Not seen too many throw barbs around. Actually almost never. They're a great build, very fun and underrated. So yep, this is my third barbarian, using the skills double throw and frenzy.
Endgame LCS ( javelins )
Endgame LCS ( Warshrike+lacerator )
Warshrike+lacerator throw speed ( frenzy charged ): 3.5 fpa
Warshrike+lacerator frenzy attack : 5 fpa
Javelin throw speed (frenzy charged ): 4.5 fpa
Javelins frenzy attack : 6 fpa
20(25) Double swing ( synergy )
1(6) Double throw
20(23) Battle orders
20(23) Throwing mastery
1 Shout, Battle command, spear mastery, axe mastery, Leap attack, iron skin, etc.
Weapons1: Eth Demon's Arch + Eth Wraith flight
Weapons2: Warshrike + Lacerator
'Fortitude' Wire fleece
Laying of hands
Death Turn ( ring )
Charms: Steels, res, life charms
Mercenary: Act 2 Nightmare offensive ( Might )Code:Demon's Arch Balrog Spear Throw Damage: 164 to 254 One-Hand Damage: 134 to 257 Quantity: 37 Required Dexterity: 85 Required Strength: 117 Required Level: 68 Javelin Class - Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x396226f7 +174% Enhanced Damage Adds 232-323 fire damage Adds 23-333 lightning damage 10% Life stolen per hit 30% Increased Attack Speed Replenishes Quantity Ethereal (Cannot be Repaired) Wraith Flight Ghost Glaive Throw Damage: 128 to 361 One-Hand Damage: 79 to 256 Quantity: 35 Required Dexterity: 127 Required Strength: 79 Required Level: 76 Javelin Class - Slow Attack Speed Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0x7d581e7d +185% Enhanced Damage 12% Life stolen per hit +15 to Mana After Each Kill Replenishes Quantity Ethereal (Cannot be Repaired) Warshrike Winged Knife Throw Damage: 78 to 133 One-Hand Damage: 92 to 120 Quantity: 200 Required Dexterity: 142 Required Strength: 45 Required Level: 75 Dagger Class - Fastest Attack Speed Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0x4375f1f3 +243% Enhanced Damage 30% Increased Attack Speed 50% Deadly Strike Piercing Attack  25% Chance to cast Level 9 Nova on striking Replenishes Quantity Lacerator Winged Axe Throw Damage: 21 to 185 One-Hand Damage: 33 to 173 Quantity: 180 Required Dexterity: 122 Required Strength: 96 Required Level: 68 Axe Class - Very Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0xc7e7c3e7 +209% Enhanced Damage 30% Increased Attack Speed Hit Causes Monster to Flee 50% Prevent Monster Heal 33% Chance of Open Wounds 33% Chance to cast Level 3 Amplify Damage on striking Replenishes Quantity Arreat's Face Slayer Guard Defense: 319 Durability: 55 of 55 (Barbarian Only) Required Strength: 118 Required Level: 42 Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0xdfb70ab4 +20 to Strength +20 to Dexterity +164% Enhanced Defense All Resistances +30 6% Life stolen per hit +2 to Barbarian Skill Levels 30% Faster Hit Recovery 20% Bonus to Attack Rating +2 to Combat Skills (Barbarian Only) Razortail Sharkskin Belt Defense: 104 Durability: 14 of 14 Required Strength: 20 Required Level: 32 Item Version: 1.10+ Expansion Item Level: 43 Fingerprint: 0xc78ad37a +15 to Dexterity +143% Enhanced Defense +10 to Maximum Damage +15 Defense Piercing Attack  Attacker Takes Damage of 82 (Based on Character Level) Gore Rider War Boots Defense: 148 Durability: 34 of 34 Required Strength: 94 Required Level: 47 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0xd6309797 +20 to Maximum Stamina +175% Enhanced Defense +10 Maximum Durability Requirements -25% 30% Faster Run/Walk 10% Chance of Open Wounds 15% Chance of Crushing Blow 15% Deadly Strike Raven Frost Ring Required Level: 45 Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0xc6c4bacc +15 to Dexterity +40 to Mana +232 to Attack Rating Adds 15-45 cold damage over 4 seconds 20% Cold Absorb Cannot Be Frozen Highlord's Wrath Amulet Required Level: 65 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0xbb02c976 Lightning Resist +35% Adds 1-30 lightning damage 20% Increased Attack Speed +1 to All Skill Levels Attacker Takes Lightning Damage of 15 30% Deadly Strike (Based on Character Level) Death Turn Ring Required Level: 46 Item Version: 1.10+ Expansion Item Level: 99 Fingerprint: 0x4f885fa5 +51 to Attack Rating All Resistances +3 4% Life stolen per hit 4% Mana stolen per hit +1 to Mana After Each Kill Level 5 Telekinesis (32/32 Charges) Fortitude Wire Fleece 'ElSolDolLo' Defense: 1455 Durability: 32 of 32 Required Strength: 111 Required Level: 59 Item Version: 1.10+ Expansion Item Level: 84 Fingerprint: 0x8dd50047 +200% Enhanced Defense +300% Enhanced Damage +15 Defense Damage Reduced by 7 Fire Resist +25% Lightning Resist +25% +5% to Maximum Lightning Resist Cold Resist +25% Poison Resist +25% Replenish Life +7 +1 to Light Radius 25% Faster Cast Rate 12% Damage Taken Goes to Mana 20% Chance to cast Level 15 Chilling Armor when struck +82 to Life (Based on Character Level) Socketed (4: 4 used) Jayne_Cobb's Laying of Hands Bramble Mitts Defense: 86 Durability: 12 of 12 Required Strength: 50 Required Level: 63 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0x10e1ea2d +25 Defense Fire Resist +50% 20% Increased Attack Speed 350% Damage to Demons 10% Chance to cast Level 3 Holy Bolt on striking
ThoughtsCode:1: Stone Superior Wire Fleece 'ShaelUmPulLum' Defense: 2848 Durability: 19 of 19 Required Strength: 101 Required Level: 53 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x80990b6b +16 to Strength +10 to Energy +16 to Vitality +254% Enhanced Defense +40% Enhanced Defense +300 Defense vs. Missile All Resistances +15 Increase Maximum Durability 14% 60% Faster Hit Recovery Level 16 Molten Boulder (80/80 Charges) Level 16 Clay Golem (16/16 Charges) Ethereal (Cannot be Repaired), Socketed (4: 4 used) 2: Vampire Gaze Grim Helm Defense: 252 Durability: 26 of 40 Required Strength: 58 Required Level: 41 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0x18392b8c +100% Enhanced Defense Magic Damage Reduced by 14 Damage Reduced by 15% Adds 6-22 cold damage over 4 seconds 7% Life stolen per hit 7% Mana stolen per hit 15% Slower Stamina Drain 3: The Reaper's Toll Thresher 'Shael' Two-Hand Damage: 40 to 477 Durability: 65 of 65 Required Dexterity: 89 Required Strength: 114 Required Level: 75 Polearm Class - Very Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0x6c899952 +239% Enhanced Damage Adds 4-44 cold damage over 1 seconds 14% Life stolen per hit Requirements -25% 20% Increased Attack Speed Ignore Target Defense 33% Deadly Strike 33% Chance to cast Level 1 Decrepify on striking Socketed (1: 1 used)
This isn't a very popular build, and the guides and other pat/guardian threads didn't help very much, so I had to figure out stuff on my own. One thing that helped very much was the addition of frenzy to the build. Frenzy speeds up double throw greatly, and also provides a backup melee attack, not to mention the faster run walk. They also have a common synergy ( double swing). It's incredible!
I played him as a frenzy barb till level 44, used Death's mostly, then respeced to max throwing mastery to use deathbits. Nightmare was played mostly on p3 or p1, mainly due to the fact that deathbits are such lousy weapons ( Man they're bad ). Scalpers at 57 helped a bit, eth DAs available at level 68 ( sigh of relief ), warshrike, wraithflight and reapers at level 76 ( well into Hell ). Hell was mostly p3, Act 5 was on p1 because I just wanted to finish the game.
The damage output is quite strong, the major problem was ammunition conservation. I experimented around and came to the following strategy: One set non eth weapons ( so can be repaired), Use one set till it runs out. Then use the other ( wswitch is self replenishing ), and so on, ultimately both will run out though. Use frenzy often ( good damage with eth javelins ). Use lacerator to amp and then switch to eth javelins for more dmg and not having the annoying monster flee. Eventually, I could get it down to about 2 repair trips per area on the average, which was okay.
I'm surprised people don't do this build more often. It's quite good.
Guess who turns up at Nihilithak's for the last 7 consecutive characters I've made..
Bugged frozen critters: The frozen dudes in the ice caves are bugged with double throw and cause the screen to go blank. Major pain towards the end of the game.
Don't really remember anything specific, maybe one Guillame's face or something like that. Gul from hellforge though Payback time for all those Lems and Lums.
Future plans: Pit runs maybe?
Thanks for reading!
Three sept completion: 20 of 21.