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For the Imaginitive:
How would the Necromancer fare when allied with the Witch Doctor? How will they critically help cover each other's weaknesses and bolster each other's strength, through their mutual understanding of the balance of Order and Chaos, Life and Death?
It's because they both like to play with corpses, isn't it?
The necro would tell the WD to go home and be safe while the necro would go out and dominate the tee total hell out of Diablo's minions.
Skellies enchanted with fire and/or locusts would really own. WD could use his Soul Harvest and Minion Explosion to deal damage and create corpses for CE.
Witch Doctor = top half of a Flayer Shaman = cracked-out, grass-wearing, jungle hobo = bobbing clown who vomits leaves a.k.a. Bobo the clowning village idiot. And people thought Necromancers had an image problem.
The Necro would cover the Witchdoctor's weakness of having crap attacks, looking crap, and having Dogs as minions by having powerful Poison and Bone attacks and supporting curses, looking cool, and having the ever-useful Skeleton Warrior at his command.
Imagination-wise: The necromancer makes the witch doctor's minions more powerful with his mastery of the undead and the witch doctor makes corpses more volatile before the necro pops them. Together they poison everything.
I love the 2 WD-hatred posts that suddenly appeared here.
First the WD would attack with enchanted minions and fire bombs to create corpses. As soon as that happens the enemies will be surrounded by a great army of the Necromancer¡s undead minions and would start suffering by the curses of both classes. A witch doctor would horrify them so they run directly to the army of the death to meet the worst of the deaths, one caused by fear. And to finish everything poison would destroy little by little the biggest beasts which would be later devored by a swarm of locust.
If the Necromancer is just about the same as he was last time, I think they'd make a pretty deadly team.
Necromancer protects them both with his army, while the WD keeps the Necro with fresh supply of corpses and his mass murder abilities just wipes out whatever is busy being occupied by the skeletons. nothing would ever reach them.
Not sure how summons would fair agaisnt bosses in this game though. All the summons get raped and the Necromancer curses and hides behind a wall while the WD gets killed while spitting leaves at Diablo or whoever, cause he has terrible back problems and can't run awayAll the while the Necromancer is running around screaming Help, Help Me
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You've seen six of the WD's skills and about nine minutes of gameplay and you're already making assumptions that it's a crap char. A sign of idiocy, in my opinionThe Necro would cover the Witchdoctor's weakness of having crap attacks, looking crap, and having Dogs as minions by having powerful Poison and Bone attacks and supporting curses, looking cool, and having the ever-useful Skeleton Warrior at his command.
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