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  1. #121
    IncGamers Member FredOfErik's Avatar
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    Re: KMT mp group update thread!

    Completed Normal and did a couple of Baal runs.



  2. #122
    D3 Monk Moderator kestegs's Avatar
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    Re: KMT mp group update thread!

    Yup, good runs.

    We can do baal for coju and then do nil next week.



  3. #123
    IncGamers Site Pal crawlingdeadman's Avatar
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    Re: KMT mp group update thread!

    we gonna do cows too?




  4. #124
    D3 Monk Moderator kestegs's Avatar
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    Oh yea, forgot about that, gotta do those too!



  5. #125
    IncGamers Member coju's Avatar
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    Re: KMT mp group update thread!

    Cool! Glad you guys figured it out! What level did y'all get to?



  6. #126
    IncGamers Site Pal crawlingdeadman's Avatar
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    Re: KMT mp group update thread!

    Quote Originally Posted by coju View Post
    Cool! Glad you guys figured it out! What level did y'all get to?
    i left early so i was wondering the same. i'm at 43 atm. i realized that i should put a few more in salvation before we get into NM since we'll be going down in res.

    ps. was that you, coju, that had the savage polearm for me? i'd made one but yours was better. yours was also heavy on the reqs and i couldnt remember how high they were. was it a partizan?




  7. #127
    D3 Monk Moderator kestegs's Avatar
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    Re: KMT mp group update thread!

    We only did a couple more runs, so we are at 44.

    Found this on the last one though, would be good for you I think, CDM:

    Warlord's Trust
    Military Axe
    Two Hand Damage: 38 - 93
    Durability: 30 of 30
    Required Level: 35
    Required Strength: 73
    Fingerprint: 0x599220c2
    Item Level: 60
    Version: Expansion 1.10+
    175% Enhanced Damage
    +75 Defense
    +22 to Vitality (Based on Character Level)
    Replenish Life +20
    All Resistances +10
    Repairs 1 Durability in 4 Seconds



  8. #128
    IncGamers Site Pal crawlingdeadman's Avatar
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    Re: KMT mp group update thread!

    that does look nice. i really need some ias at times though. i already feel like i'm swinging once to everyone else's 4 or more. unless fanaticism is on. i'm starting to notice the damage i'm taking from physical hits. i may have to rethink this no shield approach. or maybe try and get some PDR on with sols.

    i dont do untwinked all that often with physical characters. what are some good ways to get a decently hard hitting, fast-ish weapon? should i consider blood crafted axes? of course best thing would probably be a two handed eth oath, but we cant expect to get mals enough for everyone. what are your guys's plans for end game weapons? insight would be outstanding now, but a good base?

    a good unique would be nice like steeldriver or ethereal edge, but we cant really expect those. should we stack on some MF for some co-op baal xp/mf runs in NM?

    also i wanted to post my gear and some figures at the end of normal for posterity's sake

    attack: vengence (238-491 damage 1500 AR)
    primary aura: Salvation
    secondary auras: vigor, clense, meditation

    Spoiler




    Last edited by crawlingdeadman; 26-02-2012 at 21:50.

  9. #129
    IncGamers Member coju's Avatar
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    Re: KMT mp group update thread!

    Partizan, yes. Like, 116 str believe. I can give you all the +str charms I have on my to equip it.



  10. #130
    IncGamers Member FredOfErik's Avatar
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    Re: KMT mp group update thread!

    As a shockadin my dream weapon would definitely be a crescent moon.



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