Latest Diablo 3 News
DiabloWiki Updates
Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14
  1. #11
    IncGamers Member
    Join Date
    Jun 2009
    Location
    In the clouds
    Posts
    109

    Re: Ideas For Quests

    Quote Originally Posted by paperkut View Post
    I'm pretty sure what he meant were more quests like the one in act 3 where you had to gather all the organs or in act 2 when you had to get the cube, staff, and headpiece. In other words, long quests that take more time and traveling to different areas to complete. IMO a quest should be more like this. This separates them more from random exploring/killing and progressing through the game.

    some quests i'd like to see...

    Battle: One quest I really want to see is an all out battle. After you accept the quest you'd rush to a location where npc allies are fighting against an army of demons. (think of the barbarians at the bloody foothills in act V..but much, much larger and better).

    Escort: Another quest would be a lengthy escort mission. A whole new element is added to the game when you have another's life to look after. Something along the lines of having to take someone to multiple locations to perform some ritual or something.

    Rescue: Hopefully something similar to rescuing the barbarians in Act V, except maybe they'd fight with you once they were free...or just flea if they're common folk.

    Capture: Similar to escort, but here you must go out and capture a certain target (not sure how), and then defend the captive from swarms of enemies trying to set him free as you drag him back to town or to some other location.

    Basically, I want more than go to X and kill Y then return for your reward.
    Thanks, that was what I meant to convey. I'm just stupid with words.

    And I like your quest suggestions. The Battle one could be amazing.



  2. #12
    IncGamers Member
    Join Date
    Jun 2009
    Posts
    221

    Re: Ideas For Quests

    Like following King Leoric through the dungeon except that the dungeon is over the course of the game.



  3. #13
    IncGamers Member
    Join Date
    Jun 2009
    Posts
    221

    Re: Ideas For Quests

    I think a cool quest would be, huge strain on engine, have two huge armies. Angels, humans, magical creatures, etc vs. demons, humans, undead, etc. You'd fight them and you'd traverse over terrain in real time fighting with traps being set and it actually being like a real battle, but you're in every part of it. Meanwhile, if you don't fight in it, the demons slowly advance down the Acts destroying in their wake until you have to confront them.



  4. #14
    IncGamers Member
    Join Date
    Aug 2009
    Location
    USA
    Posts
    2

    Re: Ideas For Quests

    you all got good ideas i like the fact that you guys got some great ideas and stuff but i like the fact that you got long quest to conquer the acts like in act 2 or 3 its better and its not like act 1 with just andy in their



Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •