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  1. #21
    IncGamers Member Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by HardRock View Post
    That headpiece and shoulders are the only animated base armor pieces in the game which was really disappointing to me. I was hoping they'd have done more.

    A scant few pieces of armor also give off a sort of fog or subtle smoke (like the WD's archon mask) but other than that...nada.



  2. #22
    IncGamers Member HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by MLVII View Post
    Nice, looks like a Goa'uld helm
    Of course! I couldn't figure out why was it so familiar.

    It's my favorite as well.

    Quote Originally Posted by Risingred View Post
    That headpiece and shoulders are the only animated base armor pieces in the game which was really disappointing to me. I was hoping they'd have done more.

    A scant few pieces of armor also give off a sort of fog or subtle smoke (like the WD's archon mask) but other than that...nada.
    Yeah, that's a bummer. Here's hoping that there are animated Legendary and Set pieces in the game.



  3. #23
    IncGamers Member Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by HardRock View Post
    Of course! I couldn't figure out why was it so familiar.

    It's my favorite as well.



    Yeah, that's a bummer. Here's hoping that there are animated Legendary and Set pieces in the game.
    Many of the weapons (like Azurewrath) are animated in a way where they have a weapon effect, but there's no moving parts. Same with set items.



  4. #24
    IncGamers Member HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Risingred View Post
    Many of the weapons (like Azurewrath) are animated in a way where they have a weapon effect, but there's no moving parts. Same with set items.
    Do we already have in-game screenshots of those? What about armors?



  5. #25
    IncGamers Member Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    In-game, no. Kind of. But not really.



  6. #26
    IncGamers Member HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Quote Originally Posted by Risingred View Post
    In-game, no. Kind of. But not really.
    Can you give us a link to these "kind of" in-game shots? I assume they're from the character creation screen. I saw a few of those, but I don't remember seeing Azurewrath in any of them.



  7. #27
    IncGamers Member Risingred's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    There aren't any links.

    But I will indulge this one:



    Azurewrath.



  8. #28
    IncGamers Member HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    Damn, that looks amazing. I'm so gonna dual-wield two of them... eventually.


    Last edited by HardRock; 11-10-2011 at 20:24.

  9. #29
    IncGamers Member HardRock's Avatar
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    Re: Update on the Diablo 3 server emulator (Mooege)

    I took a few more screenshots of the armors in-game, because I wanted to compare them to the ones posted here from the character creation screen. Here's two examples:

    Male barb Archon set
    Character screen
    In-game: 1, 2, 3, 4

    Male barb Sovereign set
    Character screen
    In-game: 1, 2, 3, 4

    I think they look much better from the in-game camera angle, and the better lighting also helps a lot. This is true for all the armors posted in the gallery.



  10. #30
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    Re: Update on the Diablo 3 server emulator (Mooege)

    HardRock, could you post some of the Demon Hunter sets, or, PM me regarding how? Thanks



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