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Thread: Coldworm HP

  1. #1
    Diablo: IncGamers Member
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    Talking Coldworm HP

    Hullo!

    My net connection is not that good lately, so I find that I can't help out with the wiki as much as I want, sorry about that.

    But anyway, is there any1 out there who's knowledgeable on HPs? There seems to be a typo on Coldworms's HP.

    Thanks.



  2. #2
    IncGamers Member sweetalmonds's Avatar
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    Re: Coldworm HP

    from arreat summit

    Code:
    Name 
    Sand Maggot  
    Rock Worm  
    Devourer 
    Giant Lamprey  
    Blood Maggot  
    
    Norm Night Hell 
    239 5897 48705 
    263 5897 62295 
    316 7228 53801 
    386 8272 53801 
    683 12555 63993 
    
    Norm Night Hell 
    77-97 915-1248 4246-7720 
    83-103 915-1248 5005-9100 
    95-117 1028-1402 4530-8238 
    108-133 1103-1504 4530-8238 
    158-194 1365-1861 5100-9273
    Unique: x4 (Normal)
    x3 (Nightmare)
    x2 (Hell)

    it didnt say super unique so we go by the hp bonus for unique i guess O_o but isnt it a sand maggot so would be 2x 7720 in hell?



  3. #3
    IncGamers Member
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    Re: Coldworm HP

    In Diablo II: Lord of Destruction v1.10+, Coldworm the Burrower has the following hit-points in a solo single-player or Ladder game:

    Code:
    DIFFICULTY   HIT POINTS
    __________________________
    Normal          228-   372
    Nightmare     5,721- 7,020
    Hell         27,200-33,382
    More generally, hit points are calculated using the following formula:

    Hit Points = [[[MonLvl * MonStats/100] * ((1 + Players) * 0.5)] * Special]

    MonLvl is the entry in the L-HP column of MonLvl.txt for the relevant difficulty for a particular level, MonStats is the entry in the MinHP and MaxHP columns of MonStats.txt for the relevant difficulty for a particular monster, and Special is the multiplier for the relevant difficulty for a particular class of monster:

    Code:
    MONSTER     NORM     NIGHT     HELL
    ____________________________________
    Minion      * 2      * 1.75    * 1.5
    Unique      * 4      * 3       * 2
    Champion    * 3      * 2.5     * 2
    Possessed   * 6      * 5       * 4
    Berserker   * 0.75   * 0.625   * 0.5
    The monster's base level is used when selecting the relevant value from MonLvl.txt. According to SuperUniques.txt, Coldworm is maggotqueen1, which is the Id used in MonStats.txt. Note that the Unique hit-point multiplier doesn't apply to monsters that get no other Unique modifiers in Nightmare and Hell i.e. Blood Raven, The Summoner, Izual and the various incarnations of the Act bosses.

    Normal

    Base monster level is determined by the Level column of MonStats.txt in Normal, so Coldworm is level 11 in Normal.

    Code:
    HIT POINTS   MONLVL   MONSTATS   BASE     UNIQUE   TOTAL
    _________________________________________________________
    Minimum         [36 * 159/100] =     57 * 4      =    228
    Maximum         [36 * 259/100] =     93 * 4      =    372
    Nightmare
    Base monster level is determined by area level in Nightmare, unless the monster type is a boss. Sand Maggot Queens aren't bosses, and according to Levels.txt the Maggot Lair Level 3 is level 46 in Nightmare.

    Code:
    HIT POINTS   MONLVL   MONSTATS   BASE     UNIQUE   TOTAL
    _________________________________________________________
    Minimum        [867 * 220/100] =  1,907 * 3      =  5,721
    Maximum        [867 * 270/100] =  2,340 * 3      =  7,020
    Hell
    Base monster level is once again determined by area level, and according to Levels.txt the Maggot Lair Level 3 is level 85 in Hell.

    Code:
    HIT POINTS   MONLVL   MONSTATS   BASE     UNIQUE   TOTAL
    _________________________________________________________
    Minimum      [6,182 * 220/100] = 13,600 * 2      = 27,200
    Maximum      [6,182 * 270/100] = 16,691 * 2      = 33,382
    Off the Ladder but still on Battle.net, hit points are calculated using the HP columns of MonLvl.txt. These are usually quite a bit lower than they are on the Ladder and in single-player. There may be differences in Classic as well.

    Since monster level is determined by area level in Nightmare and Hell, the hit points in this Wiki and the Arreat Summit will only be accurate for Normal (at best). For example, in Hell the Fallen (fallen1) of the Blood Moor (level 67) have 1,028-2,261 hit points, while those of the Underground Passage Level 2 (level 83) have 1,488-3,273 hit points. Fallen also spawn in six other areas of Act I, each with a different level. This will also affect their damage, experience, Attack and Defence Ratings.



  4. #4
    Diablo: IncGamers Member
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    Talking Chen Here

    Wow! I had no idea HP calculations are rather complex.

    But anyway, thanks for the feedbacks.



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