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Go with an insight iron golem. Dump points in either golem mastery (so you almost never have to revive him) or bone armor synergies. Though I think bone armor is extremely unnecessary on a fishy. Revives and mages are unnecessary to put extra points in, though it can be fun.
I completely disagree with your assessment of dim vision.
You will never need to revive your clay golem when you're done with the build with just 1 point in it.
Mages are far more useful than people apparently understand.
There is no golem that should ever be used but a clay golem as a summoner unless you are just having fun with a toy.
I'm really just kind of amazed at some of the suggestions here. I highly suggest you visit the necro guide thread for actual builds that work for all situations.
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