0
Hey Jim, I had my eye on the 8max/13@ gc and the 20max/14ar gc these are the two items I would like to get if you are feeling generous. Your hard work on the list is appreciated.
disregard...repost
[1.07 SC Vanilla / 1.10a SC Vanilla / 1.10s SC Vanilla / 1.13c SC FAM / 1.13d SC FAM]
The 20 max / vita charms are strictly better than the other charms I listed, but these charms are for my pvp bowazon and thus max damage would be preferable to life given a limited budget. I don't really have the means to outbid nulio for those charms as I am actually trying to trade for combat skill charms and 20 max / vita charms are not ideal for my purpose. For the 38 max charm I would throw caution to the wind, but everything I have for trade wouldn't be a fair exchange.
1.10a Gul for 29 max gc - sure
19fire lifer for 18 max/28 life gc - sure
9/69/40 gc for 25 max gc - I might do this as I have no use for the gold find charm any more, but I see the gold find charm as a slightly better charm than the 25 max.
20fire lifer for 15max/25 ar LC - The 15/25 would be exclusively used for lld, and is only slightly better than charms I already have. I value it much less than the fire skill charm. I would trade the crown of thieves and the two resistance charms of greed for it, or maybe some different deal. You could also make a different deal for the 20 life fire charm.
Last edited by Pyrohemia; 12-01-2012 at 21:03.
[1.13c SC FAM]
Alrightythen. Lets take a look at your items, shall we??
I believe the most valuable (to me, at least) is the 1.08 Maras. The demand (in this thread anyways) may not be high, but I haven't seen too many of them traded recently IIRC, so that would imply a shortage of supply. This would favor the seller I think, and the market price would reflect that. I would value the 1.08 Maras equivalent to 2x 1.10s HRs, whereby we are defining an HR as any rune Um or higher. Depending on what you feel will give you the most trade value or in-game value, that might be an Um, or it might be an Ist. The Mal by itself is less valuable IMHO, unless you intend to make Sanctuary, and even then you are 2x Ko and your favorite 3 socket shield short
Up next we have the +3 Shield scepter. This has the added bonus of giving the player +3 to a highly valuable skill, as well as saving you from spending points in prerequisites that you can now spend somewheres else. Its hard to value this item also due to a lack of previous trades, but I think somewhere in the neighborhood of 1 to 2 1.10s HRs seems fair.
The Druid skiller is currently a Tier 3 charm in the price guide, and it is plain. So that puts it around 20 pgems. Since it was found in 1.07 and can be used for time traveling, we can add an additional 5 pgems to that for a total of 25.
And lastly, the small charms. I feel like you have a VERY nice collection of charms here. Not only are the prefix's useful, but many of them have a Sustenance or Vita suffix as well. And since they were found in 1.07, I could use them in either of the time traveling versions that I play. So, for all of the charms that I listed in post #18 (minus the 20/16 of course) I would personally value them up to 125 1.13c pgems.
So, for the entire package, it looks like we are looking at 3 to 4 1.10s HRs and 150 pgems from 1.13c. Of course if you had drastically different valuations of these items, we could easily adjust this.
1.10s rune readouts:
[1.10s SC Vanilla]
Spoiler
[1.07 SC Vanillia, 1.13c/d SC FAM]
I suppose that will work...
Sent:
in 1.07
in 1.13cCode:Um Rune Can be Inserted into Socketed Items Weapons: 25% Chance of Open Wounds Helms: All Resistances +10 Armor: All Resistances +10 Shields: All Resistances +20 Required Level: 47 Item Version: Expansion Um Rune Can be Inserted into Socketed Items Weapons: 25% Chance of Open Wounds Helms: All Resistances +10 Armor: All Resistances +10 Shields: All Resistances +20 Required Level: 47 Item Version: Expansion
in 1.13dCode:Rune TalismanAmulet Required Level: 35 Unidentified Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x359f39df +15 to Dexterity Magic Damage Reduced by 2 80% Extra Gold from Monsters Skull Fringe Light Belt Defense: 5 Durability: 14 of 14 Required Level: 13 Item Version: 1.10+ Expansion Item Level: 52 Fingerprint: 0x5dff1be1 +17 to Maximum Stamina +25% Enhanced Defense Fire Resist +19% 80% Extra Gold from Monsters 24% Faster Hit Recovery Repairs 1 durability in 20 seconds
EDIT:Code:Fine Small Charm of Greed Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0xc199b9c6 +10 to Attack Rating +3 to Maximum Damage 7% Extra Gold from Monsters Fine Small Charm of Greed Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x52d4c8d4 +16 to Attack Rating +3 to Maximum Damage 6% Extra Gold from Monsters
Received:
tft! Leaving feedback.Code:Prefix 1118 Grand Charm of SustenanceKeep in Inventory to Gain Bonus Required Level: 53 Item Version: Expansion Item Level: 88 Fingerprint: 0x2b07123 +31 to Life +1 to Lightning Skills (Sorceress Only) Prefix 994 Grand Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 23 Item Version: Expansion Item Level: 88 Fingerprint: 0x749fb190 +22 to Life All Resistances +18 War Scepter One-Hand Damage: 10 to 17 Durability: 50 of 70 Required Strength: 55 Required Level: 30 Mace Class - Fast Attack Speed Item Version: Expansion Item Level: 87 Fingerprint: 0xeea31e0 +2 to Holy Shield (Paladin Only) +3 to Fist of the Heavens (Paladin Only) 150% Damage to Undead
Last edited by zemaj; 12-01-2012 at 16:07.
[1.10a SC Vanilla/1.13c SC FAM FTS]
Sent these:
[1.13c SC FAM]
Also a 1.10a 4os Monarch (can't provide readouts).Code:Number of Items : 5 1: Sharp Grand Charm of Greed Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0x5813623e +58 to Attack Rating +7 to Maximum Damage 39% Extra Gold from Monsters 2: Sharp Grand Charm of Greed Keep in Inventory to Gain Bonus Required Level: 21 Unidentified Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x5dcf7e63 +72 to Attack Rating +7 to Maximum Damage 34% Extra Gold from Monsters 3: Fine Small Charm of Greed Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x82680736 +14 to Attack Rating +3 to Maximum Damage 5% Extra Gold from Monsters 4: Ruby Small Charm of Greed Keep in Inventory to Gain Bonus Required Level: 32 Unidentified Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0x177a92b0 Fire Resist +11% 9% Extra Gold from Monsters 5: Death Torc Amulet Required Level: 37 Item Version: 1.10+ Expansion Item Level: 93 Fingerprint: 0x7322e942 +8 to Energy +19 to Mana Regenerate Mana 9% Fire Resist +32% Lightning Resist +9% Cold Resist +9% Poison Resist +9% 80% Extra Gold from Monsters 10% Faster Cast Rate
EDIT:
received these:
Thanks for the trade!Code:Number of Items : 25 1: Cathan's Seal Ring Required Level: 11 Item Version: Expansion Item Level: 51 Fingerprint: 0x67b9957d Damage Reduced by 2 Poison Resist +26% 6% Life stolen per hit ***Partial Set Item Bonuses*** +10 to Strength ***Partial Set Item Bonuses*** 2: Cathan's Seal Ring Required Level: 11 Item Version: Expansion Item Level: 51 Fingerprint: 0x30eef182 Damage Reduced by 2 Poison Resist +17% 6% Life stolen per hit ***Partial Set Item Bonuses*** +10 to Strength ***Partial Set Item Bonuses*** 3: Cathan's Seal Ring Required Level: 11 Item Version: Expansion Item Level: 51 Fingerprint: 0x638a0088 Damage Reduced by 2 Poison Resist +8% 6% Life stolen per hit ***Partial Set Item Bonuses*** +10 to Strength ***Partial Set Item Bonuses*** 4: Cathan's Seal Ring Required Level: 11 Item Version: Expansion Item Level: 51 Fingerprint: 0x69fd6c64 Damage Reduced by 2 Lightning Resist +35% 6% Life stolen per hit ***Partial Set Item Bonuses*** +10 to Strength ***Partial Set Item Bonuses*** 5: Cathan's Seal Ring Required Level: 11 Item Version: Expansion Item Level: 50 Fingerprint: 0x1b40d30e Damage Reduced by 2 Lightning Resist +34% 6% Life stolen per hit ***Partial Set Item Bonuses*** +10 to Strength ***Partial Set Item Bonuses*** 6: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x38aeeccc +20 to Life Poison Resist +31% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 7: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x3d8e1700 +20 to Life Poison Resist +9% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 8: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x72affd4c +20 to Life Fire Resist +19% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 9: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 50 Fingerprint: 0x70948322 +20 to Life Lightning Resist +34% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 10: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 50 Fingerprint: 0x51d973fc +20 to Life Lightning Resist +16% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 11: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x4c894512 +20 to Life Lightning Resist +11% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 12: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x5d30192c +20 to Life Lightning Resist +6% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 13: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x39d60198 +20 to Life Fire Resist +28% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 14: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x7de404c3 +20 to Life Fire Resist +25% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 15: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x4c27183d +20 to Life Poison Resist +8% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 16: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x54939044 +20 to Life Poison Resist +6% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 17: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x606e7929 +20 to Life Poison Resist +11% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 18: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x3a25a8c1 +20 to Life Poison Resist +33% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 19: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x2b86b22b +20 to Life Poison Resist +36% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 20: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x73629e82 +20 to Life Poison Resist +24% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 21: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x46998dbe +20 to Life Poison Resist +31% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 22: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x1a5f4a80 +20 to Life Poison Resist +33% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 23: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x72a2a6ed +20 to Life Cold Resist +25% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 24: Angelic Halo Ring Required Level: 12 Item Version: Expansion Item Level: 51 Fingerprint: 0x1715b3b9 +20 to Life Cold Resist +30% Replenish Life +6 ***Partial Set Item Bonuses*** +12 to Attack Rating (12 per Character Level) 50% Better Chance of Getting Magic Items ***Partial Set Item Bonuses*** 25: Prefix 1130 Grand Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 53 Item Version: Expansion Item Level: 88 Fingerprint: 0x4ebe7d5a +32 to Life +1 to Poison and Bone Skills (Necromancer Only)![]()
Last edited by janooo; 12-01-2012 at 15:58. Reason: posting received stuff
[1.13c SC FAM FTS]
jimsfriend-
I tried to read through the thread and make sure the items I'm interested in aren't already committed to a trade. As far as I could tell, they're both still available. Both charms would be coming forward to 1.13c immediately. Of the two, the PnB is the priority.
Items of Interest:
From your ISO I have:Code:Prefix 1118 Grand Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 53 Item Version: Expansion Item Level: 88 Fingerprint: 0x2b07123 +31 to Life +1 to Lightning Skills (Sorceress Only) Prefix 1130 Grand Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 53 Item Version: Expansion Item Level: 88 Fingerprint: 0x4ebe7d5a +32 to Life +1 to Poison and Bone Skills (Necromancer Only)
I also have enough 1.13c pgems and runes to balance whatever trade we decide to make. Please just let me know your interest in my items and how you would value them relative to the GC's. Thanks.Code:Chaos Gorget Amulet Required Level: 95 Fingerprint: 0x83b00d6b Item Level: 97 Version: Expansion 1.10+ +2 to Barbarian Skill Levels +7% Faster Cast Rate 6% Life stolen per hit +15 to Mana Regenerate Mana 5% All Resistances +20 63% Extra Gold from Monsters Blood Gorget Amulet Required Level: 89 Fingerprint: 0x980c568 Item Level: 97 Version: Expansion 1.10+ +2 to Amazon Skill Levels +10% Faster Cast Rate 5% Mana stolen per hit +11 to Mana Regenerate Mana 7% +13 Maximum Stamina 72% Extra Gold from Monsters Beast Beads Amulet Required Level: 67 Fingerprint: 0xca25958c Item Level: 95 Version: Expansion 1.10+ +2 to Barbarian Skill Levels +10% Faster Cast Rate +25 to Mana Poison Resist +23% 66% Extra Gold from Monsters Level 5 Inner Sight (48/48 Charges) Havoc Clasp Amulet Required Level: 63 Fingerprint: 0xd3de2d56 Item Level: 86 Version: Expansion 1.10+ +1 to Paladin Skill Levels +23 to Strength +49 to Life Lightning Resist +28% Poison Resist +19% 54% Extra Gold from Monsters Sounding Grand Charm of Greed Grand Charm Required Level: 42 Fingerprint: 0xcf9217e4 Item Level: 85 Version: Expansion 1.10+ +1 to Warcry Skills (Barbarian Only) 30% Extra Gold from Monsters Sounding Grand Charm of Greed Grand Charm Required Level: 42 Fingerprint: 0x8c018815 Item Level: 85 Version: Expansion 1.10+ +1 to Warcry Skills (Barbarian Only) 25% Extra Gold from Monsters
[1.07 1.08 1.09b SC Vanilla, 1.13c SC FAM FTS]
Reason that sounds fine I'll send you both. Let me know if you want them forwarded and to what patch. My email is in my trader profile.
Pyrohemia how about
1.10a Gul -> 29 maxer
19 fire life -> 18/28 gc
9/69/40 + CoT + One resist greed sc -> 25 max + lld charm.
If you think that's still low then let me know what other item you want to even it up or I have pgems in various versions.
SQU for runes 1.10s or earlier I value them at approximately their cube value. So Mal ~ 2x Um etc. The main exception is Ist, which I value similar to Gul because of it's usefulness, and once I have maxed out an mf character then even Ist would be ~cube value. I could value the druid skiller for 20 pgems I guess, but only if they are 1.10a or previous pgems. If it's all the same to you, I could be happy with getting Ist + 3Mal (since you value mal less than um). For that, pgems wouldn't be necessary to add imo, but I won't turn them down either. Let me know what you think. My email is in my trader profile, stuff will be left in current patch so you can forward it as you see fit.
zemaj and
janooo. I replied with stashes. Let me know if there's any problems. I will edit in readouts of items sent and received to complete the trade when I'm feeling less lazy. I'll commit myself to some time in the next 48 hours so that I actually do it... ^^Also to Kaerion.
MercMan, sorry but actually both of those items have been traded already. One to zemaj and one to janooo. Thanks for looking and sorry for having such confusing and messy topic.
[1.13c SC FAM]
sent to jimsfriend:
[1.09d SC Vanilla]
Spoiler
[1.10s SC Vanilla]
Code:Mal Rune Can be Inserted into Socketed Items Weapons: Prevent Monster Heal Helms: Magic Damage Reduced by 7 Armor: Magic Damage Reduced by 7 Shields: Magic Damage Reduced by 7 Required Level: 49 Ist Rune Can be Inserted into Socketed Items Weapons: 30% Better Chance of Getting Magic Items Helms: 25% Better Chance of Getting Magic Items Armor: 25% Better Chance of Getting Magic Items Shields: 25% Better Chance of Getting Magic Items Required Level: 51 Mal Rune Can be Inserted into Socketed Items Weapons: Prevent Monster Heal Helms: Magic Damage Reduced by 7 Armor: Magic Damage Reduced by 7 Shields: Magic Damage Reduced by 7 Required Level: 49 Mal Rune Can be Inserted into Socketed Items Weapons: Prevent Monster Heal Helms: Magic Damage Reduced by 7 Armor: Magic Damage Reduced by 7 Shields: Magic Damage Reduced by 7 Required Level: 49
[1.07 SC Vanilla / 1.10a SC Vanilla / 1.10s SC Vanilla / 1.13c SC FAM / 1.13d SC FAM]
That seems good. I couldn't PM you my email as your PM box is full so you will need to give me yours.
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