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  1. #1
    Diablo: IncGamers Member Marahumm's Avatar
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    Iron Golem survivability

    Everyone's favorite high-risk high-reward golem. I've never really implemented one into my build and since I'm thinking about making a new necro, I was thinking of going with poison + ice act 1 merc + insight IG. I was wondering with 60 points invested in poison skills and a few more in curses, what would be the best way to maximize my iron golem's survivability? I'm thinking one point in ig and 20 in mastery, but I just wanted to verify.

    Additionally, I've noticed that bosses seem to hate gumby the most on my skelemancer, and wanted to verify as well if the AI targets the iron golem as well. Thanks!



  2. #2
    IncGamers Member BobTheWarrior's Avatar
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    Re: Iron Golem survivability

    Give Colorless Green's Iron Golemancer thread a read.

    Klaatu - Iron Golemancer



  3. #3
    Diablo: IncGamers Member Marahumm's Avatar
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    Re: Iron Golem survivability

    And that's what I get for not searching. Thanks bob!



  4. #4
    IncGamers Member LozHinge the Unhinged's Avatar
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    Re: Iron Golem survivability

    Quote Originally Posted by Marahumm View Post
    [...]

    Additionally, I've noticed that bosses seem to hate gumby the most on my skelemancer, and wanted to verify as well if the AI targets the iron golem as well. Thanks!
    Just to confirm, everything will hate your IG with a vengeance - bosses and grunts alike. You may end up hating him, too

    Good luck!




  5. #5
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    Re: Iron Golem survivability

    Quote Originally Posted by Marahumm View Post
    Additionally, I've noticed that bosses seem to hate gumby the most on my skelemancer, and wanted to verify as well if the AI targets the iron golem as well. Thanks!
    All Golems have the same threat level. This is higher than that of Players, Merc and other summons. So all Golems will be targeted more than other stuff.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

  6. #6
    Diablo: IncGamers Member Kurumi's Avatar
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    Re: Iron Golem survivability

    whoa. What is this "threat level" thing? I didn;t know D2 has aggro meters! Where can I learn more?



  7. #7
    D2/3 Necromancer & Witch Doctor Moderator Mad Mantis's Avatar
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    Re: Iron Golem survivability

    Quote Originally Posted by Kurumi View Post
    whoa. What is this "threat level" thing? I didn;t know D2 has aggro meters! Where can I learn more?
    The threat level is exactly that. When two minions are at the same distance from an enemy the one with the higher threat level will be assaulted more.

    You can find some good info on minions here.



    Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.

  8. #8
    IncGamers Member SnickerSnack's Avatar
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    Re: Iron Golem survivability

    OP:

    I've had a great time with an insight golem with my summoner, but he does occasionally need to be tele'd out of trouble. I'd imagine that with only one other minion, you'll burn through insights pretty fast. Keeping a pack of revives might help, though.

    Given your description of your plan, I really don't think it will work well for you.



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