Sorry, missed that. Okay, I still don't know what you mean. Could you revamp a skill to your style?
What would Hungering Arrow look like in your perfect game? How would it work and be more costly and weighty?
I just feel like I hear a lot of "this doesn't meet my expectations," and not a lot of examples of how those expectations could be translated into something practical. You sound so close to actually presenting an alternate vision...without actually doing so.
There are some of skills, for instance with various effects that interact between discipline and hatred. Do you want more Bola Shot-Bitter Pill style abilities? More Evasive Fire like abilities?
Also, I'm hoping I won't be disappointed with the special effects when I actually get to try them all. The rune effects might have some cool stuff that we just haven't seen much of yet. That said, I wouldn't want the Demon Hunter to have as much "flash" as the Wizard, or even the Barbarian. Special effects that belie the power of the skill sounds kind of in-flavor.
Would you like it if Bola Shot generated hatred on hit, but lost discipline on miss, and did more damage to compensate. Things like that?