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Ah good, so I am on the same page afterall![]()
I'm a night owl and I woke up about 30 minutes ago, but I guess I'm still not completely awake yet.![]()
i know that DoT skills dont stack, when i make a DoT skill more time on the same monster. But what is about, when i use two diffrent DoT skills or two player use two diffrent DoT on the same monster? Still dont stack?
The DoTs will stack in that case, even if two players use the same DoT.
I only read the first few pages of this discussion, so I'll make this very brief.
This is Blizzard we're dealing with here. With regard to dual-wielding providing only 15% APS to your attacks:
1) That seems strange..... A throwback to early d2 where dual wielding was completely unintuitive and did almost no good.
2) Blizzard is known for putting false information in tooltips (by simplifying them) just so that more casual players won't get confused.
Any facts you try to derive from a tooltip are subject to pretty large oversights.
Hi
I apologize for I'm not good in English. ;(
I've read all articles in this thread, but still confused about dmg vs DPS.
1. Channeled skills tick faster if I equipped faster weapon, and do same damage with same DPS weapon whether weapon speed is slow or fast.
2. Non-channeled DoTs damage is based on weapon damage and fixed tick rate thus higher dmg weapon does more damage. But with faster weapon, I can cast more frequently(if no cooldown).
3. Direct damage skills are based on weapon damage and higher dmg weapon does more damage as well. But with faster weapon, I can cast more frequently(if no cooldown).
4. Skill that has cooldown is depend on weapon damage, no benefit from APS.
Is this right?
Welcome!
Kinda. I don't want to confuse you about the tick rate, so let's just concentrate on what's really important. Yes, same DPS weapons will do the same amount of damage with these skills over time, but the faster your weapon is the more resource (mana, arcane power, etc.) it will cost you. So faster weapons are less resource efficient.
Correct.
Again, correct.
I'm not sure about skills, that do instant damage like Wave of Force. Hopefully someone can help with this.
Grasp of the Dead however (which is an area DoT) does benefit from APS, meaning that it doesn't favor either slow or fast weapons. I assume the Barb's Earthquake and other similar skills will work like this as well.
Last edited by HardRock; 09-05-2012 at 07:16.
Yep. If you have two weapons, one with 10 damage and 1 APS and the other with 5 damage and 2 APS, then they will do the same amount of damage with Grasp of the Dead, meaning that if you increase the damage or APS of either weapons, then GotD's damage will be increased as well. Basically, GotD (and most likely other similar skills) only cares about your DPS. I hope I answered your question.
Thank you!
And I found that Instant damage skills depend on weapon damage, not DPS @B.net forum!
All's clear!
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