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Thread: Improvements

  1. #71
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    Re: Improvements

    It shatters corpses though, due to the cold dmg on it. Ofc I forgot all about immunes, since on my Berserker they pose no problems. I suppose one could deal with a few shattered corpses to kill the phys immunes without hassles.

    - I wonder how the shattering affects gold/time ratio when comparing leaping to killing by yourself? I just timed my council kill time, BO/Shout and run from wp included, and it took ~40 seconds.



  2. #72
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    Re: Improvements

    Do you know how many HRs Reaper's Troll goes for on NL? mysticc



  3. #73
    IncGamers Member mysticc's Avatar
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    Re: Improvements

    3-4 for a random one. More for a higher ed % one.



  4. #74
    IncGamers Member mysticc's Avatar
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    Re: Improvements

    Quote Originally Posted by Greizer View Post
    It shatters corpses though, due to the cold dmg on it. Ofc I forgot all about immunes, since on my Berserker they pose no problems. I suppose one could deal with a few shattered corpses to kill the phys immunes without hassles.

    - I wonder how the shattering affects gold/time ratio when comparing leaping to killing by yourself? I just timed my council kill time, BO/Shout and run from wp included, and it took ~40 seconds.
    I don't think it shatters too many corpses honestly. I ran with this and I horked so many corpses. I don't think it matters much. The dps on it is astounding for what it is. I tried all sorts of polearms, and this was the best. My wind druid swears by this polearm too.



  5. #75
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    Re: Improvements

    Hmm kinda makes me want to respec to War Cry (since I hate Leap) and let the merc kill with Reaper's. If only WC's range was even a bit better... It is quite the whisper for a supposedly earth-shattering wondercry. It doesn't help that it uses more mana than an overbooked witch conference. *sigh*



  6. #76
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    Re: Improvements

    I agree with a previous post. Leaping looks retarded lmao.

    http://www.youtube.com/watch?v=_6FHaYdPoKU LOL



  7. #77
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    Re: Improvements

    Also I just tried giving my merc Gladiators Bane and Gaze on, for a total of 30 MDR, and he died faster than he usually does @ travincial. I don't think that MDR is the answer to the problem here.



  8. #78
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    Re: Improvements

    Of course he died faster, glad bane + gaze probably dropped his fire resist below 75



  9. #79
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    Re: Improvements

    my travi merc uses glad bane and Crown of ages, he has zero problems on p7 ( except conviction ofc ).



  10. #80
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    Re: Improvements

    I have ali baba lem lem, goldwrap, ik helm lem lem, dwarfstars, infernostride, chancies, wealth and maras, so i consider my gear good enough. I have 2xHoto on switch for the +6 skills for use with BO to give me and my merc more mana and life. What I need now is a kickass merc. I put lem in his CoT, but need armor and weapon. Does anyone know how big the chances are of finding a 6 socketeds great polearm? And what does treachey go for on NL? Also would it be better to go with a barb merc? And then give him an axe with Might aura? Because my other merc does only activate his aura sometimes. If you put the runeword with might aura on him it is always activated. And apart from maxing BO what else should be maxed? I have 1 point in natural resistances, iron skin, faster run/walk, find item,shout, and that's it.



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