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  1. #21
    IncGamers Member ael's Avatar
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Quote Originally Posted by konfeta View Post
    Delusional? It already worked for SC2.
    Since when does SC2 require a subscription .. ?




  2. #22
    IncGamers Member Kingu's Avatar
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Since release in some counties, as far as I know.



  3. #23
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)


  4. #24
    IncGamers Member RazeBarb's Avatar
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Yeah, the subscription fee will obviously only hit the usual suspects (BR, RUS...)



  5. #25
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Quote Originally Posted by raveharu View Post
    It was "offensive" to you because like every other egoistic stubborn arse out there, you do not want to accept the facts and only your opinions matters.
    That's not the case at all. You called me things out of nowhere. That's you bringing your crap out of nowhere.
    And I never claimed to be the superior knowing being around here. I just said that the only explaination about the RMAH (yes, only 1 have been delivered) doesn't make me believe it's a good thing.

    Yes, I played D2 for a long time, but I didn't play 10 years like some people. I know that FG helped **** up the (non-existant almost) economy, but that wouldn't be as big of a problem if hacks and dupes were not in the game. Simple as that.

    Where did I say that I wouldn't accept others opinions? Everybody here can say they like the RMAH, I don't have a problem with that, I just don't like it. I would like another reason (besides D2 FG) for it to be in, but somehow you take from it that I'm stubborn, an *** (again, wasn't asked for), who don't want to accept the facts (which facts? the only one presented? so it would be a fact, singular) and that only my opinion matters? I actually want other people's opinion here, where did you take all that from???

    I fail to see where you take things from (probably out of your ***, because you never back them up; all you do is say I'm stubborn and don't accept things, then call me whatever word you can think atm), but you are right, it's pointless talking to you. You can't discuss things like a person and have to resort to ignorance.



  6. #26
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Quote Originally Posted by raveharu View Post
    Without RMAH, jsp and other illegal trade forums will ruin D3 economy again.

    Get that into your head and learn to appreciate.
    D2JSP will exist for the hardcore diablo 3 market. I already know of those communities getting ready for D3 Hardcore.



  7. #27
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    New conspiracy theory:

    Blizzard considers hardcore players an expendable minority that they can use in an experimental demonstration of why RMAH is awesome and why no RMAH leads to JSP eating everything.




  8. #28
    IncGamers Member HardRock's Avatar
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    I'm curious about two things in the new patch. It's possible, that these may have been noticed by others before and I just missed it.

    The first thing is a keybinding for a "Take Objective" emote. It doesn't seem to have an audio file associated with it yet (in any case, it doesn't play with the emulator) and it causes the player do a simple point emote. It's name however seem to suggest more, maybe even more complicated PvP modes or a more interesting campaign than I've expected. Of course it's possible, that I'm reading too much into it.

    I also saw a loading tip stating, that "There is no cow level.", which I've found amusing. Is it possible to datamine all loading tips?


    Last edited by HardRock; 26-02-2012 at 20:47.

  9. #29
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    Objective based PvE end-game scenarios/dungeons and objective based PvP can only be good if they get around to implementing it.




  10. #30
    IncGamers Member Risingred's Avatar
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    Re: Patch 13 Datamining (Hall of Fallen Heroes, bnet stuff, more)

    The tips are datamined, but most of them weren't worth posting, so I didn't.

    And yeah, there's a few other emotes (six?) that aren't default on the numpad. There's a "Take this Objective!" and "Hold this objective!" emote, as an example.

    Following are all the loading screen tips, mostly hurpaderp stuff. (Note to self, there's 46 in patch 13...) I always get the same ****ing tip: the first one. And then I begin to wish I could turn them off because they're so stupid.

    Click on loot to pick it up.
    Items dropped by monsters or chests are not visible to other players.
    Join a game with other random players by selecting an unlocked quest in the Public Games menu.
    Stay close! Monsters will become stronger when more players join the game.
    Invite friends to join a game by pressing the Invite button next to their names in the Social menu.
    If your friends are already in a game when you invite them, then you can join their game instead of starting a new one.
    Choose Quest Selection on the Main Menu to start a game from any unlocked quest step.
    Equip followers with new weapons and abilities as they level up.
    A player’s shared stash, artisan levels, recipes, and gold are available to all characters on the account.
    Players can attack without moving by holding the SHIFT key.
    Press the ALT key to see the names of the loot drops on the ground.
    Press the V key to show or hide enemy health bars.
    Demon Hunters can dual wield one-handed crossbows.
    Some skills require specific weapon types.
    Check the tooltips to be sure.
    Click on another player’s banner to teleport to that player’s current location.
    Monsters, treasure, and terrain randomly change whenever players enter the game.
    Fight longer! Buy health potions from vendors like the bartender at the Slaughtered Calf Inn.
    All heroes start with a primary weapon attack that can be replaced by a special attack as they level up.
    The health potion’s position on the Action Bar can be changed by opening the Options menu, choosing Gameplay, and enabling Elective Mode.
    Crafting the same item multiples times may yield better results.
    Every crafted item is different.
    Vendors sell many different items.
    Visit them all to see what they have in stock.
    Choose the Open to Friends option in the Game Privacy menu to allow friends to join your games without requesting invites.
    Banners can be customized in the Main Menu.
    New components will become available the more you play!
    Higher difficulty modes are available in the Change Quest menu once they are unlocked.
    Defeating Normal mode will unlock the next difficulty setting, Nightmare.
    Finishing the game in Normal mode will unlock Hardcore mode, where death is permanent.
    New weapons, armor, and challenges can be found in the higher difficulty settings.
    Click on treasure chests and weapon racks with blue highlights for special rewards.
    Health globes will heal every player in a party.
    There is no cow level.
    Choosing the Open to Friends option in Party Settings will notify friends about your game when they come online.
    Resurrect fallen allies by clicking on their corpses.
    Change the properties of hotkeys with the Key Bindings settings in the Options menu.
    Press the J key to open the Quest Log and get details about current quest steps.
    Run over gold to pick it up. No clicking needed!
    Press the D key to show or hide all players’ health bars.
    Listen up! Lore books can be replayed through their tab in the Quest Log.
    Hold the left mouse button on open ground to move without engaging enemies.
    Hold the right mouse button on open ground to move while out of combat.
    Demon Hunters can equip a quiver with any ranged weapon.
    Hold the right mouse button while in combat to automatically use the attack skill that is mapped to that button.
    Hold the CTRL key while reading a skill tooltip in order to see more detailed information.
    Share the wealth! If players drop items from their Inventory, anyone in the party will be able to take it.
    Customize the Action Bar by opening the Options menu, choosing Gameplay, and enabling Elective Mode.
    Defeating Nightmare difficulty will unlock Hell mode.
    Defeating Hell mode will unlock the ultimate difficulty mode, Inferno.
    Right-click on unidentified items to reveal their attributes and allow them to be equipped.



    I'm going to add my own:

    Try not to die. Dying is bad!
    Don't play more than 28 hours a day.
    Did you just fart? Or is that cabbage outside?



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