havent read this suggestion anywere yet, so i'll just post it:
i was just thinking about how cloudwolf and his team are going to implement the monks fast paced skills into their diablo3 map for warcraft3 when it struck my like a lightning...
wouldnt it be awesome if they would implement a form of pvp into d3 that is kinda like DotA (for those of you who dont know what dota is, it's like "Demigod")?...
well, you wouldnt buy items like in dota, but the idea of a rather big map with 2 (or maybe more) camps which each spawning monster to fight the other camps and you beeing a "super unit" in one of those teams (and ofc the other players beeing in other camps) trying to conquer the other camps sounds very intriguing to me what kind of monsters are beeing spawned and how strong they are/what kind of skills they use/what kinda tactic they use should be dependent on the charlvl of the players and also change from time to time in a match so you would have to fight a little thoughtful
what do u think of this idea? i think it would make pvp more suitable for pve players because u still had to slay those hordes of monsters but also had to face other players