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I have used second hand data to compile the five skill trees you see here.
These skill trees are what blizzard gave to the Blizzcon2011 attendees to try out the PvP Team Death Match system.
Barb: http://us.battle.net/d3/en/calculato...PdR!aWf!bbZbaY
Demon Hunter: http://us.battle.net/d3/en/calculato...ZUd!eVg!ccYccb
Monk: http://us.battle.net/d3/en/calculato...dSY!bYe!bYcYZc
Witch Doctor: http://us.battle.net/d3/en/calculato...gUi!dbf!ZcaZaZ
Wizard: http://us.battle.net/d3/en/calculato...akm!VeW!ccbZZb
My impressions are that the monk and witch doctor were strongest. They both had nice life leech skills and good survivability that out classed the other's lower survivability. The three other classes did have higher burst DPS like archon and bezerker's wrath and shadow power.
A level 60 Wizard with Magic Missile in PvP...
I am more interested in Galvanizing Ward.
lulz
Yeah, that's real useful without an armor spell. Not that it's much better with one either.
Also, Teleport was definitely used with Wormhole (Alabaster rune). Your DH build is inaccurate as well. Your second hand data isn't very reliable it seems.
What's so strange about that?
None of those build are exactly correct. Barbarian is the closest, kind of, but he had Crimson Hammer of the Ancients instead of that Weapon Throw thingy. There's quite a lot of discussion about the builds on other parts of the forums as well, go and look if you're interested.
In a classic skill tree system that would probably be true. However in D3 every skill has its place in your arsenal and the level at which you unlock it is almost irrelevant. Generally, the more simpler spells are unlocked first, but that doesn't mean that they aren't useful in the end-game. For example, except for Magic Missile's Seeker effect the Wizard doesn't have a cheap way to harass enemies from behind the safety of an obstacle.
Here's what Chaboi had to say about the skill in his thread about the PvP demo (his post is a great read by the way):
That damage isn't bad at all from skill that costs no AP.
I am actually really surprised at how hard Magic Missile hits. Even Crimsoned, it is the low end of the Wizard damage spectrum.
Meteor will basically shave off half a target's HP bar, so combined with Bone Chill or Deep Freeze frost nova it will be a 1-2-cheers combo. Ditto for Obsidian Arcane Orb or Alabaster Explosive Blast.
Ray of Frost will definitely be a "priority of kill or die."
On top of that, based on Chaboi's report, in the PvP demo characters were mostly sporting magic or similar quality items. Meteor looks more and more like a one-shot skill for a well equipped Wizard.
I looked at the "crazy builds" video very closely, and the petless WD could crit for 17k+ damage with Fire Bomb, a skill that only deals 130% weapon damage (based on the current calculator, which may be out of date). Now think what a Wizard will be able to do.
EDIT: Actually, a Wizard will be able to crit for over 42k damage with Wave of Force (most likely with Forceful Wave) and deal 35k+ crit damage with Explosive Blast (Short Fuse). GL HF.
Last edited by HardRock; 25-10-2011 at 17:55.
So PvP's pace will be far more than the old videos. Would be nice to see how much of an impact a defensive/tanky spec would have.
Really hoping Obsidian Arcane Orbs detonate all at once now. That combod with teleport will be the trololol build of the century as its damage potential exceeds Meteor's.
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