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  1. #61
    Diablo 3 Beta Tester HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Goury View Post
    Im sure so self-building method is better and must b prefered
    It is better, if you know what you're doing or if you don't want to modify Mooege, since MooExt makes the update procedure a breeze.



  2. #62
    Diablo: IncGamers Member
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Great stuff, HR, thanks again. Can't wait to see these areas filled with murderous hordes!



  3. #63
    DiabloWiki.Net Ink Slinger Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    http://img.photobucket.com/albums/v8...eenshot376.jpg

    Find me a source with working teleport, I'll tweak it and then we'll really start to have some fun.


    Since experience has been the mistress of whoever has written well, I take her as my mistress, and to her on all points make my appeal. -DaVinci
    [SIGPIC][/SIGPIC]

  4. #64
    Diablo 3 Beta Tester HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Risingred View Post
    Find me a source with working teleport, I'll tweak it and then we'll really start to have some fun.
    I have a feeling that skills will start working soon, since there are already development branches where you can use some of them. It's just a matter of merging them into the master branch now, without causing conflicts.

    I wish I had a better understanding of the source code, so that I could contribute something to the project.



  5. #65
    DiabloWiki.Net Ink Slinger Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by HardRock View Post
    I have a feeling that skills will start working soon, since there are already development branches where you can use some of them. It's just a matter of merging them into the master branch now, without causing conflicts.

    I wish I had a better understanding of the source code, so that I could contribute something to the project.
    I had teleport working but someone broke the power implementation code.

    Now, I only mention this with the disclaimer that I'm not a programmer and not once have I shared or talked about any of my code. I do not actually condone projects like these and generally frown upon such shenanigans but I don't get to play the beta (I've been more or less told I'm blacklisted), and I'm doing most of this for the wiki, so there's my justification.

    With that said, bugged teleport ignores boundaries and automatically z-adjusts when you take a step (if possible). I had a lot of fun with that.

    btw

    http://diablo.incgamers.com/gallery/...heck=0&cat=644

    I'm putting up all the armor shots I have, but I won't have time to finish it until later tonight.


    Since experience has been the mistress of whoever has written well, I take her as my mistress, and to her on all points make my appeal. -DaVinci
    [SIGPIC][/SIGPIC]

  6. #66
    Diablo 3 Beta Tester HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Risingred View Post
    I've been more or less told I'm blacklisted
    In light of all the work you've done on the wiki that's a real shame if true.

    Quote Originally Posted by Risingred View Post
    I'm putting up all the armor shots I have, but I won't have time to finish it until later tonight.
    Awesome, no more zombie farming will be required to see the sets.



  7. #67
    Diablo: IncGamers Member
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    Re: Update on the Diablo 3 server emulator (Mooege)

    What do I need to enter in the account/pass login screen in order to be able to use this?



  8. #68
    Diablo 3 Beta Tester HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Mutajon View Post
    What do I need to enter in the account/pass login screen in order to be able to use this?
    Anything. The account has to be an email address though. I use "a@" for the account and 'a' for the password. If you get an error make sure that your server is running and your client is trying to connect to your local server. If you're using MooExt just press the "Play (Local)" button and MooExt takes care of the rest.


    Last edited by HardRock; 12-10-2011 at 16:56.

  9. #69
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by HardRock View Post
    Anything. The account has to be an email address. I use "a@" for an account and 'a' for a password.
    Thanks for the quick reply!
    Yeah, I tried something along those lines but it didn't work. I think it's because in the MootExt launcher I pressed the "play (remote)" option, since the "play (local)" was greyed-out...
    I think the problem is that I don't have that NET4 something installed. Gonna try installing it now and see if the "play (local)" option becomes available.

    UPDATE: Yep, that was the problem. Works now


    Last edited by Mutajon; 12-10-2011 at 15:54.

  10. #70
    Diablo 3 Beta Tester HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Mutajon View Post
    UPDATE: Yep, that was the problem. Works now
    Great, have fun with it.



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