Ok so seeing as your looking to have infinity on your merc thats 40% crushing blow...guiliums face iirc at 35% cb, thats 75% cb and they use 2 hit jabs...so assuming that cb hits from your merc won't it only take like maybe 5 hits before cb does less dmg then just straight attacks? as your skelies with slvl 40 using 7 fire 7 lightning and one poison mage with 15 skelies does about 11k dps average...that alone gives you about a 60 second kill...not counting your mercs dps or cb...assuming decrap can almost ignore the physical res on ubers...and with conviction can almost ignore resistances...so if anything your looking at most likely just increasing that dps...with the merc hitting with cb at least once per jab...thats roughly 5 jabs till cb will be dropping off in its usefulness... not to mention having that many melee minions means the odds that some of them aren't going to be able to hit unless you are telestomping...which regardless of what you say randomly gets me slapped by monsters and killed...so kinda thinking that perhaps getting a horde of archers for your revives to up your overall dps will help shave off more time...and they are a ton easier to find and repopulate your army with...and besides you have one poison mage to keep up that poison which should pmh on the ubers...and that isn't factoring in any other aura you might be using like might or blessed aim...
did a rough calculation not counting any other dmg sources...cb does less dps then skeletons after 10 hits counting in other sources of damage that mark will likely get hit in a hit or two faster...and if your that worried about dealing that so quickly can look at tossing on a schaefers or stormlash and some cb yourself giving you both static and cb...so each of your attacks is about the same as the two jabs from your merc...though your static chance is kinda low...schaefers does more dmg but stormlash is faster...and with not having much ias likely want to go with stormlash even though it is 5% less static...so assuming both go off every attack of you and merc your out dmging cb/static after like 5 attacks...not to mention you could toss in a cb rune...ber is it? should put you at about 53% cb from just stormlash...so back to my previous point, wouldn't it be better to find a large group of monsters that can fill you number of revives or use those points to supplement your army with bone and or poison skills...and for uber hunting ce is useless...no corpses to explode...so perhaps a poison nova summy? in which case you could drop your poison mage for fire or lightning...and be adding about 1k dps of poison...or can leave him and go for bone spirit...which does about 1.1k per cast...likely able to hit with it harder then poison and can't really be resisted...but will tear through your mana much faster...yeah ok i'm sure you can get revives that can do better then both of those ideas so scratch that...40 monsters at 3 min each...i think i would go for Death Berserker or Death Brigadier...100 average dmg per hit...raised to about 400 average from revive boost...thats another 16k dps if you can keep up 40 of them...so again not counting cb hits from you and your merc your looking at now 24 seconds average per kill...add in might at the assumed 30% effectiveness and thats already down to 18 seconds...if your suicidal enough to decide amp instead of decrap then that goes up even higher...but you may be constantly recasting your golem...meh not much of an issue for more damage...but your merc might be killed between casts since after your golem it tends to be either you or your merc who is next on bosses kill list...often i try to recast my golem just before he dies...some times this does end up being a constant chain of recastings...but meh golems mana cost is cheap enough...
ok i think im done ranting now...
edit:as mentioned before, real experiences often differ from napkin math...
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