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1. Iron Golem, how do clvl mods work on it? I assume it would count from the golem's level?
2. Summon Resist, does this work on non-Necro summons? Just a thing for Crescent Moon and etc.
3. With Clay Golem and Decrepify, can the max Slow Target you can get be 95%? I'm aware that stat-based stuff is usually never 100%, so that's just a guess...
Thanks for your input.
Your minions gain the level of your Necro.
Can't remember. I think it does work.
All you could want to know about slow.
Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.
2. I do not know eitherbut I remember that your minions have no Hell penalty. If you make IG in crappy pala shield 40@ and you have SR 60% your golem is immune vs all elemental damage
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- Yep, and IG is alreaddy poison immune like native, also he has got 50% lightning res.
- Summon Resist works only for skellies and golems nothing else, not even revives.
- If you want to slow creature by 95% with Decrep+CG he must have slow 90% which isn't possible. Max you can go that way is ~85%.
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