's about how I'd make a ranged build myself. Though I'd probably want Cleave[Scattering Blast] in there for the Rage and occasional melee confrontation. I'd swap it with Threatening Shout.
    Having Unforgiving seems pretty much like a must for any ranged build, in order to be able to open up with a couple of axes, so I think that's a really good idea. Well all of it is and I can see the usefullness of every active and passive you have picked, but would want Cleave in there, like I already stated.



  7. #7
    IncGamers Member Apocalypse's Avatar
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    Re: Build centred around how throwing axes all around is awesome.

    i kept thinking about adding a single target skill in there that also added to fury gen if needed but i went without for now. i do see how it could be usefull. i agree that pretty much any throwing build should get unforgiving if you want to be able to open up with the throwing skills. having it plus the shouts made me believe i could roll without a fury gen skill, but who knows. i plan to try it and see how it works thats for sure



  8. #8
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    Re: Build centred around how throwing axes all around is awesome.

    Weapon Throw nerfed. *sadface*



  9. #9
    IncGamers Member Apocalypse's Avatar
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    Re: Build centred around how throwing axes all around is awesome.

    ya i saw that. figures i put time into the build and they nerf it. i still think its very possible and i will be trying it. my hc barb gonna hide behind a melee wiz lol



  10. #10
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    Re: Build centred around how throwing axes all around is awesome.

    I kinda don't the point of it now. It does less dmg than Magic Missile/Poison Dart/Hungering Arrow but costs Fury. I guess the throwable Slow is nice but...meh.

    The Dread Bomb rune, however, is one of the coolest runes in the whole game, IMO. I put together a build centered around it. Want!



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