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  1. #1
    IncGamers Member
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    Do crafted items still have set mods?

    Reading a little bit back and seeing older youtubes, gear seemed to have guaranteed mods like +5-7% MF, then some set mods.

    Now when I'm browsing newer vids or checking out the main site game guide, it seems all the recipies just have +x random magic mods. Did they remove the feature of being able to somewhat specify what you wanted? I'm hoping maybe there's recipies that could drop like magic items that might have the mods, or something.




  2. #2
    IncGamers Member HardRock's Avatar
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    Re: Do crafted items still have set mods?

    At the moment, no recipes available in the beta has fixed mods, other than the ones that come with an item type, like the 10% IAS on quivers.



  3. #3
    IncGamers Member Azzure's Avatar
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    Re: Do crafted items still have set mods?

    Quote Originally Posted by HardRock View Post
    At the moment, no recipes available in the beta has fixed mods, other than the ones that come with an item type, like the 10% IAS on quivers.
    I don't think that's right... there are a small amount of crafts that have a static stat. In the end-game though, there appears to be almost none.



  4. #4
    IncGamers Member HardRock's Avatar
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    Re: Do crafted items still have set mods?

    Nope, just checked. A maxed out Blacksmith only has off-hand recipes with fixed stats, but that's because those items have fixed stats anyway.



  5. #5
    IncGamers Member Azzure's Avatar
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    Re: Do crafted items still have set mods?

    Quote Originally Posted by HardRock View Post
    Nope, just checked. A maxed out Blacksmith only has off-hand recipes with fixed stats, but that's because those items have fixed stats anyway.
    Could've sworn I've seen MF gloves(?) and run speed boots.... maybe they were removed.



  6. #6
    IncGamers Member
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    Re: Do crafted items still have set mods?

    Quote Originally Posted by Azzure View Post
    Could've sworn I've seen MF gloves(?) and run speed boots.... maybe they were removed.
    The MF apprentice leather gloves where something I specifically saw in an older video that I'm not seeing now. Apparently this isn't widely lone, so it almost seems like an odd stealth change blizzard made.

    As a sidenote, I'm hoping that this is to make way for mob droppable crafted recipies with one (or maybe even two) set affixs (with ranges), and that many less random magic affixes. Although it's potentially dangerous too cause if someone gets the magical +ias +damage grand exalted recipie, they basically get to make all the money.




  7. #7
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    Re: Do crafted items still have set mods?

    They used to have one set mod... I preferred that myself :/ Distinguishes crafted gear from drops, and less wasted mats rerolling (and rerolling and rerolling).



  8. #8
    IncGamers Member
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    Re: Do crafted items still have set mods?

    I found a datamining site which, while it seemed a bit out of date, suggests a huge number of blacksmith plans that can be found which, while they require way more mats, do allow for mods like before. Also crazy stuff like crafting set pieces. Assuming you can't just upgrade your smith to have these (and it seems like a fairly safe assumption), I expect I'll be devoting quite a bit of time to collecting these, especially since I found out that the smith is account wide.

    EDIT:
    You know, assuming that the site isn't completely outdated and none of that stuff exists anymore, which would make me kind of sad.




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