Latest Diablo 3 News
DiabloWiki Updates
Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18
  1. #11
    IncGamers Member Sulle's Avatar
    Join Date
    Nov 2009
    Location
    Copenhagen, Denmark
    BattleTag Halfsoul-2361
    Posts
    745

    Re: Demon hunter the best MF-class. Post your builds here!

    Quote Originally Posted by Cid View Post
    slightly offtopic question about mobility:
    do we know how the wizard's teleport with wormhole rune works, can you cast teleport over and over again within 1 second of casting the previous teleport as long as you have enough arcanepower to cast it?
    if that is the case i would rate the mobility between DH and wizard as almost even...

    Spamming teleport as much as you can within 1 sec in an uncontrolable manner will most likely get you killed, when you suddenly end up in a group of monsters, only to realize, that teleport has a 16 sec CD lol :d

    Unlike teleport, vault hasnīt got a CD unless you choose the runeskill acrobatics, so youīll be able to use it again and again till you lose all your discipline. Thatīs why itīs better.



  2. #12
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    4,090

    Re: Demon hunter the best MF-class. Post your builds here!

    Quote Originally Posted by Franceso View Post
    It doesn't dmg 4 monsters when they are chained
    You're talking about the Chain Gang rune of Entangling Shot, right? If so, you're wrong, it deals damage to all 4 targets.



  3. #13
    IncGamers Member Cid's Avatar
    Join Date
    Oct 2011
    Posts
    55

    Re: Demon hunter the best MF-class. Post your builds here!

    ok, let me try again:

    there are different ways to interpret how teleport wormhole works.
    ideally, your are able to cast teleport as often as you want, you just aren't allowed to have a break between teleports that is longer than 1 second.

    example: cast teleport-wait 0,8 sec-cast teleport- wait 0,5sec-cast teleport-wait 0,9 sec - cast teleport

    in other words, after each teleport you cast you have a window of 1 sec before the cooldown starts ticking, but if you have the AP regeneration for it you could teleport 10 or even 20 times in a row, especially if you use diamond skin in between for 15AP reduction on skills for 6 secs which would give a full AP bubble again.

    so my question is: is this how teleport wormhole works, does anyone have the answer here?

    or is it like Sulle thinks, you only have the 1 sec window once which doesn't refresh to another 1sec after casting another teleport which means you might be able to cast 2 or 3 teleports before the cooldown begins.

    the same question could be asked about the vault rune "Tumble":

    Tumble

    After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.

    so does this possibly mean that each vault will have its discipline cost reduced by another 50%, as long as it is cast within 6 secs of the previous one?

    like: 10 - 6,6 - 4,3 - 2,8 - 1.89 - 1,25 ....etc


    Last edited by Cid; 31-03-2012 at 16:24.

  4. #14
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    4,090

    Re: Demon hunter the best MF-class. Post your builds here!

    Quote Originally Posted by Cid View Post
    or is it like Sulle thinks, you only have the 1 sec window once which doesn't refresh to another 1sec after casting another teleport which means you might be able to cast 2 or 3 teleports before the cooldown begins.
    This is how it worked in the PvP demos last year. I don't see why would they need to change it. Tumble most likely behaves this way as well.



  5. #15
    IncGamers Member
    Join Date
    Mar 2012
    Location
    Canada
    Posts
    19

    Re: Demon hunter the best MF-class. Post your builds here!

    built this http://us.battle.net/d3/en/calculato...TdQ!eXT!aZaYYb

    shadow power gives sustain and regens 45 hatred over 3s, good enough for 3 multishots, which can restore quite a bit of discipline and restart the combo.

    wanted more mobility than a vault every 15s...but all other options require discipline. guess i could use the passive for vault too. any other suggestions?



  6. #16
    IncGamers Member Cid's Avatar
    Join Date
    Oct 2011
    Posts
    55

    Re: Demon hunter the best MF-class. Post your builds here!

    thanks for the info Hardrock!

    so if thats the case i will probably not make a wizard as my first char.
    when it comes to mobility in order to increase farming results i think the next best class is the barbarian with leap, sprint and furious charge.
    at the moment i am torn between DH and Barbarian. that flat 30% damagereduction (for monk and barb) does sound almost too good to pass up.

    this is my first idea of a very offensive mobility barbarian, hope you don't mind me posting it in this thread for discussion:
    http://us.battle.net/d3/en/calculato...VUS!ZYg!acYcbZ



  7. #17
    IncGamers Member
    Join Date
    Jul 2005
    Location
    Texas
    Posts
    138

    Re: Demon hunter the best MF-class. Post your builds here!

    http://www.youtube.com/watch?v=qaqGElJRp4g this video would suggest otherwise. And, considering this was how the skill was coded to work 3 months ago, I'm inclined to believe that this is how the final version would turn out.




  8. #18
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    4,090

    Re: Demon hunter the best MF-class. Post your builds here!

    That video is from the emulator. Wormhole's cooldown doesn't work there at all. People already confirmed, that it only gave you a 1 second window to teleport as much as you can in last year's PvP demo.


    Last edited by HardRock; 05-04-2012 at 17:57.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •