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" Yes, there is. The damage of channeled skills will always be displayed every half a second, but the displayed damage will increase with faster attack speed. More APS means more DPS even with channeled skills."
Ok, but if i have a weapon with 1.6 APS (and no 1.1) but the same overall dps (36.53)
The formule is still :
36.53x 215%
and the result is still : 78.53
where is the advantage of attack speed ? ^^
Last edited by HardRock; 03-04-2012 at 12:27.
Right, but from a player's viewpoint that statement can be confusing as hell in that case.
Seems to be perfectly in line with that cycle system. Faster attack speed burns resources faster which leads into higher dps. If we want to compare which is actually better fast or slow APS it will get pretty complicated and it would hugely depend on the fight duration as well. Overall it would still look like that in ideal tank and spank scenario fast APS would lead into higher DPS overall.
Higher APS will also scale very well for channeled skills in movement heavy fights, which I'm going to guess will be most boss fights (at least until we figure it out and gear appropriately to just stand there and take it.) That's one of the trickier things that is very difficult to model accurately.
"The problem with quotes on the internet is that it is hard to verify their authenticity." - Albert Einstein
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