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  1. #1
    IncGamers Member mattinm's Avatar
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    1.13 LK Patterns

    I've noticed a couple LK runners in the very first (?) LK thread started by Cattleya back in the day. I recently starting running LK in 1.13 myself, mainly for skillers, gems, and jewels; and the fact that I have a 90%+ stable Sacred Rondache armour rack (which has already resulted in 45@ and 44@ bases) doesn't hurt.

    I highly doubt that LK will result in the same kind of crazy numbers that a good council running barbarian or cow running zon/sorc, but LK does bring some nice things to the table, as I listed above. Personally, I also find it very relaxing, somewhat akin to Pindle running. I'm sure others find it mind-numbingly boring, and to each their own

    Personally, I've been running on /p7 and clicking a bunch of popables as well as the chests. I figure this strategy has additional merits with the increased rune odds (not that a rune will drop, but that the rune will be decent/good). I think I pop the 6 chests, both armour racks (Sacred Rondache and Dusk Shroud/Fanged Helm), both weapon racks, 4 skeletons, 3 bodies, 2 logs and any random chests inside the huts. Everything is on my natural path, so my run times aren't effected to dramatically.

    I've done approximately 40 runs (I don't keep track of run times or counts though; I used to, but it became to disheartening looking at the times between finds, so I just appreciate everything within my runs and don't worry about duration, etc -- much more enjoyable for me). Forgot to take a screenshot of a Lem rune find :(.

    Update Guidelines
    1. Only update the table using runes Pul+.
    2. Only update the table using runes from the superchests. (Feel free to post about runes from "popables", but don't put them in the table)
    3. List all items in alphabetical order, otherwise we could have the same drop with the "+x others" being different items.
    4. Use the rune name itself to link to the screenshot.
    5. Always use spaces, not tabs, when editing the table.
    6. Here's a small "how-to" for those confused on updating the table:
      Spoiler


    (Mostly) Up-to-date Summary
    Last update: 31 Oct 2010 1600GMT

    Code:
    Version 1.13 (Found Thus Far)
    
          P1-2   P3-4   P5-6   P7-8
    Pul      -      3      7     10
    Um       -      2      8      8
    Mal      -      4      2     14
    Ist      -      -      3      6
    Gul      -      2      -     13
    Vex      -      1      5      7
    Ohm      -      -      1      5
    Lo       -      2      3      2
    Sur      -      1      5     11
    Ber      -      2      2      3
    
    Pre-1.13
    
          P1-2   P3-4   P5-6   P7-8
    Pul      2      3      1      6
    Um       1      4      1      1
    Mal      -      1      2      2
    Ist      1      2      1      2
    Gul      -      1      1      -
    Vex      -      -      -      1
    Ohm      -      -      2      -
    Lo       1      1      -      -
    Sur      -      1      -      1
    Ber      -      1      -      1
    (Mostly) Up-to-date Full Tables
    I will try to keep this up-to-date as possible. Always double-check the latest post and use that table when adding to the table, not this one.
    Last update: 31 Oct 2010 1600GMT


    Spoiler



    Last edited by mattinm; 31-10-2010 at 14:58. Reason: new p3 ber

  2. #2
    IncGamers Member wielanja's Avatar
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    Re: 1.13 LK Patterns

    Here are screenshots for the two 1.13 sur runes i found. I don't know how to enter data into the table, I'm not very computer smart. Both of these were found running on /p8

    sur #1

    sur #2

    sorry the first ss is so bad, I got really excited and didn't realize that all that was on the screen was gold until afterwards



  3. #3
    IncGamers Member mattinm's Avatar
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    Re: 1.13 LK Patterns

    @wielanja - Updated that table for ya. For future reference, you'll want to hit the quote button, then copy all the content within the [code]...[/code] area and paste into notepad. Then, you use notepad to add your content, make sure everything is aligned, etc, then paste into your own reply (within [code]...[/code] brackets). Takes a few times to get it right, but it's easy enough after that. Just remember to preview before posting .

    EDIT: Updated the main post with my recent Ohm find after another ~50 or so runs, and another 3 40@+ sacred rondaches .


    Last edited by mattinm; 03-05-2010 at 08:31.

  4. #4
    IncGamers Member Drystan's Avatar
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    Re: 1.13 LK Patterns

    Eep - Editing tables with URL tags in them is tough. Let's see how many times we do this.
    Done about 140 runs, and gotten quite a bit. Fal, Gul, Um, Lem, Lum, Lum, Lem, Sur, along with lots of lower Ko/Io/Sol etc.
    Edit: And my connection dies the second I post it. Edit: Only took 2 edits. Edit: And my connection dropped again. :/

    LK
    50 - Fal
    50 - Shako (Racking), Gul, Um, Lem, Lum
    40 - Lum, Lem, SUR

    Edit: Should also say that my map has ~5 teleports to the first Chest. From there, west to Shako rack, south to chests 2 and 3, south to 4, south-west to 5 and 6. Average run time on the set I recorded was somewhere around 30-35 seconds IIRC. Popping anything that I like the look of (but isn't very much.) Also, the Sur is my highest rune!


    Players 1-2
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 3-4
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 5-6
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 7-8
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Gul #1   Edge Bow      Scythe        Battle Axe    +2 others     mattinm
    Ohm #1   WarGauntlets  JaredStone    Francisca     +2 others     mattinm
    Sur #1   Tusk Sword    ElegantBlade  Defender      Suwayyah      wielanja
    Sur #2   Ring                                                    wielanja
    Sur #3   Grave wand    Long Sword    Barbed Club   +6 others     Drystan
    Could I also ask what both of you what your setups are? I like the look of 300 extra life (HC has its dangers, even if remote, and she's currently holding: Death's fathom... So all the extra life one can muster is a bonus.)
    Cheers.



    Last edited by Drystan; 03-05-2010 at 12:47.

  5. #5
    IncGamers Member wielanja's Avatar
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    Re: 1.13 LK Patterns

    I do all my runs on my hc blizzball sorc. Her current gear is shako (13 all res jool), CoH Archon Plate, SS (um), 38% HotO, Tgods vigor, up'd magefists, up'd waterwalks, 12% wisp projector, 10% fcr 18 str 9 all res ring, 3 cold skills ammy.

    On my wpn switch I have 6 bo CtA and lidless, my inventory is mostly sc's of vita and some shimmering charms.

    Without the bo my life is around 1.5k, with bo it's about 2.4k. I usually don't bo because it slows the runs down, and i rarely come close to dying. Only danger is usually extra fast beast guys with some other good stat.



  6. #6
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    Re: 1.13 LK Patterns

    Great idea, Matt. I've watched the old LK thread with interest and hoped to gain more insight into the 1.13 drop mechanics, and this thread should do the trick.

    I'll be joining the LK farmer's club this evening after work (going to run at either /p3 or /p5 for variation)...definitely need a break from Trav & the Pit!




  7. #7
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    Re: 1.13 LK Patterns

    Awesome idea - the other thread has a lot of, "nobody knows" replies - well this is a great way to figure it out.

    I'm heading to Act 2 Hell now so I should be to LK in a few days and will contribute where I can.

    For the patterns that are already logged, does it make sense to record how many people see the same patterns to be sure the mechanic (repeated patterns) is still valid? Or is it a safe assumption to say that part would remain the same (i.e. once a pattern is discovered that's all we need to know)?



  8. #8
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    Re: 1.13 LK Patterns

    Cool I'm glad someone was paying attention. I'll post my finds shortly though I don't think I have photos of all of them. My results were pretty interesting considering I only had a single campfire map. Now I am excited to restart again with some supporters and a nice 2 campfire map. By the way does anyone have a savecounter? And if anyone needs Ettin Axes I should be swimming in them shortly...

    And Voilą not even 30 minutes in and I have a nice Lo to show everyone

    Players 1-2
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 3-4
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 5-6
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Lo  	 Vambraces     Legend Sword  Hyp. Javelin  Military Pick Ziambe
    Ber      Heraldic Sh.  Srpntskn Armr                             Ziambe
    Sur      Ring          Coronet       Long War Bow  +2 others     Ziambe
    Pul      Martel de Fer Ceremonl Bow                              Ziambe
    Ist      Dirk                                                    Ziambe
    Players 7-8
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Vex      Death Mask    Burnt Wand    Balrog Blade  +2 others     Ziambe
    Lo       Bill          Ring                                      Ziambe
    Ohm      Jared's Stone Crown         Francisca     Ring          Ziambe
    *Vex     Long Sword    Breast Plate  Military Pick +3 others     Ziambe
    *This Vex came with all Rares

    -Additional Finds:
    Sur from a Hollow Log
    Lo from a chest Durance 3
    Gul from Mephisto Chest

    Does anyone know what the highest TC the weapon racks can drop is? And where might I find a weapon rack with a chance to drop BAs?

    @Zen
    I tried that savecounter - I get an error and I'm a bit too lazy to look into it:

    Component 'MSCOMCT2.ocx' or one of its dependencies not correctly registered: a file is missing or invalid.

    Ok got savecounter running Thank You


    Last edited by ziambe; 04-05-2010 at 10:18. Reason: Found a LO

  9. #9
    IncGamers Member ZeN's Avatar
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    Re: 1.13 LK Patterns

    Players 1-2
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 3-4
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Hel #1   Mum. Trophy   Twin Axe                                  ZeN
    Hel #2   Rancid Gas Potion                                       ZeN
    Hel #3   Short Battle Bow                                        ZeN
    Fal #1   Ogre Maul     Arbalest      Oil Potion                  ZeN
    Mal #1   Flail         Wrist Sword   War Hammer    Large Charm   ZeN
    Gul #1   Splint Mail                                             ZeN
    Players 5-6
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Players 7-8
    Code:
    Rune     Item #1       Item #2       Item #3       Item #4       Finder
    Gul #1   Edge Bow      Scythe        Battle Axe    +2 others     mattinm
    Ohm #1   WarGauntlets  JaredStone    Francisca     +2 others     mattinm
    Sur #1   Tusk Sword    ElegantBlade  Defender      Suwayyah      wielanja
    Sur #2   Ring                                                    wielanja
    Sur #3   Grave wand    Long Sword    Barbed Club   +6 others     Drystan
    I wasn't sure from what rune to start (what is the lowest of interest), so I put Hel as well. May be removed, since they are very very common now.


    @ziambe

    See Atma/GoMule stikie


    EDIT:

    I also had Vex and Ohm drop right after 1.13 went live, but I can't recall what players setting I was using then.

    However Ohm dropped with all rare items, which is rare I think (pun intended).

    @parsetdx

    I thought that is why we put names of finder in the table.



    Last edited by ZeN; 03-05-2010 at 17:31.

  10. #10
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    Re: 1.13 LK Patterns

    I have been taking screenies on Mal+, but would include others if that was the consensus. Definitely think Hel is too low, as are Io (I have at least 10 so far) and even Lum.

    Will upload my findings tonight. Mal, Ist, and Vex from chest drops, plus Ist/Sur from ancillary chest (same drop).

    Bulk of my runs at P7. Also running P3 (early returns disappointing) and P5 (showing promise).

    All told, I hope to do at least 600 of each to see if any trends develop.



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