-Don't level any golem. One point is fine. Clay is normally used, but iron is used if you want something particular ( eg. insight )
-all summons scale with difficulty.
-Spear is your primary spell. But you'll need go get the others as synergies.
Assuming that i level my golem, how big of a difference would it be between lets say, lvl 5 clay golem vs lvl 1 clay golem on nightmare? And btw, any info on good vs bad curses for this build specifically?
Last edited by ChaosPointDK; 29-02-2012 at 16:18.
Reason: added questionz
you'll want more curses than zaph alluded to most certainly amp damage. he is right that you'll just want one into golem, but you should also spend one into summon resist and golem mastery. 3 points for a solid summon that slows monsters is well worth it.
here read this. it's my guardian thread detailing a very solid pvm bonemancer build. in it i link to a guide and its updated version. very handy pvm bonemancer builds. post any questions you may have. i have a bit of experience with the build and it is quite a fun one, imo. much more of an active build than the typical summonmancers.