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So, does this mean I get to move one skill from my norm/nm difficulty skills into my forever skills, or do I get to choose whatever skill I want to become a forever skill? Does it replace one of my original 3 forever skills, or does it become the 4th forever skill?2012 addition: At the beginning of Normal or Nightmare after your roll you may choose one skill to add to your forever list. This will affect the number of rolls in either Nightmare or Hell difficulty(You get to choose one, not one during each difficulty)
I will hold off on the rerolls for now as I think I can get through normal just fine as is. Will probably reroll a skill (Hydra?), the shield, and one of the orbs (eagle unless I find an amazing one). The bow is of no value without enchant tbh.
I have never had a blaze sorc before. Should be fun![]()
As far as I understood the rules, you can now choose if you want one of your rolled Normal Skills to become a forever skills, which means you can't get rid of it anymore and you will only get 4 new skill rolls in NM.
you can't save your rerolls - they have to be done immediately after the initial roll (rule 14).
Good luck with it and tell us your rerolls (if you want any at all!)
Ah, thx for the clarifications Grisu!
Alrighty then. Hmmm...
Let's reroll Frozen Armor, Greaves, and Short War Bow. Edit: Also, I never got rolled a helm. Could someone do that as well pretty please?
I thought it over and decided it better to reroll the greaves due to str req rather than worry about crossing my finger and hoping for a reroll of a bone/tower shield. This way I can use the Mila's that is sure to drop
FA is meh, and it seems a waste to have a forever skill that is likely never going to have many hard points put into it.
Short War Bow will never get used, so I'm hoping for a reroll that actually benefits the a1 merc while I'm stuck with her :P
While it is tempting to keep teleport as a forever skill, or even CL to later deal with FIs, I would rather wait and see what NM skills get rolled and keep one of those.
Yep, Grisu has it all down perfectly.
Your rerolls:
Chain Boots, Long Battle Bow, and Firewall
Circlet
Wow, act 1 is going to be sloooooow. No bow for the merc until composites (if I'm understanding the rules correctly), at which point I will have gotten an a2 moron anyway. No Firewall until the act is nearly over (Blaze won't be able to keep up with Firewall dmg, so not going to bother). Yeesh.
Thanks for the rolls you guys, I will try to return the favor for others as I am able. Let the fun begin!
Yep, that sucks...remember that you don't have access to Fire Mastery (yet...). This will drastically reduce your damage output! That's why I said, that sorceresses are probably the hardest character class to play in this tournament: You need luck to get your synergies/masteries...you can hope for FM in your NM skillset and move it to your Forever Skills...Best of luck!
Considering your remark above, I can't decide whether this is a sarcastic remark or not![]()
Either way, I don't know if you can return the favor/take revenge on me, because as you already know from one of the last dailies, I already have 12 tourney characters running...
LOL! No, it wasn't sarcastic or malicious at all. I was legitimately grateful.
I think FW will do nicely even without FM for normal difficulty. Over 1k/sec without FM I believe. During class, instead of paying attention, I was considering my wish list of NM skills. FM or FO would be best imo. Maybe I'll get real lucky and FO will be a nm skill made permanent and FM will come with my hell skills, or vice versa.
Anyway, I'm off to the blood moor.
Edit: another question occurred to me and I didn't see the answer in the rules. Regarding staffmods, whether for pre-buff or general use are characters allowed items with +to a skill the player did not have rolled for him? ie: can I use an orb with +to warmth even though warmth was not one of my rolled skills? So long as the staff skill is used only as a synergy and not as an active skill, is it allowed? (I realize warmth/masteries or Passives for zons, Masteries for barbs, etc. are never "actively" used. Would they be treated differently?)
Last edited by Drewgie; 01-02-2012 at 17:53.
Yes, you can take advantage of passive skills on items. You can not use a skill you do not have, so no pre-buffing with skills you don't have.
Interesting tourney and perfect moment in my D2 career to make my 1st Guardian.
If I understood corectly, If I choose an Amazon I can take 2x Amazon weapons and 1x bow. Can somebody please roll this for me?
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