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  1. #21
    IncGamers Member
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    Re: Rings for summoners?

    Quote Originally Posted by Zarniwoop View Post
    That is false.

    The last of those bugs were fixed in 1.11 (I think that was the patch that did it).
    I guess that guide was really outdated...
    And my bad, I forgot Wisp was charges not oskill. Oh well would have been nice.



  2. #22
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    Re: Rings for summoners?

    Quote Originally Posted by Pyrates View Post
    I checked it using the minion calculator, and it pushed the raw damage of the skellies by 10%, and the attack rating by around 50%. Sounds great to me
    are you incorporating your might merc's bonus damage? iirc the how +% damage is simply tacked onto the merc's already massive +% damage.




  3. #23
    IncGamers Member Pyrates's Avatar
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    Re: Rings for summoners?

    Quote Originally Posted by sequoia View Post
    are you incorporating your might merc's bonus damage? iirc the how +% damage is simply tacked onto the merc's already massive +% damage.
    Sure, although I simply tacked in a level 18 might aura (lvl 87 merc). If the level get's higher, the percentage of damage added by HoW will go down, but the added AR will stay.



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