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  1. #11
    IncGamers Member Miveal's Avatar
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    Re: Serious expansion class speculation

    Combination of assasin and druid (not joking). Something like shapeshifting with stealth abilites on top of that.



  2. #12
    IncGamers Member cozmiccc's Avatar
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    Re: Serious expansion class speculation

    Quote Originally Posted by Elfik View Post
    You know, this got me thinking...wouldn't it be cool if the player became temporarily corrupted and/or hallucinated and went hostile on allied NPCs before being cured or coming out of it naturally, only to realize you've just killed Deckard Cain?
    For the first time maybe, but then we'll playthrough at least 4x for each class then multiply it by 5 for all class...... So nope it'll be frustrating on your 15th playthrough IMO



  3. #13
    IncGamers Member Elfik's Avatar
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    Re: Serious expansion class speculation

    Quote Originally Posted by cozmiccc View Post
    For the first time maybe, but then we'll playthrough at least 4x for each class then multiply it by 5 for all class...... So nope it'll be frustrating on your 15th playthrough IMO
    What if it occurred in one of the inter-act cinematics so you could skip it if you wished to?

    And don't tell me you've never wanted vengeance on Deckard Cain, the guy who always charges you for identifying items, even after the rogues rescue him, and you saved the rogues, so in a way, you saved Cain.



  4. #14
    IncGamers Member z00t's Avatar
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    Re: Serious expansion class speculation

    I hope they have 2 classes in the expansion, just like D2's.

    Unlike SC2, Diablo 3 will probably only have one expansion (I think this just because it's the been the norm for non-WoW games, and unlike SC2, they haven't announced any trilogy plans), so +2 classes seems like a satisfying number to sink our teeth into .



  5. #15
    IncGamers Member Sulle's Avatar
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    Re: Serious expansion class speculation

    I kinda started a thread like this a while back, but apparently itīs been deleted.

    Anyway I have always favoured melee classes and like many people I loved the paladin and necromancer in d2, so what I would like to see, is a dark paladin/knight class. Like the assassins turned into demon hunters, the paladins could turn to necromancy? So after the paladinīs order was destroyed the paladins become followers of Rathma and combine their knowlegde of melee combat with necromancy. I think itīs an interesting concept, which would really appeal to many people who are fans of both of these classes.


    The other class could be hybrid class like the druid, which was in a really bad shape in d2, but with the new rune skill system, the druids could become really interesting: imagine werewolf and werebear having 5 different rune skills each :-)

    What I donīt want to see in the game, is a freaking fallen angel or demon, because itīs about human beings!



  6. #16
    IncGamers Member z00t's Avatar
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    Re: Serious expansion class speculation

    Quote Originally Posted by Sulle View Post
    Anyway I have always favoured melee classes and like many people I loved the paladin and necromancer in d2, so what I would like to see, is a dark paladin/knight class. Like the assassins turned into demon hunters, the paladins could turn to necromancy? So after the paladinīs order was destroyed the paladins become followers of Rathma and combine their knowlegde of melee combat with necromancy. I think itīs an interesting concept, which would really appeal to many people who are fans of both of these classes.
    While cool, the strength of Diablo's classes has always been resonance.

    When people see a Paladin, they are excited because they recognise the holy warrior vibe, and know what to expect. The same is true for the Necromancer, Barbarian, Monk, Witch Doctor, etc.

    A 'dark paladin', on the other hand, is so much less resonant. Resonance is what makes classes exciting - when I saw the Witch Doctor for the first time, I already have a resevoir of depictions of voodoo and whatnot in my head. I don't even have to be into fantasy, per se, to 'get' the character's vibe.

    Imagine if the Necromancer didn't have summons and had only Poison/Bone spells (also imagine he has a third skill tree's worth of additional poison/bone spells to compensate). Calling him a 'Bone Priest' or something is so much less resonant even though he could be a totally cool and powerful hero. Most people aren't going to be as excited over something they don't quite have an idea for. (and I emphasise the choice of the word 'most', because the best way to design a game after all, is to make the most amount of people happy)

    Is there a particular way in which a 'Dark Paladin' could be concepted in a way that a lot of people immediately grok what the class is all about?

    Again though, I think that a Druid or other nature-themed class is going to be the next class :P. A nature-themed hero is just so conspicuously missing - it's one of the last really resonant fantasy archetypes that players can hook onto.



  7. #17
    IncGamers Member cozmiccc's Avatar
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    Re: Serious expansion class speculation

    Quote Originally Posted by z00t View Post

    Is there a particular way in which a 'Dark Paladin' could be concepted in a way that a lot of people immediately grok what the class is all about?

    Death Knight? lol better not though or we'll have to suffer another round of hate from the anti-WoW brigade

    Well... on 2nd thought druid wielding shielding is not that far-fetched, although my feeling is still on a nephalem-angel hybrid after all it's still a humanoid being, and wasn't Blizzard originally wanted Demon Hunter to be half-demon too?

    What can be another possible strength class? if Druid comes through it'll probably be an 'Intelligent' primary, then that will seriously screw the item loot demand, 3 class for intelligent and still only 1 class for strength :S

    Edit: another thought, I suppose Druid can be strength based too, a beastmaster kind that relies on shapeshifting for melee and backed up with pets, will need to reduce spellcasting ability though



  8. #18
    IncGamers Member Sulle's Avatar
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    Re: Serious expansion class speculation

    @ Zoot I was very excited about the paladin, when I first played him and he became my favorite class, so I would really look forward to seeing the paladin in the game, but you also have to remember, that diablo is about roles.

    The roles which the paladin and necromancer had before, have unfortunately been replaced by the monk and WD and thus if the they brought the same classes back they would be in conflict with the others. Also if you did check the WD and wizard items you would see several necromancer items among them.

    The necromancer as he is now in a possible expansion would thus not even be able to use his own items, so clearly blizzard has no intention of bringing him back as he was before. Thatīs why I came with the idea of combining the two classes, because when we talk about roles, then we are clearly missing the defensive shield warrior archtype, whatever he may be, but by combining necromancy it would also give him an edge and gothic feel(which btw d3 really lacks), and that also wouldnīt be in conflict with the monk.

    By the way, I also canīt imagine the necromancer without bone poison spells but apparently they are still in the game like the paladins. That has been confirmed, but their story has yet to be revealed. Also Jondar still uses poison and skeletons, even though he is a wimp lol.



  9. #19
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    Re: Serious expansion class speculation

    During the Demon Hunter development bit during (I think) Blizzcon, they were talking about wanting to do a half demon with some shape-shifting stuff.
    That, together with the fact that melee and strength is still open, leads me to believe we'll have some sort of shape shifting melee build like a druid.

    As for the shields, that's indeed still open. Is there any fantasy-trope that's big on shields besides a paladin? Some sort of "knight" seems feasible, either dark or holy.

    Maybe a hybrid between the 2? The ghost of a knight for example? Would be using a shield and could do some creative shape-shifting stuff.



  10. #20
    IncGamers Member cozmiccc's Avatar
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    Re: Serious expansion class speculation

    Quote Originally Posted by NeoLearner View Post
    During the Demon Hunter development bit during (I think) Blizzcon, they were talking about wanting to do a half demon with some shape-shifting stuff.
    That, together with the fact that melee and strength is still open, leads me to believe we'll have some sort of shape shifting melee build like a druid.

    As for the shields, that's indeed still open. Is there any fantasy-trope that's big on shields besides a paladin? Some sort of "knight" seems feasible, either dark or holy.

    Maybe a hybrid between the 2? The ghost of a knight for example? Would be using a shield and could do some creative shape-shifting stuff.
    Yep Blizz did talk about that, probably they were already going on that direction then realised that the bigger ranged bow archetype is still missing hence they replaced it with DH. If that was the case then the shapeshifting half-demon is still on the table and they might also follow through with it.
    I guess shapeshifting trait fit more at home with a demon than an angel eh? :P



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