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  1. #21
    IncGamers Member FaultyYogurt's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by Raesene View Post
    Yeah, because people didn't rush through RPGs before the RMAH existed.
    Lol "Rush Past and Grind".
    What I mean is it will be a bigger problem right at release than for others, because of the RMAH.



  2. #22
    IncGamers Member Urzuxo's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by jamesL View Post
    there's a recent thread somewhere about "do you break barrels"
    and most of the people in that thread agree that the only way to play is to explore everything and break everything that can be broken

    so I don't think you'll have trouble finding people who want to take their time
    Mwuhaha, I'm starting threads everywhere!

    Good point but still everybody in this thread seem to think that mainly people in public games will rush! I would like to share however that I played three 4-player public games today and found two individuals that didn't rush. I just befriended them and created a personal game with them, since they didn't like rushers either. <- tip!



  3. #23
    IncGamers Member Crudesash68's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by Eeryck View Post
    I was actually thinking about this a bit, from what we know so far it may create even more rushing.

    You are going to have in every game basically 4 boss runs, with one player dropping a TP just before the entrance to each boss. Clearing the way to each boss (or just clearing to one boss with the easiest mob set) will probably get you enough stacks to be maxxed out on Nelpham Valor. Then you will rush to complete all 4 boss fights before valor buff is gone.
    When you TP in D3, you don't actually leave a portal open; you go back to town, like hearthstones in WoW; you can use the waypoints to get back, which leaves the portal open in town, but it won't be available in the game world, you'd have to re-portal to get back.

    On topic...I expect public games to feel like random dungeons in WoW; everyone is in a hurry, like their pants are on fire or something, and you, or I, if you follow my meaning, will be flamed/pressured to keep up. When I do MP, I am probably only doing so with people I know.




  4. #24
    IncGamers Member HardRock's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by Urzuxo View Post
    I played three 4-player public games today and found two individuals that didn't rush. I just befriended them and created a personal game with them, since they didn't like rushers either. <- tip!
    I think this is exactly how Blizzard imagined us finding new friends without chats.



  5. #25
    IncGamers Member Apocalypse's Avatar
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    Re: Rushing in public games

    i rather a proper chat. i really like the idea of sub forums here so we can meet up with people. the irc chat room also works



  6. #26
    IncGamers Member Urzuxo's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by HardRock View Post
    I think this is exactly how Blizzard imagined us finding new friends without chats.
    Well honestly... it's not that bad. It's true that you have to "endure" people you don't care for so much, but at the same time you get to see your possible future friends in action. That's not something that can be done in chat.



  7. #27
    IncGamers Member HardRock's Avatar
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    Re: Rushing in public games

    I never liked looking for a party in a chat, so I'm fine with their current system. The only thing missing for me is an option to create an open game in either difficulties for free monster hunting. Although not implementing such an option in the beta makes sense, so maybe we'll see something similar in the final game.



  8. #28
    IncGamers Member Urzuxo's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by HardRock View Post
    The only thing missing for me is an option to create an open game in either difficulties for free monster hunting.
    You mean... playing without doing any quests?



  9. #29
    IncGamers Member HardRock's Avatar
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    Re: Rushing in public games

    Quote Originally Posted by Urzuxo View Post
    You mean... playing without doing any quests?
    Basically, yeah. I want an open game, where every area and boss is available and I don't have to kill them in a specific order, because of quests. Supposedly Inferno is like that and since 99% of item hunting will happen there, that would be enough for me.


    Last edited by HardRock; 29-03-2012 at 23:30.

  10. #30
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    Re: Rushing in public games

    If you don't like rushing and wanna play public, you could just create a game titled "No Rushing". Oh wait......



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