The problem with sorting it by where everyone is, is that you'll have to sort it every single freaking time someone passes someone else. It was in an order of sorts. By tournament join date, everyone added their name at the end as they joined.
EDIT: No strife, I just got a bit pissy, nothing new. I was very frustrated with Code Tables when they quit working the way they had previously. I spent a bit of time learning the Tables as they are and creating the table that's worked fine for many pages. Then it gets all screwy and back to where it was on page 1. You can see my frustration I hope.
I can understand that, I guess I am just a bit OCD with sorting of tables, I was under the impression that code still worked the way it used to. I just read the first page and now I understand where you are coming from ... sorry.
I guess to me the table just looks incredibly messy without any sense of order, but maybe it is just my OCD. I understand why you don't want to update it everytime that someone passes someone, but given the table only usually gets updated once / page or so (atleast in tournaments I have been involved in), it is not too hard to rearrange (might be more difficult in the table function).
Edit: I worked out it is actually fairly simple, you can just copy a MSword table straight in. Anyway here is my reorged table, LMK what you think. If people don't want to rearrange the order, I can do it whenever I do an update.
Save the P.O.W.s (barbs) but do not enter the Arreat Plateau
Strafe (no vit)
Thanks a bunch, Jcakes, for putting up with my *****yness. The finished product is very easy on the eyes and I do like that the dead and alive characters are seperated. RIP all you losers
I have been working on Hup a bit. I found the Frenchy Partizan and have been using that. It does a little less LCS damage over upped Bonesnap, but it does have two nice things going for it; hefty chunk of mana steel and deadly strike. I have found two Lums and am looking forward to upgrading my armor to either Smoke, Lionheart, or one of the other mid level armors as soon as i find the missing ingredients (hoping for a nice rune from forge). I cleared everything in act 3 up to the Durance 2 WP, hopefully going to find a small trip through Durance 3 to the last level as the trip from WP -> Durance 3 is really short. If I get two short trips, I'll be running some meph (assuming I can kill him at all.)
Hooray! That means Hup will definitely be running Meph (assuming again that he's quick enough to run. I was at work when I typed that so I wasnt sure if there was another level... think I was thinking of Andy runs since I've been doing a ton of those with a sorc.
That's quite the luck you got there
I remember one time in 1.07 I had a map like that with a shrine betweent he wp adn the stairs, too, and it was a gem shrine QUITE often. Shrine preferences have been confirmed to do with map seed, right? I've definitely noticed that some shrines are greatly preferred in some areas over the years, but never heard anyone mention it directly.
I believe there are types of shrines and if you have a shrine on a map it will always be the same type, that means that there is generally a higher chance for a certain type of shrine to spawn then what you would expect.