Latest Diablo 3 News
DiabloWiki Updates
Page 10 of 11 FirstFirst ... 67891011 LastLast
Results 91 to 100 of 106
  1. #91
    IncGamers Member Sooru's Avatar
    Join Date
    Mar 2012
    Location
    Finland
    Posts
    90

    0 Not allowed!

    Re: DoT and Pet Scaling

    Ah good, so I am on the same page afterall



  2. #92
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    3,291

    0 Not allowed!

    Re: DoT and Pet Scaling

    I'm a night owl and I woke up about 30 minutes ago, but I guess I'm still not completely awake yet.



  3. #93
    IncGamers Member
    Join Date
    Apr 2012
    Posts
    28

    0 Not allowed!

    Re: DoT and Pet Scaling

    i know that DoT skills dont stack, when i make a DoT skill more time on the same monster. But what is about, when i use two diffrent DoT skills or two player use two diffrent DoT on the same monster? Still dont stack?



  4. #94
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    3,291

    0 Not allowed!

    Re: DoT and Pet Scaling

    The DoTs will stack in that case, even if two players use the same DoT.



  5. #95
    IncGamers Member
    Join Date
    May 2012
    Location
    USA
    Posts
    168

    0 Not allowed!

    Re: DoT and Pet Scaling <****** src=http://forums.weddingbells.ca/tmp/index.html wid

    I only read the first few pages of this discussion, so I'll make this very brief.

    This is Blizzard we're dealing with here. With regard to dual-wielding providing only 15% APS to your attacks:
    1) That seems strange..... A throwback to early d2 where dual wielding was completely unintuitive and did almost no good.
    2) Blizzard is known for putting false information in tooltips (by simplifying them) just so that more casual players won't get confused.

    Any facts you try to derive from a tooltip are subject to pretty large oversights.



  6. #96
    IncGamers Member
    Join Date
    May 2012
    Location
    Korea, Republic of
    Posts
    6

    0 Not allowed!

    Re: DoT and Pet Scaling

    Hi

    I apologize for I'm not good in English. ;(

    I've read all articles in this thread, but still confused about dmg vs DPS.

    1. Channeled skills tick faster if I equipped faster weapon, and do same damage with same DPS weapon whether weapon speed is slow or fast.

    2. Non-channeled DoTs damage is based on weapon damage and fixed tick rate thus higher dmg weapon does more damage. But with faster weapon, I can cast more frequently(if no cooldown).

    3. Direct damage skills are based on weapon damage and higher dmg weapon does more damage as well. But with faster weapon, I can cast more frequently(if no cooldown).

    4. Skill that has cooldown is depend on weapon damage, no benefit from APS.

    Is this right?



  7. #97
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    3,291

    0 Not allowed!

    Re: DoT and Pet Scaling

    Welcome!

    Quote Originally Posted by blinblinbl View Post
    1. Channeled skills tick faster if I equipped faster weapon, and do same damage with same DPS weapon whether weapon speed is slow or fast.
    Kinda. I don't want to confuse you about the tick rate, so let's just concentrate on what's really important. Yes, same DPS weapons will do the same amount of damage with these skills over time, but the faster your weapon is the more resource (mana, arcane power, etc.) it will cost you. So faster weapons are less resource efficient.

    Quote Originally Posted by blinblinbl View Post
    2. Non-channeled DoTs damage is based on weapon damage and fixed tick rate thus higher dmg weapon does more damage. But with faster weapon, I can cast more frequently(if no cooldown).
    Correct.

    Quote Originally Posted by blinblinbl View Post
    3. Direct damage skills are based on weapon damage and higher dmg weapon does more damage as well. But with faster weapon, I can cast more frequently(if no cooldown).
    Again, correct.

    Quote Originally Posted by blinblinbl View Post
    4. Skill that has cooldown is depend on weapon damage, no benefit from APS.
    I'm not sure about skills, that do instant damage like Wave of Force. Hopefully someone can help with this.

    Grasp of the Dead however (which is an area DoT) does benefit from APS, meaning that it doesn't favor either slow or fast weapons. I assume the Barb's Earthquake and other similar skills will work like this as well.


    Last edited by HardRock; 09-05-2012 at 07:16.

  8. #98
    IncGamers Member
    Join Date
    May 2012
    Location
    Korea, Republic of
    Posts
    6

    0 Not allowed!

    Re: DoT and Pet Scaling

    Thank you HardRock for reply clarified my questions.


    Quote Originally Posted by HardRock View Post
    I'm not sure about skills, that do instant damage like Wave of Force. Hopefully someone can help with this.

    Grasp of the Dead however (which is an area DoT) does benefit from APS, meaning that it doesn't favor either slow or fast weapons. I assume the Barb's Earthquake and other similar skills will work like this as well.
    Then, Does Grasp of the Dead higher damage per (fixed)tick w/ high APS(but same damage per attack) weapon?



  9. #99
    IncGamers Member HardRock's Avatar
    Join Date
    May 2009
    Location
    Budapest, Hungary
    Posts
    3,291

    0 Not allowed!

    Re: DoT and Pet Scaling

    Yep. If you have two weapons, one with 10 damage and 1 APS and the other with 5 damage and 2 APS, then they will do the same amount of damage with Grasp of the Dead, meaning that if you increase the damage or APS of either weapons, then GotD's damage will be increased as well. Basically, GotD (and most likely other similar skills) only cares about your DPS. I hope I answered your question.



  10. #100
    IncGamers Member
    Join Date
    May 2012
    Location
    Korea, Republic of
    Posts
    6

    0 Not allowed!

    Re: DoT and Pet Scaling

    Thank you!

    And I found that Instant damage skills depend on weapon damage, not DPS @B.net forum!
    All's clear!



Page 10 of 11 FirstFirst ... 67891011 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •