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  1. #81
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Overpowerd View Post
    Its not like SC2 is incomplete game, only 1/3. SC2:Wings of Liberty is full game and other two games are expansion packs and they will be priced as such. They will contain some additional units for Multiplayer, Zerg campaign and some battle.net features. SC2 is not divided in 3 parts, only the campaign is from POV of 3 races in 3 parts

    And I dont think this is possible, especially with difficulties. Sorry, but thats just mad
    The Starcraft 2 single player can hardly be considered a full or proper game. If they did it so that they'd have three major overhauls of the game for multiplayer balance sake, I can understand. But to have three separate mediocre campaigns, all three combined not being worth the price of admission? Absolute garbage!




  2. #82
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Spens View Post
    The Starcraft 2 single player can hardly be considered a full or proper game. If they did it so that they'd have three major overhauls of the game for multiplayer balance sake, I can understand. But to have three separate mediocre campaigns, all three combined not being worth the price of admission? Absolute garbage!
    thank god they put more work into multiplayer than single player . Ive put in maybe 10 hours of single player but probably 2,000 hours of multiplayer. They know the reason people buy their games.



  3. #83
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by GreenMachine View Post
    thank god they put more work into multiplayer than single player . Ive put in maybe 10 hours of single player but probably 2,000 hours of multiplayer. They know the reason people buy their games.
    Don't know if I'd say that... The SC2 single player campaign definitely had more to it than any of their past RTSs in terms of story telling devices and customization (not to mention better executed cut scenes and cinematics)... Also the fact that Heart of the Swarm's single player is being done in a pretty different way (focused on Kerrigan as a controllable hero with different specializations to choose from etc.) speaks to their efforts even more... People underestimate the time and effort that went into it just because they didn't like how the story turned out... You can't even really judge that either because we don't know where they are going with it all just yet... And personally I'd rather have the campaigns split into 3 games and have the individual campaigns be longer and deeper with more gameplay mechanics as they have done than have them cut corners and mash them all together just to satisfy the ragers that want the whole storyline in one game even though I doubt they really care about the lore anyway...



  4. #84
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Spens View Post
    The Starcraft 2 single player can hardly be considered a full or proper game. If they did it so that they'd have three major overhauls of the game for multiplayer balance sake, I can understand. But to have three separate mediocre campaigns, all three combined not being worth the price of admission? Absolute garbage!
    Let's say I disagree.. It was one of the best RTS single player experience since.. I don't know.. since Warcraft 3 probably. I wouldn't call it garbage. I understand some people don't like whole single player experience in SC2 ... but name one modern strategy with better single player campaign...



  5. #85
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    Re: List of things to be Revealed in August 1

    Would some one mind telling me how we got from "No more being limited to 7 skills" to "OMG Skills scale with level now and no skill points!"

    Im all for speculating, but wasn't the original sniped piece of info just "No more 7 skill limit and no more trait points"?

    That said; If what every one is saying is true, it would seem that higher level runes would be the only real way to level you skills up. Honestly, I think that spells scaling after you pick them would be pretty good. But for the love of... how did we get there from what was 'leaked'? Spells scaleing with level would be great.. but you would likely still be capped at 7 skills.. which contridicts what was leaked.. so again.. why are we on this track at all?



  6. #86
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    Re: List of things to be Revealed in August 1

    Really.. my question (AGAIN IF.. and such a BIG IF) if this is true, how are they goign to make each level feel like an "awesome" accomplishment. Jay said at 2010 Blizzcon that they wanted each level to feel like it mattered and was a big reward.. this is a HUGE part of why the level cap is 60.



  7. #87
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by xManiaCCCx View Post
    Let's say I disagree.. It was one of the best RTS single player experience since.. I don't know.. since Warcraft 3 probably. I wouldn't call it garbage. I understand some people don't like whole single player experience in SC2 ... but name one modern strategy with better single player campaign...
    I can't. But IMO they shouldn't even waste time on single player for RTS games.




  8. #88
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Xaviar View Post
    Sass do me a favor and stop reading/posting in my threads, you always come in and derail. Everything in my list is confirmed to be part of the massive list of changes coming on August 1. I am simply listing which ones we know will definitely have something said about them.
    When you make threads like this what do you expect?



  9. #89
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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Spens View Post
    I can't. But IMO they shouldn't even waste time on single player for RTS games.
    IMO developers shouldn't waste time on MP in RTS, FPS and racing games becouse I don't need it.



  10. #90

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    Re: List of things to be Revealed in August 1

    Quote Originally Posted by Snowhammer View Post
    Would some one mind telling me how we got from "No more being limited to 7 skills" to "OMG Skills scale with level now and no skill points!"

    Im all for speculating, but wasn't the original sniped piece of info just "No more 7 skill limit and no more trait points"?
    I think it came from here

    Quote Originally Posted by Flux View Post
    Nice tease, Nizaris. That's got them hopping.

    I just threw this into another thread, so I'll sort of repeat it here. Everything previously speculated about respec mechanisms in D3 is wrong. And not just wrong, but actually inapplicable, due to related game system changes.
    people read this and speculated.
    What could be the related game system changes that would make EVERYTHING we've discussed about respec be inapplicable ?



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