Latest Diablo 3 News
DiabloWiki Updates
Page 10 of 10 FirstFirst ... 678910
Results 91 to 94 of 94
  1. #91
    IncGamers Member
    Join Date
    Sep 2012
    Location
    Argentina
    Posts
    4

    0 Not allowed!

    Re: PvP Fireclaw/Shock Summoner Hybrid

    Is that pelt real? where can i find it XD

  2. #92
    IncGamers Member
    Join Date
    Jun 2011
    Location
    LA, CA
    Posts
    85

    0 Not allowed!

    Re: PvP Fireclaw/Shock Summoner Hybrid

    Quote Originally Posted by blotin View Post
    Is that pelt real? where can i find it XD
    Yes, it's real, I own it haha; I found mine on jsp but to tell you the truth I have not seen very many like it.

  3. #93
    IncGamers Member
    Join Date
    Sep 2012
    Location
    Argentina
    Posts
    4

    0 Not allowed!

    Re: PvP Fireclaw/Shock Summoner Hybrid

    What's jsp?
    And how u reach 90 % fhr? counting that you have 24 % from pelt and 55 % from spirit?
    In pvps,
    ¿When do u use beast/botd/doom?
    And do u use Grisw Caddy instead of the superior pb?
    I need u to tell me more about dueling with this char, im trying to make it >_< but i'm not good enough.
    Last edited by blotin; 07-12-2012 at 14:25.

  4. #94
    IncGamers Member
    Join Date
    Jun 2011
    Location
    LA, CA
    Posts
    85

    0 Not allowed!

    Re: PvP Fireclaw/Shock Summoner Hybrid

    You can hit 90% Faster Hit Recovery by using a variation of 5% F.H.R. Small Charms.

    In Player vs. Player combat I use Beast against Paladins primarily, including: Smiters, FoH, and Hammerdins. The Fanaticism aura from Beast gives my Summon Grizzly a damage/attack speed/attack rating boost and the weapon is also viable for melee to a degree (although it is slow).

    I use Breath of the Dying against other Shape Shifter Druids, Zealot Paladins, Melee Amazons, Pure Whirlwind Assassins, Barbarians and Necromancers.

    I use Doom in bad-mannered duels mostly against Bow/Javelin Amazons, Chargers, Smiters, Hammerdins, Wolf/Whirlwind Barbarians and Summoner Necromancers. Its aura aids in bringing fast walking characters and desynching Paladins out of their invisible sync delay when they enter the aura's range, as well as slowing my target substantially.

    I primarily use the Superior Phaseblade as my go-to I.A.S. weapon now, but Griswold's caddy is a great choice when you have a player who is wearing higher fire resistances than normal to mitigate your Fire Claws because it adds a substantial amount of physical damage to a fast weapon, giving you the advantage of using physical damage as well as fire damage to pervade past your opponent's resistances.

    Sorry for the late reply!

Page 10 of 10 FirstFirst ... 678910

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •