I have watched the 2010 broll footage more times than I care to count (particularly the last 5 minutes of PVP). All other balance issues aside, the one constant that resulted in more wins than anything else was picking up the health globes. Some of the fights were quite close, but the red team was able to capitalize on the health globes, particularly in one match where they were both nearly dead but they ended up collecting all 4 health globes and immediately went back to full health.
I LIKE the concept of having health globes in the match as a strategic objective (ie. control the middle!) but I think it's too extreme as it is now. Perhaps they should tone down the healing values of the health globes, or perhaps only spawn one or two, or perhaps spread them around the map more so that there isn't just one control point so both teams have a realistic shot at getting a globe or two.
Please, don't get me wrong. I am a huge fan of tactical battles, and quite enjoy that there are objectives to defend and control, but I think in it's current state, it's too much of a one-sided battle.
Comments? Other suggestions?