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  1. #21
    IncGamers Member
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    Hey Jim, I had my eye on the 8max/13@ gc and the 20max/14ar gc these are the two items I would like to get if you are feeling generous. Your hard work on the list is appreciated .



  2. #22
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    disregard...repost



  3. #23
    IncGamers Member Pyrohemia's Avatar
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.07 SC Vanilla / 1.10a SC Vanilla / 1.10s SC Vanilla / 1.13c SC FAM / 1.13d SC FAM]

    The 20 max / vita charms are strictly better than the other charms I listed, but these charms are for my pvp bowazon and thus max damage would be preferable to life given a limited budget. I don't really have the means to outbid nulio for those charms as I am actually trying to trade for combat skill charms and 20 max / vita charms are not ideal for my purpose. For the 38 max charm I would throw caution to the wind, but everything I have for trade wouldn't be a fair exchange.

    1.10a Gul for 29 max gc - sure
    19fire lifer for 18 max/28 life gc - sure


    9/69/40 gc for 25 max gc - I might do this as I have no use for the gold find charm any more, but I see the gold find charm as a slightly better charm than the 25 max.

    20fire lifer for 15max/25 ar LC - The 15/25 would be exclusively used for lld, and is only slightly better than charms I already have. I value it much less than the fire skill charm. I would trade the crown of thieves and the two resistance charms of greed for it, or maybe some different deal. You could also make a different deal for the 20 life fire charm.


    Last edited by Pyrohemia; 12-01-2012 at 21:03.

  4. #24
    IncGamers Member Steven Q Urkel's Avatar
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.13c SC FAM]

    Alrightythen. Lets take a look at your items, shall we??

    I believe the most valuable (to me, at least) is the 1.08 Maras. The demand (in this thread anyways) may not be high, but I haven't seen too many of them traded recently IIRC, so that would imply a shortage of supply. This would favor the seller I think, and the market price would reflect that. I would value the 1.08 Maras equivalent to 2x 1.10s HRs, whereby we are defining an HR as any rune Um or higher. Depending on what you feel will give you the most trade value or in-game value, that might be an Um, or it might be an Ist. The Mal by itself is less valuable IMHO, unless you intend to make Sanctuary, and even then you are 2x Ko and your favorite 3 socket shield short

    Up next we have the +3 Shield scepter. This has the added bonus of giving the player +3 to a highly valuable skill, as well as saving you from spending points in prerequisites that you can now spend somewheres else. Its hard to value this item also due to a lack of previous trades, but I think somewhere in the neighborhood of 1 to 2 1.10s HRs seems fair.

    The Druid skiller is currently a Tier 3 charm in the price guide, and it is plain. So that puts it around 20 pgems. Since it was found in 1.07 and can be used for time traveling, we can add an additional 5 pgems to that for a total of 25.

    And lastly, the small charms. I feel like you have a VERY nice collection of charms here. Not only are the prefix's useful, but many of them have a Sustenance or Vita suffix as well. And since they were found in 1.07, I could use them in either of the time traveling versions that I play. So, for all of the charms that I listed in post #18 (minus the 20/16 of course) I would personally value them up to 125 1.13c pgems.

    So, for the entire package, it looks like we are looking at 3 to 4 1.10s HRs and 150 pgems from 1.13c. Of course if you had drastically different valuations of these items, we could easily adjust this.

    1.10s rune readouts:

    [1.10s SC Vanilla]

    Spoiler





  5. #25
    IncGamers Member zemaj's Avatar
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.07 SC Vanillia, 1.13c/d SC FAM]

    I suppose that will work...

    Sent:
    in 1.07
    Code:
    Um Rune
    Can be Inserted into Socketed Items
    Weapons: 25% Chance of Open Wounds
    Helms: All Resistances +10
    Armor: All Resistances +10
    Shields: All Resistances +20
    Required Level: 47
    Item Version: Expansion
    
    
    Um Rune
    Can be Inserted into Socketed Items
    Weapons: 25% Chance of Open Wounds
    Helms: All Resistances +10
    Armor: All Resistances +10
    Shields: All Resistances +20
    Required Level: 47
    Item Version: Expansion
    in 1.13c
    Code:
    Rune TalismanAmulet
    Required Level: 35
    Unidentified
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x359f39df
    +15 to Dexterity
    Magic Damage Reduced by 2
    80% Extra Gold from Monsters
    
    Skull Fringe
    Light Belt
    Defense: 5
    Durability: 14 of 14
    Required Level: 13
    Item Version: 1.10+ Expansion
    Item Level: 52
    Fingerprint: 0x5dff1be1
    +17 to Maximum Stamina
    +25% Enhanced Defense
    Fire Resist +19%
    80% Extra Gold from Monsters
    24% Faster Hit Recovery
    Repairs 1 durability in 20 seconds
    in 1.13d
    Code:
    Fine Small Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xc199b9c6
    +10 to Attack Rating
    +3 to Maximum Damage
    7% Extra Gold from Monsters
    
    Fine Small Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x52d4c8d4
    +16 to Attack Rating
    +3 to Maximum Damage
    6% Extra Gold from Monsters
    EDIT:

    Received:
    Code:
    Prefix 1118 Grand Charm of SustenanceKeep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: Expansion
    Item Level: 88
    Fingerprint: 0x2b07123
    +31 to Life
    +1 to Lightning Skills (Sorceress Only)
    
    Prefix 994 Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 23
    Item Version: Expansion
    Item Level: 88
    Fingerprint: 0x749fb190
    +22 to Life
    All Resistances +18
    
    War Scepter
    One-Hand Damage: 10 to 17
    Durability: 50 of 70
    Required Strength: 55
    Required Level: 30
    Mace Class - Fast Attack Speed
    Item Version: Expansion
    Item Level: 87
    Fingerprint: 0xeea31e0
    +2 to Holy Shield (Paladin Only)
    +3 to Fist of the Heavens (Paladin Only)
    150% Damage to Undead
    tft! Leaving feedback.


    Last edited by zemaj; 12-01-2012 at 16:07.

  6. #26
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.10a SC Vanilla/1.13c SC FAM FTS]

    Sent these:
    [1.13c SC FAM]
    Code:
    Number of Items : 5
    
    1: Sharp Grand Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x5813623e
    +58 to Attack Rating
    +7 to Maximum Damage
    39% Extra Gold from Monsters
    
    2: Sharp Grand Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Unidentified
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x5dcf7e63
    +72 to Attack Rating
    +7 to Maximum Damage
    34% Extra Gold from Monsters
    
    3: Fine Small Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x82680736
    +14 to Attack Rating
    +3 to Maximum Damage
    5% Extra Gold from Monsters
    
    4: Ruby Small Charm of Greed
    Keep in Inventory to Gain Bonus
    Required Level: 32
    Unidentified
    Item Version: 1.10+ Expansion
    Item Level: 88
    Fingerprint: 0x177a92b0
    Fire Resist +11%
    9% Extra Gold from Monsters
    
    5: Death Torc
    Amulet
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 93
    Fingerprint: 0x7322e942
    +8 to Energy
    +19 to Mana
    Regenerate Mana 9%
    Fire Resist +32%
    Lightning Resist +9%
    Cold Resist +9%
    Poison Resist +9%
    80% Extra Gold from Monsters
    10% Faster Cast Rate
    Also a 1.10a 4os Monarch (can't provide readouts).

    EDIT:
    received these:
    Code:
    Number of Items : 25
    
    1: Cathan's Seal
    Ring
    Required Level: 11
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x67b9957d
    Damage Reduced by 2
    Poison Resist +26%
    6% Life stolen per hit
    
    ***Partial Set Item Bonuses***
    +10 to Strength
    ***Partial Set Item Bonuses***
    
    
    2: Cathan's Seal
    Ring
    Required Level: 11
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x30eef182
    Damage Reduced by 2
    Poison Resist +17%
    6% Life stolen per hit
    
    ***Partial Set Item Bonuses***
    +10 to Strength
    ***Partial Set Item Bonuses***
    
    
    3: Cathan's Seal
    Ring
    Required Level: 11
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x638a0088
    Damage Reduced by 2
    Poison Resist +8%
    6% Life stolen per hit
    
    ***Partial Set Item Bonuses***
    +10 to Strength
    ***Partial Set Item Bonuses***
    
    
    4: Cathan's Seal
    Ring
    Required Level: 11
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x69fd6c64
    Damage Reduced by 2
    Lightning Resist +35%
    6% Life stolen per hit
    
    ***Partial Set Item Bonuses***
    +10 to Strength
    ***Partial Set Item Bonuses***
    
    
    5: Cathan's Seal
    Ring
    Required Level: 11
    Item Version: Expansion
    Item Level: 50
    Fingerprint: 0x1b40d30e
    Damage Reduced by 2
    Lightning Resist +34%
    6% Life stolen per hit
    
    ***Partial Set Item Bonuses***
    +10 to Strength
    ***Partial Set Item Bonuses***
    
    
    6: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x38aeeccc
    +20 to Life
    Poison Resist +31%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    7: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x3d8e1700
    +20 to Life
    Poison Resist +9%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    8: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x72affd4c
    +20 to Life
    Fire Resist +19%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    9: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 50
    Fingerprint: 0x70948322
    +20 to Life
    Lightning Resist +34%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    10: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 50
    Fingerprint: 0x51d973fc
    +20 to Life
    Lightning Resist +16%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    11: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x4c894512
    +20 to Life
    Lightning Resist +11%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    12: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x5d30192c
    +20 to Life
    Lightning Resist +6%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    13: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x39d60198
    +20 to Life
    Fire Resist +28%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    14: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x7de404c3
    +20 to Life
    Fire Resist +25%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    15: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x4c27183d
    +20 to Life
    Poison Resist +8%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    16: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x54939044
    +20 to Life
    Poison Resist +6%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    17: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x606e7929
    +20 to Life
    Poison Resist +11%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    18: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x3a25a8c1
    +20 to Life
    Poison Resist +33%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    19: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x2b86b22b
    +20 to Life
    Poison Resist +36%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    20: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x73629e82
    +20 to Life
    Poison Resist +24%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    21: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x46998dbe
    +20 to Life
    Poison Resist +31%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    22: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x1a5f4a80
    +20 to Life
    Poison Resist +33%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    23: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x72a2a6ed
    +20 to Life
    Cold Resist +25%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    24: Angelic Halo
    Ring
    Required Level: 12
    Item Version: Expansion
    Item Level: 51
    Fingerprint: 0x1715b3b9
    +20 to Life
    Cold Resist +30%
    Replenish Life +6
    
    ***Partial Set Item Bonuses***
    +12 to Attack Rating (12 per Character Level)
    50% Better Chance of Getting Magic Items
    ***Partial Set Item Bonuses***
    
    
    25: Prefix 1130 Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: Expansion
    Item Level: 88
    Fingerprint: 0x4ebe7d5a
    +32 to Life
    +1 to Poison and Bone Skills (Necromancer Only)
    Thanks for the trade!


    Last edited by janooo; 12-01-2012 at 15:58. Reason: posting received stuff

  7. #27
    IncGamers Member
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    Aug 2005
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    736

    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.13c SC FAM FTS]

    jimsfriend-

    I tried to read through the thread and make sure the items I'm interested in aren't already committed to a trade. As far as I could tell, they're both still available. Both charms would be coming forward to 1.13c immediately. Of the two, the PnB is the priority.

    Items of Interest:

    Code:
    Prefix 1118 Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: Expansion
    Item Level: 88
    Fingerprint: 0x2b07123
    +31 to Life
    +1 to Lightning Skills (Sorceress Only)
    
    Prefix 1130 Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: Expansion
    Item Level: 88
    Fingerprint: 0x4ebe7d5a
    +32 to Life
    +1 to Poison and Bone Skills (Necromancer Only)
    From your ISO I have:

    Code:
    Chaos Gorget 
    Amulet 
    Required Level: 95 
    Fingerprint: 0x83b00d6b 
    Item Level: 97 
    Version: Expansion 1.10+ 
    +2 to Barbarian Skill Levels 
    +7% Faster Cast Rate 
    6% Life stolen per hit 
    +15 to Mana 
    Regenerate Mana 5% 
    All Resistances +20 
    63% Extra Gold from Monsters
    
    Blood Gorget 
    Amulet 
    Required Level: 89 
    Fingerprint: 0x980c568 
    Item Level: 97 
    Version: Expansion 1.10+ 
    +2 to Amazon Skill Levels 
    +10% Faster Cast Rate 
    5% Mana stolen per hit 
    +11 to Mana 
    Regenerate Mana 7% 
    +13 Maximum Stamina 
    72% Extra Gold from Monsters
    
    Beast Beads 
    Amulet 
    Required Level: 67 
    Fingerprint: 0xca25958c 
    Item Level: 95 
    Version: Expansion 1.10+ 
    +2 to Barbarian Skill Levels 
    +10% Faster Cast Rate 
    +25 to Mana 
    Poison Resist +23% 
    66% Extra Gold from Monsters 
    Level 5 Inner Sight (48/48 Charges)
    
    Havoc Clasp 
    Amulet 
    Required Level: 63 
    Fingerprint: 0xd3de2d56 
    Item Level: 86 
    Version: Expansion 1.10+ 
    +1 to Paladin Skill Levels 
    +23 to Strength 
    +49 to Life 
    Lightning Resist +28% 
    Poison Resist +19% 
    54% Extra Gold from Monsters
    
    Sounding Grand Charm of Greed 
    Grand Charm 
    Required Level: 42 
    Fingerprint: 0xcf9217e4 
    Item Level: 85 
    Version: Expansion 1.10+ 
    +1 to Warcry Skills (Barbarian Only) 
    30% Extra Gold from Monsters
    
    Sounding Grand Charm of Greed 
    Grand Charm 
    Required Level: 42 
    Fingerprint: 0x8c018815 
    Item Level: 85 
    Version: Expansion 1.10+ 
    +1 to Warcry Skills (Barbarian Only) 
    25% Extra Gold from Monsters
    I also have enough 1.13c pgems and runes to balance whatever trade we decide to make. Please just let me know your interest in my items and how you would value them relative to the GC's. Thanks.




  8. #28
    IncGamers Member
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.07 1.08 1.09b SC Vanilla, 1.13c SC FAM FTS]

    Reason that sounds fine I'll send you both. Let me know if you want them forwarded and to what patch. My email is in my trader profile.

    Pyrohemia how about
    1.10a Gul -> 29 maxer
    19 fire life -> 18/28 gc
    9/69/40 + CoT + One resist greed sc -> 25 max + lld charm.
    If you think that's still low then let me know what other item you want to even it up or I have pgems in various versions.

    SQU for runes 1.10s or earlier I value them at approximately their cube value. So Mal ~ 2x Um etc. The main exception is Ist, which I value similar to Gul because of it's usefulness, and once I have maxed out an mf character then even Ist would be ~cube value. I could value the druid skiller for 20 pgems I guess, but only if they are 1.10a or previous pgems. If it's all the same to you, I could be happy with getting Ist + 3Mal (since you value mal less than um). For that, pgems wouldn't be necessary to add imo, but I won't turn them down either. Let me know what you think. My email is in my trader profile, stuff will be left in current patch so you can forward it as you see fit.

    zemaj and
    janooo. I replied with stashes. Let me know if there's any problems. I will edit in readouts of items sent and received to complete the trade when I'm feeling less lazy. I'll commit myself to some time in the next 48 hours so that I actually do it... ^^Also to Kaerion.

    MercMan, sorry but actually both of those items have been traded already. One to zemaj and one to janooo. Thanks for looking and sorry for having such confusing and messy topic.




  9. #29
    IncGamers Member Steven Q Urkel's Avatar
    Join Date
    Dec 2004
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    192.168.1.1
    Posts
    1,340

    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.13c SC FAM]

    sent to jimsfriend:

    [1.09d SC Vanilla]

    Spoiler


    [1.10s SC Vanilla]

    Code:
    Mal Rune
    Can be Inserted into Socketed Items
    
    Weapons: Prevent Monster Heal
    Helms: Magic Damage Reduced by 7
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Required Level: 49
    
    Ist Rune
    Can be Inserted into Socketed Items
    
    Weapons: 30% Better Chance of Getting Magic Items
    Helms: 25% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Required Level: 51
    
    Mal Rune
    Can be Inserted into Socketed Items
    
    Weapons: Prevent Monster Heal
    Helms: Magic Damage Reduced by 7
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Required Level: 49
    
    Mal Rune
    Can be Inserted into Socketed Items
    
    Weapons: Prevent Monster Heal
    Helms: Magic Damage Reduced by 7
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Required Level: 49



  10. #30
    IncGamers Member Pyrohemia's Avatar
    Join Date
    Aug 2007
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    Re: [1.07, 1.08, 1.09b SC Vanilla; 1.13c SC FAM]Leaving 1.07

    [1.07 SC Vanilla / 1.10a SC Vanilla / 1.10s SC Vanilla / 1.13c SC FAM / 1.13d SC FAM]

    Quote Originally Posted by jimsfriend View Post
    [url=http://diablo.incgamers.com/forums/showthread.php?790169-Trade-Profile-jimsfriend-FTS]
    Pyrohemia how about
    1.10a Gul -> 29 maxer
    19 fire life -> 18/28 gc
    9/69/40 + CoT + One resist greed sc -> 25 max + lld charm.
    If you think that's still low then let me know what other item you want to even it up or I have pgems in various versions.
    That seems good. I couldn't PM you my email as your PM box is full so you will need to give me yours.



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