0
Using melee attacks with throwing weapons will reduce durability.
PS: We have now succesfully arrived at bnet :(
I've done what you asked. Tnx all for input.
@ RobbyD: added socket listing but I don't know anything about value of life/mana charms since they are vastly undervalued in my opinion and I can't come close to real value. Same is with allreist grand charms. I haven't seen enought trades/don't have any xp to do correct PC on those. Input anyone?
@ TRK: Yeah, I totally forgot about self repair mod. Nice catch.
@ SQU/nep combo: I've done some research and yes, it seems T-Stroke does eat your durability after all wen you only CS with it. Removed comment.
@ Zerth: DFS is extrem rare so I've slightly changed value you suggested. It's rare enough to go high as grailer and good roll would make it only go higher.
@ Bob: Tal's items are very hard to PC correctly. Their value depends on number of newer members and that will always change. Sometimes they go lower then Um/Mal or whatever. i changed price to Um/Mal. It was Um in last patch but here we have serious increase in rune drops.
Tnx all for input.
i traded few and saw few trades and those GC's just fall on under SC's feets in term of mana/life/res.. juts my opinion but they goes for pgms..
same goes for Large charms.. as most of us know there are no large charms a SC's couldnt pair to.. havent picked up a Large charm in thousands of games!
Here's some examples I have found:
The Serpent's provides more mana than 3 perfect Serpent's SCs and 1 less than 2 perfect Vitas. Having all this on one charm makes it valuable, at least in my book. As for the Shimmering, it doesn't beat 3 perfect Shimmering SCs of Vita, but having a single charm providing the equivalent of a perfect Shimmering SC and 2 4Res@ Shimmering of Vita (18) should have some value.Code:Serpent's Grand Charm of Vita Keep in Inventory to Gain Bonus Required Level: 69 Item Version: Expansion Item Level: 93 Fingerprint: 0xfc6bebcc +39 to Life +57 to Mana Shimmering Grand Charm of Vita Keep in Inventory to Gain Bonus Required Level: 69 Item Version: Expansion Item Level: 90 Fingerprint: 0xc79ec6af +36 to Life All Resistances +13
No skin off my back if they aren't traded, but if they aren't (I plan to use these for characters, at least until I finish 1.09), then I think there might be some tunnel vision in market that misses some value. Might make for a bargain to those looking to outfit some characters.
How about dual affix poison damage? One of my all time favorite charms is this:
Are these ever traded?Code:Toxic Small Charm of Anthrax Keep in Inventory to Gain Bonus Required Level: 55 Item Version: Expansion Item Level: 90 Fingerprint: 0x8066ef38 +289 poison damage over 10 seconds
That makes no sense...Code:40-44 allresist Sacred Targe/Sacred Rondache - 20-40 pgems 35 allresist Sacred Targe/Sacred Rondache – 60 pgems/Mal
It makes no sense cause it's typo
Now it's corrected. Tnx![]()
Many thanks for the guide
tv commercial voice
You rock!
Normally I used to take a lot of time trying to figure out what to offer in a fair trade...
NOW I just need a few minutes!
This way I have more time to do the things I like the most!
Level my Sorc! And this way I'll have more chances to kill you in the Moor!
/tv commercial voice
If I find any typo or have another input I'll be sure to let you know![]()
Last edited by nulio; 20-08-2010 at 10:43. Reason: editing error
Great work by the way, looks very comprehensive.
I would argue that Lion Branded GCs are tier two these days though. They don't seem to be in as much demand.
Hi there frozzzen!
A minor bug:
"Of Balance (12fhr) sufix means like 25-30 life suffix" but before is "Tier1 (21-30life)"
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