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  1. #1
    IncGamers Member
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    Single Target Skill Analysis

    Single Target Skill Analysis

    I have been looking at a lot of builds and seeing Impale used as the default "single target killing" skill. I wondered...are there any other options? After a very basic look through the skill tree I looked at the following skills for single target damage: Impale, Rapid Fire, Strafe, and Bola Shot. Hungering and elemental are based more on pierce damage than single target, so I ignored those.

    For Rapid Fire I'll show attack rates of 1.4 shot per second and 1.6 shots per second (basic dual wield and single wield attack rates).



  2. #2
    IncGamers Member Mn_Swe2's Avatar
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    Re: Single Target Skill Analysis

    How can strafe be good for single target? And if it is, it kind of goes against the nature of the skill? Strafe = different kind of multi-shot? Or am I stuck in D2 thinking?




  3. #3
    Diablo: IncGamers Member nicro tower's Avatar
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    Re: Single Target Skill Analysis

    Hungering Arrow can actually pierce a target more than once. Kinda like 1.09 GA.




  4. #4
    IncGamers Member snurrfint's Avatar
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    Re: Single Target Skill Analysis

    I think you'll better look at it in categories.

    1. Best single target hatred generator.
    2. Best single target hatred spender.

    There is no way in hell that the generators will do more dmg than the spenders (if blizzard balance it right), but spenders have the disadvantage of you eventually running out of resources and must rely on generators to do the dmg to single targets anyway.

    1. As someone said, hungering arrow does pierce the same target more than once making it the perfect single target generator. Evasive fire with crimson is pretty decent too but have the advantage of being easier to focus on a single target when there is more than one enemy on the screen.

    So the best single target generator is definitely hungering arrow, when there is only one enemy on the screen, and evasive fire when there is more than one enemy on the screen.

    2. As for spenders i think you don't really have an option but to take Impale with Grievous Wounds or Liquid Flame. Cluster arrow with crimson is pretty good to but costs the double amount of hatred.

    But of course you don't have to take Impale as you main single target killer. I think that most abilities you mentioned would work just fine and maybe make you more versatile than if you go strictly for most single target dmg possible.



  5. #5
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    Re: Single Target Skill Analysis

    I expect Impale to get dramatically buffed at some point. Right now it does the same damage as Arcane Orb but only to a single target and isn't much cheaper. And considering HA's double-pierce potential, it's often not that much stronger single target than the hatred generator. It's clearly off, in my view.



  6. #6
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    Re: Single Target Skill Analysis

    Quote Originally Posted by yovargas View Post
    I expect Impale to get dramatically buffed at some point. Right now it does the same damage as Arcane Orb but only to a single target and isn't much cheaper. And considering HA's double-pierce potential, it's often not that much stronger single target than the hatred generator. It's clearly off, in my view.
    I expect Impale to be a skill you throw in for good damage, that has the potential to do amazing damage. With the 100% bonus damage on crit, on top of 250% weapon damage already I expect Impale to be a real hard hitter once Demon Hunters start building up damage and crit chance.



  7. #7
    IncGamers Member HardRock's Avatar
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    Re: Single Target Skill Analysis

    Quote Originally Posted by Mn_Swe2 View Post
    How can strafe be good for single target? And if it is, it kind of goes against the nature of the skill? Strafe = different kind of multi-shot? Or am I stuck in D2 thinking?
    I think the number of Strafe hits against a target increases as you have less and less target on the screen, so against solitary targets it shouldn't be bad at all.

    Quote Originally Posted by yovargas View Post
    I expect Impale to get dramatically buffed at some point. Right now it does the same damage as Arcane Orb but only to a single target and isn't much cheaper.
    If you look at both the Wizard's and DH's resource pools, AO costs ~1.75 times as many resource as Impale (100 / 35 vs. 125 / 25) and Impale does about 1.4 times the damage. Resource regen favors AO though. Impale's projectile is also much faster, so it's better suited to bring down specific and/or fast moving targets. I think in the secondary slot Rapid Fire is the true opponent of AO.

    Quote Originally Posted by yovargas View Post
    And considering HA's double-pierce potential, it's often not that much stronger single target than the hatred generator. It's clearly off, in my view.
    HA has ~12% or 25% (even less if you consider crits) chance with the PA rune of doing more damage than Impale against a solitary target. When you have 2 enemies on your screen, then HA may not hit your primary target even once, so it's absolutely rubbish at picking off specific targets.

    What I'm saying is that HA looks good on paper, but in practice it's hardly the be all end all generator for DHs, even against single targets and it doesn't hold a candle to spenders. It's fun to spam it from behind a corner though.


    Last edited by HardRock; 09-04-2012 at 00:54.

  8. #8
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    Re: Single Target Skill Analysis

    Quote Originally Posted by HardRock View Post
    IIf you look at both the Wizard's and DH's resource pools, AO costs ~1.75 times as many resource as Impale (100 / 35 vs. 125 / 25) and Impale does about 1.4 times the damage.
    My post was written before AO got nerfed. :P Still wish Impale was a bit more interesting though. Currently its "25 cost for single-target 250% dmg" is so dull. I'd spice up the base skill a bit like so:

    20 cost
    200% dmg
    40% chance to knockback
    +10% chance to crit

    ^A much more interesting skill, IMO.


    Quote Originally Posted by HardRock View Post
    What I'm saying is that Impale looks good on paper, but in practice it's hardly the be all end all generator for DHs

    I assume you meant HA?



  9. #9
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    Re: Single Target Skill Analysis

    It still would look like Ballistic Strafe is spender numero uno, even now when ballistics was nerffed down to 50% effect.

    From generators hungering arrow seems like the way to go, but i'm curious if the 50% weapond damage bone blast rune damages the original target as well? That might be best rune if you can get high enough critical strike chance, and perhaps some crit damage modifiers.



  10. #10
    IncGamers Member HardRock's Avatar
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    Re: Single Target Skill Analysis

    Quote Originally Posted by yovargas View Post
    My post was written before AO got nerfed. :P
    Oh, sorry. I didn't check the dates.

    Quote Originally Posted by yovargas View Post
    I assume you meant HA?
    Yep, fixed it in my post.



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