Latest Diablo 3 News
DiabloWiki Updates
Page 15 of 25 FirstFirst ... 5111213141516171819 ... LastLast
Results 141 to 150 of 243

Thread: Improvements

  1. #141
    Banned diabloplayer45's Avatar
    Join Date
    May 2007
    Location
    Non-Ladder
    Posts
    939

    0 Not allowed!

    Re: Improvements

    Yes - so magic triangle give me the skillpoints because im too lazy to figure them out myself.

    Max BO and ?? C'mon.



  2. #142
    IncGamers Member
    Join Date
    Jun 2010
    Location
    Oregon
    Posts
    2,608

    0 Not allowed!

    Re: Improvements

    Pretty simple:
    20 war cry
    20 battle orders
    20 howl
    20 taunt
    1-20 battle cry
    1 battle command

    1 leap (if not using enigma)
    1 increased speed
    1 natural resist

    teleport into the middle of mans, spam war cry, easy peasy.

    Typical caster gear, +skills and FCR. Shop up +3 warcries weapons to dual wield. Either 63 or 105 FCR depending on how much you're willing to give up for gold find. I wouldn't drop below 63 FCR. Delightfully, barbs have fast casting, 63 FCR on a barb is the same teleport speed as 125 on a pally.



  3. #143
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,212

    0 Not allowed!

    Re: Improvements

    Well, since you've been pretty concerned about optimizing efficiency, I would just make sure that you knew.

    But in this case:

    Find item all the way. It has some diminishing returns but you can look at the stats and figure out how much you want. But that doesn't take care of all the skill points.

    Since you don't want your war cry to kill, you don't need to optimize synergies. You could invest in taunt and battle cry to actually use them - that would most likely make it easier for your merc to kill or survive. Other than that you can always choose to max shout to give your self and merc a lot extra defense. Investing in beserk to be able to deal with the occasional PI. Other than that I don't see many options. Last option: natural resistance if you aren't maxed. Increased speed will probably also be nice, since you won't be wearing enigma. A point in leap and leap attack will work as poor man's teleport.

    Edit: if going for a damaging and not just stunning build, then just ignore what I said and go with magicrectangle.



  4. #144
    IncGamers Member
    Join Date
    Sep 2007
    Location
    Finland
    Posts
    2,870

    0 Not allowed!

    Re: Improvements

    You shouldn't try to kill with WC. Even with lvl 50 WC and Decrep it still kills too slow imo (yes, even in 1-player games). Not to mention you'll lose too much gf% and have mana issues with the high lvl WC.

    I tried a stunning WC build before I quit out of boredom; skills were
    20 BO
    20 Shout
    20 WC (stun length)
    10-20 in Find Item (why not max it, although the diminishing returns are horrible towards the last points)
    1 BC
    1 Increased Speed
    1+ Nat Res (however much you need, you'll have huge life though so not many points are needed imo)
    You can pump Iron Skin with the rest, but I wouldn't bother; it's better to make Wealth in a low req armor and have gg life instead.

    Gear was something like this iirc:

    IK helm 2xLem (good balance of +WC and gf%)
    2 x 15 mdr Dwarf Star (13 is fine as per onderduiker's post)
    Chance Guards
    2 x Lem'd Crystal swords (you could go with HotOs, but as the aim is to stun only, you don't need fcr if you keep spamming WC)
    2 x BO sticks on switch
    Infernostride boots (or nice rares ideally)
    Perf up'd Goldwrap (rares are better)
    'Wealth' in MP
    +3 WC / gf% ammy (as high as you can get)
    Gheed's + gf% charms, some res charms if you need them
    and ofc Anni + Torch (high res >> stats)

    Merc: Eth Reaper's (Lem'd), eth Treachery, eth CoT (Lem'd).

    Stats all Vita ofc; you should have something like 4,5k. You will still need to drink potions as there's no leech or dr%, but there's no real danger of death.

    It's your standard Leap Barb basically, only with WC instead of Leap. Your stun lasts for ~6 seconds, so if you spam it constantly (what else is there to do? ), then you don't need fcr gear on this Barb. Ofc casting speed helps with Find Item, too, so you may want to use Arach instead of Goldwrap, but I wouldn't bother.

    This build wasn't nearly as much fun to play as my Berserk goldfinder; iirc I linked to that thread earlier. Not much efficiency is lost at all, and it's wicked fun to kill monsters by yourself, instead of chaperoning the braindead Moron. I counted ~40 seconds per run, BO included, so it's quite a bit faster as well.



  5. #145
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,212

    0 Not allowed!

    Re: Improvements

    Quote Originally Posted by Greizer View Post
    You shouldn't try to kill with WC. Even with lvl 50 WC and Decrep it still kills too slow imo (yes, even in 1-player games).
    Quite OT, but singer can actually be a quite powerful MF build. But I'll let you take that discussion with kestegs one day

    Also, does the WC also stun unique monsters everytime? That's not how I recall it - it's however worth noting that my only ever singer deeded in NM CS and it was a while ago, so I migt be wrong.

    Edit: I would also imagine that the radius of war cry would be inferior to leap in travincal. Thoughts?



  6. #146
    IncGamers Member
    Join Date
    Sep 2007
    Location
    Finland
    Posts
    2,870

    0 Not allowed!

    Re: Improvements

    You are correct that the range is abysmal compared to Leap (which is the whole screen basically). You'll have to keep spamming and move around to keep all the Council members stunned. I didn't use my WC spec for very long so I could be wrong, but I think it does stun uniques, it just takes a few cries, unlike with regular Councilors.

    How do you stack mf% and get lvl 50 WC? Tbh I may have been thinking my gf setup when I recalled the dmg... I had maybe 38 WC or smth with the 'killing' singer setup, not nearly enough. But even with 50 it can't be too efficient, compared to Sorcs and whatnot. If you only run Travi for HRs and charms then it might work out I suppose.



  7. #147
    IncGamers Member FredOfErik's Avatar
    Join Date
    Mar 2011
    Location
    Denmark
    Posts
    5,212

    0 Not allowed!

    Re: Improvements

    Nothing to do with trav but here is kegs' singer. Awesome pit runner. A bit slower than Fabian's tele zerker but definitely a viable MF build should answer your (Greizer) questions.



  8. #148
    IncGamers Member
    Join Date
    Sep 2007
    Location
    Finland
    Posts
    2,870

    0 Not allowed!

    Re: Improvements

    Quote Originally Posted by FredOfErik View Post
    Nothing to do with trav but here is kegs' singer. Awesome pit runner. A bit slower than Fabian's tele zerker but definitely a viable MF build should answer your (Greizer) questions.
    His WC does ~700 dmg and the Merc doesn't have Reaper's. I wonder how that can be enough dmg? Sure, he has 105% fcr so it's 8 frames per cast as opposed to 13 with none. I guess it might be that the monsters in the Pit have a lot less life than Councilors; I haven't tried it and I can't anymore since I gave away my chars. I will try this if D3 is total fail and I pick the game up again next Ladder; otherwise I guess I'll have to take your word for it.



  9. #149
    IncGamers Member
    Join Date
    Jan 2008
    Location
    Amazon Basin
    Posts
    887

    0 Not allowed!

    Re: Improvements

    Quote Originally Posted by FredOfErik View Post
    OK. I don't remember exactly how it works, but when you use war cry on unique monsters, etc. you won't necessarily stun them right away. There's some %chance to do that.
    There's only 10% chance of stun length applying to Champion, Unique and Super Unique monsters, but when it applies it's unmodified.

    Quote Originally Posted by Greizer View Post
    I guess it might be that the monsters in the Pit have a lot less life than Councilors; I haven't tried it and I can't anymore since I gave away my chars.
    In Travincal in Hell, all Super Unique Council Members have 23,348-40,858 life while their minions have 17,511-30,643 life; all have Damage Resist 50%. Without the Stone Skin bonus, the toughest Unique in the Pit Levels 1-2 is a Unique Bone Warrior with just 8,654-12,364 life, DR 33% and 20% chance of blocking when it has a shield.



  10. #150
    Banned diabloplayer45's Avatar
    Join Date
    May 2007
    Location
    Non-Ladder
    Posts
    939

    0 Not allowed!

    Re: Improvements

    IK helm 2xLem (good balance of +WC and gf%)
    2 x 15 mdr Dwarf Star (13 is fine as per onderduiker's post)
    Chance Guards
    2 x Lem'd Crystal swords (you could go with HotOs, but as the aim is to stun only, you don't need fcr if you keep spamming WC)
    2 x BO sticks on switch
    Infernostride boots (or nice rares ideally)
    Perf up'd Goldwrap (rares are better)
    'Wealth' in MP
    +3 WC / gf% ammy (as high as you can get)
    Gheed's + gf% charms, some res charms if you need them
    and ofc Anni + Torch (high res >> stats)

    With this setup and the skills magic triangle said:

    20 war cry
    20 battle orders
    20 howl
    20 taunt
    1-20 battle cry
    1 battle command

    1 leap (if not using enigma)
    1 increased speed
    1 natural resist

    Will this be the correct build? Please confirm so i can respec and put skill points into the above.



Page 15 of 25 FirstFirst ... 5111213141516171819 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •