0
I wonder how these work?
Stunned is pretty simple actually, your character is just... stunned. Feared and charmed are more interesting; in D2, they just didn't effect you at all. So, if my charactr becomes Feared, does he just run away not under my control? Better yet, if my character becomes Charmed, does he start attacking my party members automagically? Do my skills suddenly have Friendly Fire turned on?
I personally don't like the idea of a battle-torn hero fleeing at the sight of a ghost, and I really don't like the idea of losing control of my character.
This is why people think some ideas were taken straight from WoW.
They shouldn't do this. Keep it simple, D2 style.
Fear will probably make you run away. This will add excitement and danger as you could potentially run into a group of enemies and have to fight more.
Charm is more unknown. Maybe it will work like confused in D2.
As for being a battle-torn hero that is feared, fear isn't necessarily being scared of what you see, it could be that your mind has been dominated and that you are seeing hallucinations that cause you to see the most horrific things imaginable. Anybody who doesn't have some fear just doesn't have rationale/sense.
How about keeping it subtle ? Jesus christ have you people lost your minds with these autismal details ?!
Like dude... When you see diablo like, you pee yourself a little, so you get -4 dex penalty cuz your pants are wet. En then that unwashed pee causes a rash in your crotch so you take 5 damage per second. It all make sense dewd yeah. We want this to be epic.
Making other players lose control of their character... ridiculous amount of fun.
Losing control of your own character... pretty much the opposite.
Yep making players lose control of their character is bad gameplay, I remember dungeon runners that was so lame. Its creating a harder difficulty by using cheap tactics.
If these forums prove anything at all, it is that peoples concepts of fun is wildly different.
Don't have a problem with losing control of my characters either, as long as you had a reasonable chance to avoid it in the first place. Like 'run away from this mob within 2 sec or you'll get feared'.
Bookmarks