First of all, a big thanks to NagisaFurukawa for the astreon's, which is the entire reason for this build - I volunteered to do a weird build using the item in exchange for receiving it. Weird, in this case, meant non-pally, and therefore, presenting...
Patriarch Agnasi, Level 84 Zealbarb
Str: 105 (131)
Dex: 120 (140)
Vit: 280 (280)
Ene: 10 (10)
Zeal Damage (per LCS - doesn't include +dmg, so it's completely inaccurate): 1340-1711
Average Zeal Damage (per a calc, counting DS/CS, but no guarantee I didn't forget something): 2927 - animals, 3075 - undead, 3961 - demons
Zeal AR (per LCS): 8056
Zeal: 0 (5)
Berserk: 0 (5)
Leap Attack: 1 (5)
Mace Mastery: 20 (24)
Increased Speed: 1 (5)
Iron Skin: 1 (5)
Natural Resistance: 6 (10)
Shout: 20 (30)
Battle Orders: 20 (30)
Battle Command: 1 (11)
War Cry: 18 (22)
Andariel's Visage (AR/IAS jewel)
Fortitude Archon Plate
Laying of Hands
String of Ears
Bone Whorl ring (dual leech, resists, +min)
Astreon's Iron Ward (Shael)
Passion Phase Blade
Echoing javs on switch
Might Merc: Reapers, Treachery, IAS Tal's Mask
This char performed a good deal better than I'd anticipated, though with a high level war cry it's kinda difficult to screw up. Four frame zeal, 3-4k average damage, and 48% CB make it pretty quick to tear through whatever's nearby, particularly when whatever's nearby is just standing there soaking up hits with swirlies over their head.
I played hell on p5 up until maggot lair, which I had a terrible time with for some reason I still haven't entirely been able to figure out - I had several one or two hit deaths from non-unique, non-minion beetle lighting bolts, even with 80 LR (or ~63 or something after the first when anya kicked in) and ~3k life. Anyways, after I got annoyed with that, I dropped it to p3 and kept it there for the rest of the game. I could have easily done anything up to p8 given enough patience (gg war cry), but I only have limited amounts of patience. At p3 things died quite quickly pretty much without exception.
Fal from hell HF I think, and the AR/FCR/ML/res all ring I posted in the IFT yesterday, no other interesting finds.
Maggot lair was annoying as previously mentioned. OK's weren't a problem thanks to berserk (in the event of multiple non-clustered OK's) or warcry (when they're all within the warcry range). Ancients were ridiculously easy - I split them up immediately after awakening them, then individually each went down in a couple seconds. Fortunately, there weren't any scary mods, though two did spawn stone skin and required berserk. Baal's minions were nothing (gg warcry), Baal himself went down pretty quick to 48% cb and zeal. He didn't drop anything besides a failed set archon plate.
Anyways, that was fun. I love weird builds.