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Thread: Improvements

  1. #11
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    Re: Improvements

    Yes, the damage on steelrend does work with smite, but the strength requirement on steelrend is just too high for it to be a useable item, IMHO. The next highest strength requirement item you'll be using is G's face at 115. That's 70 extra stat points into strength to use steelrend. 70 statpoints into vit instead is 210 life, before battle orders. So steelrend might as well have negative 210 life on them.

    Laying of Hands are great gloves for zeal, but the %enhanced damage to demons doesn't work with smite, and you don't need the IAS, so the only thing they'd be giving you is fire resist.

    Re potting the merc: I probably use a rejuv on my merc in travi once every 3-4 runs or so. Clicking is a pain, shift + whatever key is bound to your belt slot works too, and is easier to do. Travi is hard on mercs, there's no shame in potting them. You should get lots of rejuvs if you are clearing chaos or whatnot, so it shouldn't be a problem.



  2. #12
    IncGamers Member FredOfErik's Avatar
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    Re: Improvements

    Quote Originally Posted by Fluffyknowsyou View Post
    I was under the impression that magic find increases the chances of a magic item dropping, thus increasing the chance of diablo dropping a blue set of gloves as opposed to a rune. Since the latter aka the rune is not affected by magic find, I'd assume lower mf works the same for the chances that a socket-able item will drop. I dont know if you're nipicking semantics or if I am missing something here. though in the end, I don't ever build for mf anyways, so I never learned how it worked. Do you have a link for a good guide to learning the basic? ....
    It works roughly this way:

    You kill a monster

    This monster decides to drop a Tal rune, a Beserker Axe, and a health potion

    Now the MF applies and decides whether your BA will be magical/rare/unique/plain.

    Since health potions and runes can't be magical these aren't affected by the mf. The mighty Hrus wrote a guide that could probably be useful to you.



  3. #13
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    Re: Improvements

    Quote Originally Posted by magicrectangle View Post
    Yes, the damage on steelrend does work with smite, but the strength requirement on steelrend is just too high for it to be a useable item, IMHO. The next highest strength requirement item you'll be using is G's face at 115. That's 70 extra stat points into strength to use steelrend. 70 statpoints into vit instead is 210 life, before battle orders. So steelrend might as well have negative 210 life on them.
    Ouch. And how about Draculs? They have some good mods like LL, Open Wounds (Does that work against ubers?) and 5% chance to cast life tap. I know that we already got a 15% chance from exile, but would it stack?

    Quote Originally Posted by magicrectangle View Post
    Laying of Hands are great gloves for zeal, but the %enhanced damage to demons doesn't work with smite, and you don't need the IAS, so the only thing they'd be giving you is fire resist.
    Regarding zeal, I am going to put 1 point into Zeal, just to clear trash mobs with (I'd imagine that it would take ages with Smite).

    Quote Originally Posted by magicrectangle View Post
    Re potting the merc: I probably use a rejuv on my merc in travi once every 3-4 runs or so. Clicking is a pain, shift + whatever key is bound to your belt slot works too, and is easier to do. Travi is hard on mercs, there's no shame in potting them. You should get lots of rejuvs if you are clearing chaos or whatnot, so it shouldn't be a problem.
    Here is a fun fact: I found that my merc is able to survive with the unique gear, but not with full-tals. Here is why: with the unique gear, he gets a level 17 BO, while he gets a level 11 BO from full-tals. The unique build gives many more +to all skills (arach,griffons,maras and coh) making the BO much better. So his life pool is much better with the unique items, which would explain why he lasts longer as well while doing travincial.



  4. #14
    Banned diabloplayer45's Avatar
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    Re: Improvements

    Since there is a couple of questions left unanswered:

    My merc seems to activate his aura randomly, sometimes he does it instantly, sometimes it can take 5-10 minutes, is there any way to fix this? The aura is Defiance and its the best, Holyfreeze is straight garbage for pure lightning builds. I want him to activate it instantly everytime I leave town.

    Also regarding the sorc, as I see it, having owned both setups, the unique build with griffons,arach,sojs,coh,eshutas and maras makes killing monsters smooth, since they will drop like flies, where as full tals kills a bit slower but yields more MF. It's basically a choice between killing speed and high MF, and I cannot decide which is the correct.

    For the uber-killer, the setup will be maras,gullaman's face,fort,grief,exile,verdangos,bul-khatos,whisp protector (why whisp protector?), gores,draculs. Skills will be 20 holy shield, 20 smite, 20 fanaticism, 20 defiance, 1 zeal, and then I'd imagine that salvation would be good against meph. Please comment on this, also sorry if I overlooked anything.



  5. #15
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    Re: Improvements

    Quote Originally Posted by diabloplayer45 View Post
    Ouch. And how about Draculs? They have some good mods like LL, Open Wounds (Does that work against ubers?) and 5% chance to cast life tap. I know that we already got a 15% chance from exile, but would it stack?
    Both items will proc lifetap, yes. And yes, the open wounds works, and is handy. However, you're only at 50% crush with g's + gores, bumping that up to 60% crush with blood gloves is going to be the bigger help.

    Quote Originally Posted by diabloplayer45 View Post
    I want him to activate it instantly everytime I leave town.
    And I want Tricia Helfer in my bed.

    Also regarding the sorc, as I see it, having owned both setups, the unique build with griffons,arach,sojs,coh,eshutas and maras makes killing monsters smooth, since they will drop like flies, where as full tals kills a bit slower but yields more MF. It's basically a choice between killing speed and high MF, and I cannot decide which is the correct.
    You're not alone there. Both setups have advantages, and IMHO one is not clearly better than the other - so there isn't a "correct" choice. Killing faster with the unique build will provide a more stable income in the form of a greater quantity of good socketable bases, runes, and the like. Higher MF gives a you a better chance at some of the truly obscenely valuable things, the rare pelts, circlets, jewelry...

    bul-khatos,whisp protector (why whisp protector?)
    The lightning absorb. Personally I tend to use tgods and a good rare/blood ring rather than verdungo's and whisp projector. Either way, you need a ravenfrost for the CBF (the cold sorb is nice too), so ditch the bk.

    1 zeal
    Remember you probably won't be using a torch on this char, so don't take it as a given that 1pt = 5 points. You want 5 point zeal at least so you get all the swings. Anni is one, mara is 2, so you probably want 2 points in zeal to make 5.

    and then I'd imagine that salvation would be good against meph. Please comment on this, also sorry if I overlooked anything.
    One point salv should be enough. Given that you're just running ubers, not MFing, you can fill your inventory with charms, and ideally skip salv all together, by stacking enough light/cold resist to counter conviction. That way you can use fanaticism the whole time. If you pre-buff fade with treachery it is actually quite easy to have enough resists.



  6. #16
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    Re: Improvements

    The merc has a chance to activate his aura everytime he hits something. I don't have concrete numbers, but it's something like 2.5% at level 90, iirc.



  7. #17
    Banned diabloplayer45's Avatar
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    Re: Improvements

    I just went with Full-tals, because the other setup isn't really MFing, more like an alternative to a Hdin. Since I already have a Hdin there is really no reason to make a unique build sorc, since the MF will be roughly the same. With full tals + perfect gheeds, perfect chancies and WT, I land around 335% MF which is around 3x times more than my Hdin, so it makes sense to declare it as an MF character.

    Quote Originally Posted by magicrectangle View Post
    And I want Tricia Helfer in my bed.
    At the risk of crushing the wet dreams you are having in your bed about Tricia Helfer, I have to say that I just looked at some pictures of her on google, and damn, woman is average. Small breasts and flat a s s. Just take a look at this picture of her, you can clearly see that she lacks booty. Go with something like Keyra Augustina, Julia Bond or Jayden James instead. Now, this is a mighty fine booty, yes-sir!

    Also, I have heard some people saying that it is better to go with only 3 pieces of tals set (armor,amu and belt) and then go with shako and occy instead, because it gives more MF. While it does give MF I also looked at resistances and they are completely messed up without full-tals, it's better to stick with full-tals, right?



  8. #18
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    Re: Improvements

    Quote Originally Posted by diabloplayer45 View Post
    At the risk of crushing the wet dreams you are having in your bed about Tricia Helfer, I have to say that I just looked at some pictures of her on google, and damn, woman is average. Small breasts and flat a s s. Just take a look at this picture of her, you can clearly see that she lacks booty. Go with something like Keyra Augustina, Julia Bond or Jayden James instead. Now, this is a mighty fine booty, yes-sir!
    To each his own. I googled the girls you mentioned, and they appear to be butherface porn actresses. Blech.



  9. #19
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    Re: Improvements

    Regarding the shako + occy instead of full-tals, what are your thoughts on this?

    Because some people seems to use this combination, and it does give higher MF, but I'm not much of letting go on all the bonuses from full-tals.



  10. #20
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    Re: Improvements

    Full tal's gives more damage (partial bonuses on the orb), more resists, more life. Shako+occy obviously gives you some added MF.

    Personally, the decision has always been easy for me, since I despise occy teleport, I never use it.

    If you're still pure light spec, tal's orb for -15% ELR is is huge. I wouldn't even consider shako+occy. Griffon's+occy you could do, but that's only 50% more MF than full tal, and again costs you a lot of life and resists.



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