Latest Diablo 3 News
DiabloWiki Updates
Page 5 of 24 FirstFirst 12345678915 ... LastLast
Results 41 to 50 of 240
  1. #41
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,846

    Re: OT: The Nuzlocke Challenge (Pokemon)

    You haven't really beated the game until you've got/killed Mewtwo. Kinda like with cows in D2.

    I often did the same thing. But as this is a somewhat harder challenge, I have no problems being a bit cheesy.



  2. #42
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,846

    Re: OT: The Nuzlocke Challenge (Pokemon)

    I did not get a Vulpix, but I did get a Dodrio, who is now my flyer, and a Meowth, who is useless.

    I went through the rock tunnel without flash and encountered nothing but Zubats. Gyarados Bubblebeam to care of everything in a really efficient way. When I then got to Celadon I picked up Eevee and went shopping for a fire stone to get Flareon and a leaf stone to upgrade Weepinbell. I grinded Flareon until 31 for Ember and then took on the gym. Didn't switch pokemons a single time as the little foxy thing burned them all without trouble.

    My team now consists of (this time with correct lvls):

    Jacob, 33 Flareon
    Jimmy, 29 Gyarados
    Jeffrey, 26 Nidoqueen
    James, 23 Raticate
    Jeremy, 26 Victreebell
    Joe, 20 Dodou

    I was sure Gyarados could fly. But apparently not. This is a problem for me since I'll now have to ditch one of my a-gamers for Gastly. Raticate is an obvious possibility, but then I would be really pissed at my self for teaching it Thunderbolt. Or I could just go without fly. But no. That would be too annoying

    Also: regarding the previous talk about legendaries. We of course aren't even allowed to catch these, as we'd obviously run into another monster before. Right?



  3. #43
    IncGamers Member
    Join Date
    Nov 2006
    Location
    Texas
    Posts
    291

    Re: OT: The Nuzlocke Challenge (Pokemon)

    I might give this a go with an emulator. I just restarted on my blue cart the other day and put 3 hours in and would rather not start over on it again since there is only one save file.

    In the past, I have been able to complete the entire game using only charizard+kadabra on one playthrough, and sandslash (starting from when I got him as sandshrew) on another playthrough. Is there any particular reason why I couldn't just pick one pokemon and powerlevel it to craziness from trainer fights and use it to complete the whole game? I guess I did also use other pokemon to teach the HM to, but you get what I mean.




  4. #44
    IncGamers Member corax's Avatar
    Join Date
    Jan 2004
    Location
    australia
    BattleTag beest-1991
    Posts
    15,485

    Re: OT: The Nuzlocke Challenge (Pokemon)

    thats how i roll jimsfriend. the catch in this style though is if you get unlucky and it dies you will most likely black out. but meh. it's the method i'm using.
    caught a vulpix a meowth and a gastly. also got eevee. have decided to roll with super nidoking as my main and murder everything.
    eventually he will have strength, surf, thunderbolt and ice beam. powerful combo that can kill most types




  5. #45
    IncGamers Member
    Join Date
    Nov 2006
    Location
    Texas
    Posts
    291

    Re: OT: The Nuzlocke Challenge (Pokemon)

    Ok. Then to stick more to the spirit of the challenge (using underused pokemon) I'm going to add for myself the rule that I *must* always try to catch my first area encounter if possible and not a duplicate, and that I should keep my party full (as many pokemon as I have, or six). Additionally, my party must all be within 5 levels of each other, and if I want to add a new guy and it is too low then immediate power leveling commences.

    Also I'm not going to worry about how many hours this takes me. Maybe in 3 years I'll report back with a level 100 Muk

    Also despite how tempting it is, I won't intentionally use any glitches or the Cinnabar Island east coast bug.

    I think for added non-cheese I'll forbid myself TMs as well. Otherwise ice beam/hyper beam/thunder raticate and stuff destroys the spirit of the challenge imo.




  6. #46
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,846

    Re: OT: The Nuzlocke Challenge (Pokemon)

    I did consider doing the mew thing, but decided not to. It would really ruin the spirit of the game to me.

    Edit: also at 1 char vs. team. I really love the whole tactical aspect of putting together the best possible team with all the different elements etc. makes it much more fun IMO.



  7. #47
    IncGamers Member corax's Avatar
    Join Date
    Jan 2004
    Location
    australia
    BattleTag beest-1991
    Posts
    15,485

    Re: OT: The Nuzlocke Challenge (Pokemon)

    i am tempted after completing this go through to having an attempt using just 1 early encounter pokemon. something like a caterpie or such




  8. #48
    IncGamers Member Drystan's Avatar
    Join Date
    Jul 2006
    Location
    Australia
    Posts
    5,806

    Re: OT: The Nuzlocke Challenge (Pokemon)

    FoE - Legendaries are obtainable, if you're willing to run around with Max Repels. Plus, you only get one shot here - no save/reload cheese. And if it kills a couple of yours in the meantime, or you manage to knock it out, RIP for those.
    However, I've never really thought they were much stronger than a good levelled team, plus I prefer the ones you level yourself usually.

    Jimsfriend - That is certainly an option (and one I believe most end up doing to a degree,) but if you make one mistake, you lose your strongest. Throughout my run, I've only had 1 strongest, and a strong backup for the first's weaknesses. I've lost my strongest 3 or 4 times so far, some due to my fault, others due to unfavourable situations - my Khloris (Ivysaur) got put to sleep, then Confusioned and KO'd in two hits. I didn't really have a backup, as if I swapped out, my 2nd strogest was also weak to psychic, and my weakest would've been KO'd easily. Nothing I had could 1-hit-KO it, meaning it could use Confusion or Hypnosis, and it would still (worst case scenary) knocked out at least 1 of mine.
    Sure I could've used healing, or done other things, but that Drowsee killed my strongest, and my weakest. Only my backup barely managed to scrape through this fight. Remember, this is effectively Hardcore - if you black out, you lose.
    It's possible, and definitely an option, but it is a riskier style. In a competitive manner, I would definitely do it this way for speed though.

    In yellow, I once did a HC run with only my Pikachu. I got past half the gyms (including Brock,) and ended up around level 70-80, before running into an Onix I couldn't kill with Quick Attack. It one-hit KO'd Pikachu with Earthquake, IIRC, but I did get quite far.

    ~~~~~~~~~~~~~~~~~~~~~~~

    Part 5 and 6: This seems easy... Too easy. and And here it comes


    After speed levelling Poseidon and Oya Reborn, I realised I had probably made them too powerful. Everyone on the S.S. Anne was beaten, the Vermilion City Gym was defeated with a water/flying type, and the tunnel you're supposed to use flash in? I didn't have anything that could learn flash, so I went through it in the dark. I'll have to go back in case I missed trainers or items. Or not.

    On the way to Celadon City, I was attacked by a wild Meowth, who became Sekhmet (Egyption ?Cat? God.) In Celadon, I picked up Eevee and a Water Stone, and evolved him into Skadi (God of Winter.) Team Rocket's secret hideout was found, and Giovanni was defeated, again. Skadi then went on to defeat the Grass-type Gym there using Ice Beam, and progress then went to the Pokemon Tower in Lavender Town, picking up a Ghastly (Anubis - God of the Dead/Underworld.)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    From there, my team of Gods, Goddesses and Spirits went south (metaphorically too,) waking up the Snorlax, and sending him on his way. But disaster struck. Some random trainers poisoned two of my Pokemon, and I ran to Fuchsia City, healing them. In hindsight, I could've flown then to a previous town, avoiding using potions.
    But on return, Koffings kept poisoning my Gods! Poseidon was poisoned as well, but he is one tough God, being taught to use Lightningbolt to maintain control over the seas, and everything in it. He can kill one more trainer...

    Random trainer has a Pikachu. No problem. Random trainer has a Raichu. Poseidon's looking a little worse for wear, but still can do it. He's got the level advantage. He's sure to one-shot it anyway.

    Or not.
    Raichu used Thunderbolt. -_-
    It's Super Effective
    Poseidon Fainted.

    Risky on my part, and definitely avoidable. But my God of Water and the Seas! Why must I keep killing off my strongest Gods!



    Last edited by Drystan; 13-03-2012 at 05:46.

  9. #49
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,846

    Re: OT: The Nuzlocke Challenge (Pokemon)

    Sorry to hear that Dry - but yes, that was a risky move edit: and considering the poison thing - why not just walk around with a bag full of andidotes? They're dirt cheap after all.

    I wondered about something in the rock tunnel. According to the town map, this is one area - however, it has got to different floors which I would probably consider two areas. It didn't matter for me, as I only encountered duplicates, but the situation may come up in future caves. So does different floors of a cave count as different areas?



  10. #50
    IncGamers Member Drystan's Avatar
    Join Date
    Jul 2006
    Location
    Australia
    Posts
    5,806

    Re: OT: The Nuzlocke Challenge (Pokemon)

    They were just too overlevelled; everything fell before Poseidon. That basically leads to cocky play, and overconfidence, and one risky battle too many. Antidotes aren't a bad idea. I don't normally buy many potions/antidotes, but I'll keep that in mind.

    As to the caves/areas, Safari zone has 4 individual maps, but is one Safari Zone. Personally, I think the Safari Zone, despite having four individual maps, should be one zone. On the other hand, the odds of catching the first encounter isn't all that likely, as they usually run fairly quickly, so four chances aren't all that bad.
    As to different levels of the same map, I think along similar lines. Mt Moon has multiple stairs/levels, but it is all Mt. Moon, so counted as one area. Personally, I think the number, and types, of pokemon likely to encounter throughout the game as the first encounter of an area is by far varied enough so that you aren't likely to run out of solid choices, or end up with an impossibility to progress.

    If anyone has a reason to allow this, or comments/questions/additions, I'd like to hear them. I'm probably going to move on to a different version after this, or add some more restrictions (limit Pokecenters to try to prevent over-levelling,) so all comments will be considered, and help in making future Nuzlocke Challenge/restrictions more balanced and enjoyable.



    Last edited by Drystan; 13-03-2012 at 07:58.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •