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In all the subdued lands few hoped. Of those, few dared express their hope – and among those few hardly a single soul possessed the courage to murmur the name symbolising that hope.
The name was Castle Brass.
Those who spoke the name understood it’s implications, for Castle Brass was the only stronghold that remained unvanquished by the warlords of Granbretan and Castle Brass housed heroes; men who had fought the Dark Empire, whose names were loathed and hated by the brooding Baron Meliadus, Grand Constable of the Order of the Wolf, Commander of the Army of Conquest, for it was known that Baron Meliadus fought a private vendetta with those heroes, particularly the legendary Dorian Hawkmoon von Köln who was married to the woman Meliadus desired, Yisselda, daughter of Count Brass of Castle Brass. - The History of The Runestaff
Presenting a trio of Patriarchs based upon The History of The Runestaff by Michael Moorcock. The book is a compilation of four novels that tell of a far future, post apocalyptic Europe where the Dark Empire of Granbretan (what was Great Britain) is trying to conquer the continent. A fantasy classic if you haven't read it before. The wiki link has a plot summary of each book.
Hawkmoon
Dorian Hawkmoon, Duke von Köln.
Hawkmoon lead the resistance of his people against The Dark Empire, but was captured. The sorcerer scientists of Granbretan, under the direction of Baron Meliadus, implant a Black Jewel in his skull and send him to spy on their enemies. If he refuses, the jewel will eat his brain. Count Brass realises the true nature of the jewel and manages to temporarily block it's full power. Hawkmoon fights back against Granbretan and Baron Meliadus whilst trying to find a way to remove the jewel permanently. For more have a read of the Wikipedia entry.
Stats
Name: Hawkmoon
Class: Paladin
Experience: 853967393
Level: 82
Naked/Gear
Strength: 114/141
Dexterity: 60/92
Vitality: 316/321
Energy: 15/23
HP: 294400/1418
Mana: 34944/188
Stamina: 118016/466
Defense: 15/732
AR: 285/285
Fire: 137/97/37
Cold: 108/68/8
Lightning: 127/87/27
Poison: 100/60/0
Resists are without fade active
Skills
Sacrifice: 20/22
Holy Bolt: 20/22
Zeal: 6/8
Vengeance: 1/3
Blessed Hammer: 1/3
Conversion: 1/3
Fist of the Heavens: 20/22
Might : 1/3
Blessed Aim : 1/3
Concentration : 1/3
Fanaticism : 20/22
Salvation : 1/3
Where the next lot of skill points go is still undecided. My AR is low, so maybe some more points into Zeal, pump Holy Bolt Synergies or put hard points into Vigor and Redemption.
Equipment
Weapon: Doombringer 'Hel'
In the book Hawkmoon wields The Sword Of The Dawn. This sword allows the wielder to summon an army of barbaric warriors to fight alongside him. When each warrior dies, he is replaced by a new one. Well, no army of barbaric warriors with this sword, but at least it is the correct colour.
Switch Weapon: Hand of Blessed Light. May swap to The Redeemer though.
Switch Shield: Spirit
Helm: Guillaume's Face 'Ort'
Armour: 'Treachery' Sharktooth Armour.
Belt: String of Ears
Boots: Tearhaunch. I had no investment in the Defensive auras, so the +2 Vigor saved me a lot of points.
Gloves: Laying of Hands.
Hawkmoon wears The Mad God's Amulet which increases his strength and skill. So Mara's fits the theme perfectly.
Amulet: Mara's
Ring1: Ravenfrost
Ring2: Rare with mana leech
Inventory: Steel & Resistance charms, both tomes & the cube, 2x4 space spare.
Equipment Readouts:
Code:Doombringer Champion Sword One Hand Damage: 109 - 278 Two Hand Damage: 265 - 374 Indestructible Required Level: 69 Required Strength: 130 Required Dexterity: 82 Fingerprint: 0x23b76c1e Item Level: 86 Version: Expansion 1.10+ Properties: 231% Enhanced Damage +30 to Minimum Damage +100 to Maximum Damage 6% Life stolen per hit Increase Maximum Life 20% 40% Bonus to Attack Rating Indestructible 8% Chance to cast level 3 Weaken on striking Requirements -20% 1 Sockets (1 used) Socketed: Hel Rune Guillaume's Face Winged Helm Defense: 217 Durability: 40 of 40 Required Level: 34 Required Strength: 115 Fingerprint: 0x4a9fd86a Item Level: 87 Version: Expansion 1.10+ Properties: +15 to Strength 120% Enhanced Defense 30% Faster Hit Recovery 35% Chance of Crushing Blow 15% Deadly Strike Lightning Resist +30% 1 Sockets (1 used) Socketed: Ort Rune Mara's Kaleidoscope Amulet Required Level: 67 Fingerprint: 0x3e396d1c Item Level: 85 Version: Expansion 1.10+ Properties: +5 to Strength +5 to Energy +5 to Dexterity +5 to Vitality Fire Resist +23% Lightning Resist +23% Cold Resist +23% Poison Resist +23% +2 to All Skills Treachery Sharktooth Armor Defense: 245 Durability: 48 of 48 Required Level: 43 Required Strength: 103 Fingerprint: 0xc6077c62 Item Level: 80 Version: Expansion 1.10+ Properties: +2 to Assassin Skill Levels 45% Increased Attack Speed 25% Chance to cast level 15 Venom on striking 5% Chance to cast level 15 Fade when struck 20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold from Monsters 3 Sockets (3 used) Socketed: Shael Rune Socketed: Thul Rune Socketed: Lem Rune Stone Whorl Ring Required Level: 34 Fingerprint: 0xb90664da Item Level: 86 Version: Expansion 1.10+ Properties: +3 to Energy +83 to Attack Rating +4 to Maximum Damage Lightning Resist +16% Poison Resist +17% 3% Mana stolen per hit Raven Frost Ring Required Level: 45 Fingerprint: 0x60ad47fa Item Level: 87 Version: Expansion 1.10+ Properties: +16 to Dexterity +40 to Mana +208 to Attack Rating +15 - 45 cold damage with 4 sec Duration 20% Cold Absorb Cannot Be Frozen String of Ears Demonhide Sash Defense: 104 Durability: 22 of 22 Required Level: 29 Required Strength: 20 Fingerprint: 0x4010ba87 Item Level: 80 Version: Expansion 1.10+ Properties: 155% Enhanced Defense +15 Defense Magic Damage Reduced by 15 Damage Reduced by 12% 7% Life stolen per hit +10 Maximum Durability Tearhaunch Greaves Defense: 60 Durability: 23 of 24 Required Level: 29 Required Strength: 70 Fingerprint: 0x1e0a5ce5 Item Level: 87 Version: Expansion 1.10+ Properties: +5 to Strength +5 to Dexterity 61% Enhanced Defense +35 Defense 20% Faster Run/Walk +2 to Vigor (Paladin Only) All Resistances +10 Laying of Hands Bramble Mitts Defense: 83 Durability: 12 of 12 Required Level: 63 Required Strength: 50 Fingerprint: 0x5d0386e9 Item Level: 86 Version: Expansion 1.10+ Properties: +25 Defense Fire Resist +50% 20% Increased Attack Speed 350% Damage to Demons 10% Chance to cast level 3 Holy Bolt on striking Hand of Blessed Light Divine Scepter One Hand Damage: 60 - 140 Durability: 70 of 70 Required Level: 42 Required Strength: 103 Fingerprint: 0x328dc003 Item Level: 87 Version: Expansion 1.10+ Properties: 151% Enhanced Damage +20 to Minimum Damage +45 to Maximum Damage 15% Regenerate Mana +50 Defense +2 to Paladin Skill Levels +4 to Light Radius +4 to Holy Bolt (Paladin Only) +2 to Fist of the Heavens (Paladin Only) 100% Bonus to Attack Rating 5% Chance to cast level 4 Fist of the Heavens on striking 150% Damage to Undead Spirit Heraldic Shield Defense: 23 Chance to Block: 20 Durability: 40 of 40 Required Level: 25 Required Strength: 40 Fingerprint: 0xdc8d4cf7 Item Level: 61 Version: Expansion 1.10+ Properties: All Resistances +34 +22 to Vitality +106 to Mana +250 Defense vs. Missile 55% Faster Hit Recovery 32% Faster Cast Rate +2 to All Skills +6 Magic Absorb Poison Resist +35% Cold Resist +35% Lightning Resist +35% Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Tangerine Small Charm of Frost Small Charm Required Level: 10 Fingerprint: 0x5713cc64 Item Level: 33 Version: Expansion 1.10+ Properties: Lightning Resist +5% +1 - 2 cold damage with 1 sec Duration Steel Grand Charm of the Icicle Grand Charm Required Level: 35 Fingerprint: 0x6b4c11a7 Item Level: 50 Version: Expansion 1.10+ Properties: +104 to Attack Rating +2 - 4 cold damage with 1 sec Duration Steel Grand Charm of Storms Grand Charm Required Level: 29 Fingerprint: 0xdd28903e Item Level: 86 Version: Expansion 1.10+ Properties: +95 to Attack Rating +1 - 33 Lightning Damage Steel Grand Charm Grand Charm Required Level: 35 Fingerprint: 0xe4f4733d Item Level: 52 Version: Expansion 1.10+ Properties: +116 to Attack Rating Steel Grand Charm Grand Charm Required Level: 35 Fingerprint: 0xa1b0ef2d Item Level: 50 Version: Expansion 1.10+ Properties: +106 to Attack Rating Sapphire Large Charm Large Charm Required Level: 27 Fingerprint: 0x73c9ba20 Item Level: 86 Version: Expansion 1.10+ Properties: Cold Resist +15% Ruby Large Charm of Vita Large Charm Required Level: 50 Fingerprint: 0xbd39cb77 Item Level: 79 Version: Expansion 1.10+ Properties: +27 to Life Fire Resist +15% Jade Small Charm of Strength Small Charm Required Level: 20 Fingerprint: 0x618609e5 Item Level: 48 Version: Expansion 1.10+ Properties: +2 to Strength Poison Resist +9% Jade Large Charm of Dexterity Large Charm Required Level: 18 Fingerprint: 0x6bbf3d97 Item Level: 87 Version: Expansion 1.10+ Properties: +2 to Dexterity Poison Resist +11% Garnet Small Charm of Greed Small Charm Required Level: 20 Fingerprint: 0x8ca05c32 Item Level: 85 Version: Expansion 1.10+ Properties: Fire Resist +9% 6% Extra Gold from Monsters Amber Large Charm of Dexterity Large Charm Required Level: 27 Fingerprint: 0x4c37af58 Item Level: 48 Version: Expansion 1.10+ Properties: +4 to Dexterity Lightning Resist +13%
Mercenary Equipment
Ajheed, A3 Cold Wolf
Helm: Ethereal Harlequin Crest
Armour: Skin of the Vipermagi
Weapon: Spirit Sword / Lidless Wall
When I was planning this character I was considering making a conviction Zealot and using a Lightning Wolf. In the end I decided to play as a Fanatic Zealot, but stuck with the idea of using an A3 merc, but this time a Cold Wolf. This is my first time playing through the entire game with an A3 merc, and he did pretty well really, providing decent freeze for anything not CI. By A5 Hell he was only really providing decoration though. The biggest problem with his is when I died. The trouble is he has trouble killing anything on his own, even at /p1. This means body retrival is at best extremely difficult, and normally only achievably by a save & exit.
I may change to a Barbarian later (fits nicely with the Sword Of The Dawn theme) or more likely an A2 Holy Freeze merc if I get serious about Baaling.
Finds
Hellforge: Fal NM, Io Hell. I hate Ios even more than Hels, once you have a few 'White' wands, Io is basically useless.
I ran Pindle as a pure FoH Paladin (more on that below) to level and had some decent finds - Wizardspike, Guardian Angel, Leviathan (17%DR), Harlequin Crest, Thunderstroke, Shimmering (15%) GC of Greed, Acrobatic GC of Vita (36 life), Sazabi's Cobalt Redeemer, Infernostride.
I also found this very nice charm whilst questing, I can't remember where, but from the ilvl I suspect it was the Maggot Lair:
Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x2b50db25
Item Level: 86
Version: Expansion 1.10+
Properties:
+39 to Life
+50 to Attack Rating
+10 to Maximum Damage
Pictures
A3 Mercs aren't useless
Bad resists against Hell Diablo
Die Baal, die!
Battle on the edge of the Arreat Summit
Random Thoughts
Yes, yet another character with a two handed sword. My addiction is not cured, I still think 2h swords are the coolest weapon class in the game. The character in the book is blonde haired and blue eyed, which the Paladin clearly isn't. So I wanted to go with a fully armoured look. After a trying on a few armours to see how they looked, I decided that Sharktooth armour was the way to go. Guillaumes face is a fantastic melee helm and fitted the look I wanted nicely too.
Hawkmoon is designed as a melee Baal runner. Dolls, Gloams and Oblivion Knights are the bane of any melee character. If you have ever been in one of Thyiad's Baal run MP games, you normally see all three together. Every run. So this is where the Fist of the Heavens comes in as all these monsters are obviously undead. I can run down to Baal on /players1, whack the undead with a few FoH / Holy Bolts and wade in on anything left alive with a 2 handed sword. Just the kind of play style I like.
I have a 1.07 colossus sword sitting in my stash (thanks to Jae) the plan is to turn that into a 'Death' eventually and juggle the equipment around for Baaling. 'Fortitude' would be ideal for melee Baaling, but that seems quite a distant wish at the moment. That would also allow me to use Dracul's for the Life Tap if needed.
Doombringer is a seriously underrated weapon. For questing, I love it. Life boost, decent damage, leech, AR boost, indestructible all make it very nice. For a 2h Zealot the ctc Weaken was ideal. I had about 30% damage reduction with SoE and Fade activated from Treachery. Weaken hugely reduced physical damage from my opponents, and went off a lot. Very nice indeed. It would be nice for a frenzy barb too.
As I have already said, I ran Pindle to level a bit before the Ancients. I was wondering if this character would make a decent Pindle runner. Well he is OK, but not as good as a Blizz sorc by a long shot. Normally it takes about 2-3 FoHs to take out the pack on /players 1. I had trouble taking out the whole pack before they charged me on higher players settings, so I was a bit disappointed by the power of FoH here. Add in the fact that you don't have teleport without a Naj's Puzzler on switch, and you soon realise you are much better off with a blizz sorc. Maybe he would work better focusing on Holy Bolt and loading up on 125FCR, but this leaves little room for MF.
Count_Brass
Count Brass
The sky was a light grey, carrying rain, and from it shone sunlight of watery gold, touching the Count’s armour of burnished brass and making it glow like flame. The Count wore a huge broadsword at his hip, and a plain helmet, also of brass, was on his head. His whole body was sheathed in heavy brass, and even his gloves and boots were of brass links sewn upon leather. The Count’s body was broad sturdy and tall, and he had a great strong head on his shoulders, with a tanned face that might also have been moulded of brass. His heavy moustache was red, as was his hair. In the Kamarg, as well as beyond it, it was not unusual to hear the legend that the Count was, in fact, not a true man at all but a living statue in brass, a Titan, invincible, indestructible, immortal. - The History of The Runestaff
Count Brass is an experienced warrior who has fought in most of the major battles of his generation. He is also a talented tactician, both politically and in warfare. When the books start he is in semi-retirement as Guardian of the Kamarg (Camargue), trying to stay neutral as warfare engulfs the rest of Europe.
Stats
Name: Count_Brass
Class: Barbarian
Experience: 823167157
Level: 82
Naked/Gear
Strength: 181/206
Dexterity: 111/140
Vitality: 203/203
Energy: 10/20
HP: 989/989
Mana: 91/207
Stamina: 351/351
Defense: 27/1282
AR: 540/540
Fire: 138/98/38
Cold: 94/54/-6
Lightning: 141/101/41
Poison: 88/48/-12
Skills
Bash: 1/3
Double Swing: 10/12
Double Throw: 1/3
Frenzy: 20/22
Sword Mastery : 10/12
Increased Stamina : 1/3
Iron Skin : 1/3
Increased Speed : 1/3
Natural Resistance : 3/5
Howl : 1/3
Find Potion : 1/3
Taunt : 15/17
Shout : 1/3
Find Item : 15/17
Battle Orders : 10/12
Battle Command : 1/3
Equipment
Weapon1: 'Oath' 1.07 Balrog Blade
Weapon2: 'Oath' Balrog Blade / 'Lawbringer' Balrog Blade depending on the situation.
Switch Weapon: Blade of Ali Baba 'Lem Lem'
Switch Shield: Blade of Ali Baba (run out of Lems for now)
Helm: Guillaume's Face 'Ort' (Crown of Thieves for GF)
Armour: Goldskin Ornate Plate
Belt: String of Ears (Goldwrap for GF)
Boots: Goblin Toe (Rares for GF)
Gloves: Laying of Hands
Amulet: Rare +2 Skills, resists, mana leech and GF. Thanks to maxgerin for this.
Ring1: Ravenfrost (Dwarfstar for GF)
Ring2: (Dwarfstar for GF)
Inventory: Gheed’s Fortune, 5x Steel GCs of Greed (thanks again to maxgerin), tomes & the cube.
Equipment Readouts:
Mercenary EquipmentCode:Oath Balrog Blade One Hand Damage: 86 - 437 Two Hand Damage: 320 - 692 Durability: 26 of 26 Required Level: 53 Required Strength: 175 Required Dexterity: 77 Fingerprint: 0x3b145028 Item Level: 87 Version: Expansion Properties: 291% Enhanced Damage 50% Increased Attack Speed +14 Magic Absorb Indestructible 30% Chance to cast level 20 Bone Spirit on striking Level 17 Iron Golem (14/14 Charges) Level 16 Heart of Wolverine (20/20 Charges) Ethereal +100 to Attack Rating against Demons 75% Damage to Demons Prevent Monster Heal +10 to Energy 4 Sockets (4 used) Socketed: Shael Rune Socketed: Pul Rune Socketed: Mal Rune Socketed: Lum Rune Lawbringer Balrog Blade One Hand Damage: 15 - 75 Two Hand Damage: 55 - 118 Durability: 23 of 50 Required Level: 53 Required Strength: 185 Required Dexterity: 87 Fingerprint: 0xabf1d2ce Item Level: 86 Version: Expansion 1.10+ Properties: +233 Defense vs. Missile +150 - 210 Fire Damage +130 - 180 cold damage with 6 sec Duration Slain Monsters Rest in Peace 50% Target Defense Level 16 Sanctuary Aura When Equipped 20% Chance to cast level 15 Decrepify on striking 7% Life stolen per hit 75% Extra Gold from Monsters +10 to Dexterity 3 Sockets (3 used) Socketed: Amn Rune Socketed: Lem Rune Socketed: Ko Rune Goldskin Chaos Armor Defense: 806 Durability: 62 of 70 Required Level: 28 Required Strength: 140 Fingerprint: 0x5e92226a Item Level: 87 Version: Expansion 1.10+ Properties: 143% Enhanced Defense Attacker Takes Damage of 10 +2 to Light Radius Required Lvl +5 All Resistances +35 +4 to Strength Lightning Resist +12% +20 poison damage over 2 seconds 125% Extra Gold from Monsters 1 Sockets (1 used) Socketed: Dread Eye Laying of Hands Bramble Mitts Defense: 85 Durability: 10 of 12 Required Level: 63 Required Strength: 50 Fingerprint: 0x1af20c23 Item Level: 87 Version: Expansion 1.10+ Properties: +25 Defense Fire Resist +50% 20% Increased Attack Speed 350% Damage to Demons 10% Chance to cast level 3 Holy Bolt on striking Blade of Ali Baba Tulwar One Hand Damage: 34 - 74 Durability: 32 of 32 Required Level: 43 Required Strength: 70 Required Dexterity: 42 Fingerprint: 0x932cf905 Item Level: 87 Version: Expansion 1.10+ Properties: +10 to Dexterity +15 to Mana 114% Enhanced Damage 205% Extra Gold from Monsters (Based on Char Lvl) 81% Better Chance of Getting Magic Items 150% Extra Gold from Monsters 2 Sockets (2 used) Socketed: Lem Rune Socketed: Lem Rune Blade of Ali Baba Tulwar One Hand Damage: 31 - 68 Durability: 32 of 32 Required Level: 35 Required Strength: 70 Required Dexterity: 42 Fingerprint: 0x286547e5 Item Level: 87 Version: Expansion 1.10+ Properties: +7 to Dexterity +15 to Mana 96% Enhanced Damage 205% Extra Gold from Monsters (Based on Char Lvl) 81% Better Chance of Getting Magic Items 2 Sockets (0 used) Guillaume's Face Winged Helm Defense: 217 Durability: 36 of 40 Required Level: 34 Required Strength: 115 Fingerprint: 0x165bb3fa Item Level: 87 Version: Expansion 1.10+ Properties: +15 to Strength 120% Enhanced Defense 30% Faster Hit Recovery 35% Chance of Crushing Blow 15% Deadly Strike Lightning Resist +30% 1 Sockets (1 used) Socketed: Ort Rune Oath Balrog Blade One Hand Damage: 76 - 389 Two Hand Damage: 285 - 615 Indestructible Required Level: 53 Required Strength: 175 Required Dexterity: 77 Fingerprint: 0x620bdd69 Item Level: 81 Version: Expansion 1.10+ Properties: 248% Enhanced Damage 50% Increased Attack Speed +10 Magic Absorb Indestructible 30% Chance to cast level 20 Bone Spirit on striking Level 17 Iron Golem (14/14 Charges) Level 16 Heart of Wolverine (19/20 Charges) Ethereal +100 to Attack Rating against Demons 75% Damage to Demons Prevent Monster Heal +10 to Energy 4 Sockets (4 used) Socketed: Shael Rune Socketed: Pul Rune Socketed: Mal Rune Socketed: Lum Rune Goblin Toe Light Plated Boots Defense: 34 Durability: 13 of 18 Required Level: 22 Required Strength: 50 Fingerprint: 0xb279d62e Item Level: 87 Version: Expansion 1.10+ Properties: 59% Enhanced Defense +15 Defense Damage Reduced by 1 Magic Damage Reduced by 1 -1 to Light Radius 25% Chance of Crushing Blow String of Ears Demonhide Sash Defense: 105 Durability: 19 of 22 Required Level: 29 Required Strength: 20 Fingerprint: 0xcb36564d Item Level: 87 Version: Expansion 1.10+ Properties: 159% Enhanced Defense +15 Defense Magic Damage Reduced by 15 Damage Reduced by 12% 7% Life stolen per hit +10 Maximum Durability Storm Gorget Amulet Required Level: 67 Fingerprint: 0xd04a8969 Item Level: 94 Version: Expansion 1.10+ Properties: Magic Damage Reduced by 1 Cold Resist +6% 5% Mana stolen per hit 25% Extra Gold from Monsters +2 to Barbarian Skill Levels All Resistances +15 Raven Frost Ring Required Level: 45 Fingerprint: 0x312fb210 Item Level: 86 Version: Expansion 1.10+ Properties: +19 to Dexterity +40 to Mana +213 to Attack Rating +15 - 45 cold damage with 4 sec Duration 20% Cold Absorb Cannot Be Frozen Corruption Eye Ring Required Level: 48 Fingerprint: 0x13cd98f3 Item Level: 86 Version: Expansion 1.10+ Properties: +6 to Strength +66 to Mana +72 to Attack Rating Damage Reduced by 1 All Resistances +8 Steel Grand Charm of Greed Grand Charm Required Level: 35 Fingerprint: 0x376dca3 Item Level: 86 Version: Expansion 1.10+ Properties: +117 to Attack Rating 18% Extra Gold from Monsters Steel Grand Charm of Greed Grand Charm Required Level: 41 Fingerprint: 0x53cec35d Item Level: 86 Version: Expansion 1.10+ Properties: +119 to Attack Rating 29% Extra Gold from Monsters Steel Grand Charm of Greed Grand Charm Required Level: 41 Fingerprint: 0x1b486ee Item Level: 60 Version: Expansion 1.10+ Properties: +128 to Attack Rating 26% Extra Gold from Monsters Steel Grand Charm of Greed Grand Charm Required Level: 41 Fingerprint: 0x47f9bfea Item Level: 86 Version: Expansion 1.10+ Properties: +130 to Attack Rating 26% Extra Gold from Monsters Steel Grand Charm of Greed Grand Charm Required Level: 41 Fingerprint: 0xc176dee9 Item Level: 63 Version: Expansion 1.10+ Properties: +131 to Attack Rating 27% Extra Gold from Monsters Small Charm of Inertia Small Charm Required Level: 27 Fingerprint: 0xc8a2790f Item Level: 49 Version: Expansion 1.10+ Properties: 3% Faster Run/Walk Small Charm of Inertia Small Charm Required Level: 27 Fingerprint: 0x38e82df3 Item Level: 60 Version: Expansion 1.10+ Properties: 3% Faster Run/Walk Small Charm of Greed Small Charm Required Level: 15 Fingerprint: 0x3642a373 Item Level: 43 Version: Expansion 1.10+ Properties: 9% Extra Gold from Monsters Small Charm of Greed Small Charm Required Level: 15 Fingerprint: 0x8c89d925 Item Level: 87 Version: Expansion 1.10+ Properties: 10% Extra Gold from Monsters Amber Small Charm of Fortune Small Charm Required Level: 32 Fingerprint: 0xe73d0d88 Item Level: 57 Version: Expansion 1.10+ Properties: Lightning Resist +11% 3% Better Chance of Getting Magic Items Gheed's Fortune Grand Charm Required Level: 62 Fingerprint: 0x8492e343 Item Level: 94 Version: Expansion 1.10+ Properties: 132% Extra Gold from Monsters 21% Better Chance of Getting Magic Items Reduces all Vendor Prices 12% Small Charm of Sustenance Small Charm Required Level: 17 Fingerprint: 0xe82e453d Item Level: 85 Version: Expansion 1.10+ Properties: +15 to Life
Azrael, A2 Might merc:
Helm: Crown of Thieves
Armour: Goldskin Ornate Plate
Weapon: The Reaper's Toll - Probably a Kelpie Snare for GF duties, the cold damage on on Reaper's can shatter bodies.
Finds
Hellforge: Can't remember NM, Mal Hell.
The Mal went straight into a 1.07 Balrog Blade to make another 'Oath' - I didn't get a great roll though, so it may get re-socketed when I have more runes.
I found a Duriel's Shell whilst questing, which I am always happy to see as it allows me to keep all my mercs fully equipped. Baal dropped M'avina's Embrace and a Grand Charm, so I had better get around to re-rolling some soon.
Pictures
Count_Brass fighting Ventar
In action against Baal
On the Arreat Summit
Random Thoughts
In case you didn't realise already, Count_Brass is my themed gold finder. But he doesn't use a two handed sword - he uses two two-handed swords. It doesn't get any better than this. I am using Goldwrap as the armour as it fits the theme better than a 'Wealth' Archon. As a result the piles of gold aren't quite as large as they could be, but they will do. From the descriptions in the book, I think this one fits the theme very nicely.
I don't think Frenzy is the best skill to use for a Gold Finder, but as both my Barbarian Patriarchs to date have been WW, plus an IK WW barb in normal, a change was in order. In case you are wondering why his dext is so high, this is in case I decide I want to use my Grief Phase Blade with him at a later date.
Good fun to play and now I have all the gold I need to fund my gambling habit.
Last edited by maxicek; 04-09-2009 at 09:49.
Meliadus
Baron Meliadus of Kroiden, Grand Constable of The Order Of The Wolf
The baron was almost as tall as Count Brass. He was dressed all in gleaming black and dark blue. Even his jewelled animal mask, which covered the whole of his head like a helmet, was of some strange black metal with sapphires for eyes. The mask was cast in the form of a snarling wolf, with needle sharp teeth and in the open jaws. Standing in the shadows of the hall, his black cloak covering much of his black armour, Baron Meliadus might have been one of the mythical beast gods that were still worshipped in the lands beyond the middle sea. - The History of The Runestaff
Meliadus is head of the Order of the Wolf and sworn enemy of Hawkmoon and Count Brass. OK, I admit it, the theme is pretty weak on this character really, I liked the name and shoe-horned him in with the other two. He looks the part in the human form, but Meliadus never actually changes into a werewolf in the book. There is no way I was going to play through the whole game just using normal attack, even with a Grief Phase Blade. In case you didn't already guess, Meliadus is a PvP Fury / Rabies wolf. He is the Druid in my PvP sept.
Stats
Name: Meliadus
Class: Druid
Experience: 966945603
Level: 84
Naked/Gear
Strength: 136/211
Dexterity: 178/218
Vitality: 176/196
Energy: 20/50
HP: 541/631
Mana: 186/330
Stamina: 318/358
Defense: 44/1537
AR: 860/860
Fire: 174/134/74
Cold: 187/147/87
Lightning: 183/143/83
Poison: 133/93/33
Skills
Raven: 1/4
Poison Creeper: 20/23
Oak Sage: 11/14
Summon Spirit Wolf: 1/4
Werewolf : 1/11
Lycanthropy : 20/30
Feral Rage : 1/11
Rabies : 20/30
Fury : 20/30
Equipment
Weapon: 'Grief' Phase Blade
Shield: Stormshield 'Eld'
Switch Weapon: Plague Bearer
Switch Shield: Spirit
Helm: Jalal's Mane socketed with 13% Shimmering Jewel of Envy
Armour: Lionheart (Duress PvP)
Belt: String of Ears (Verdungo's PvP)
Boots: Gore Riders
Gloves: Laying of Hands (Trang's Claws PvP)
Amulet: Highlords Wrath
Ring1: Ravenfrost
Ring2: Rare dual leech PvM. Probably a second Ravenfrost PvP.
Inventory: 6x Spiritual GCs, both tomes & the cube. 2x4 slot empty.
Equipment Readouts:
Mercenary EquipmentCode:Grief Phase Blade One Hand Damage: 31 - 35 Indestructible Required Level: 59 Required Strength: 25 Required Dexterity: 136 Fingerprint: 0x36c1662c Item Level: 86 Version: Expansion 1.10+ Properties: +13 Life after each Kill 36% Increased Attack Speed Damage +359 Ignore Target's Defense 35% Chance to cast level 15 Venom on striking 142 Damage to Demons (Based on Char Lvl) -21% to Enemy Poison Resistance 25% Target Defense +2 to Mana after each Kill 20% Deadly Strike Prevent Monster Heal +5 - 30 Fire Damage 5 Sockets (5 used) Socketed: Eth Rune Socketed: Tir Rune Socketed: Lo Rune Socketed: Mal Rune Socketed: Ral Rune Stormshield Monarch Defense: 463 Chance to Block: 54 Durability: 56 of 86 Required Level: 73 Required Strength: 156 Fingerprint: 0x5efc1ccc Item Level: 87 Version: Expansion 1.10+ Properties: +30 to Strength Damage Reduced by 35% Lightning Resist +25% Cold Resist +60% 35% Faster Block Rate +10 Attacker Takes Lightning Damage of Indestructible 315 Defense (Based on Char Lvl) 32% Increased Chance of Blocking 1 Sockets (1 used) Socketed: Eld Rune Jalal's Mane Totemic Mask Defense: 279 Durability: 20 of 20 Required Level: 42 Required Strength: 65 Fingerprint: 0xaa101b1e Item Level: 87 Version: Expansion 1.10+ Properties: +20 to Strength +20 to Energy 182% Enhanced Defense +2 to Druid Skill Levels 30% Faster Hit Recovery 20% Bonus to Attack Rating +5 to Mana after each Kill +2 to Shape-Shifting Skills (Druid Only) All Resistances +43 +20 poison damage over 2 seconds 1 Sockets (1 used) Socketed: Scintillating Jewel of Envy Highlord's Wrath Amulet Required Level: 65 Fingerprint: 0xe4ab3648 Item Level: 86 Version: Expansion 1.10+ Properties: Lightning Resist +35% +1 - 30 Lightning Damage 20% Increased Attack Speed +1 to All Skills +15 Attacker Takes Lightning Damage of 3% Deadly Strike Lionheart Archon Plate Defense: 412 Durability: 60 of 60 Required Level: 63 Required Strength: 87 Fingerprint: 0x5955dd6c Item Level: 85 Version: Expansion 1.10+ Properties: All Resistances +30 All Stats +10 +15 to Strength +5 to Dexterity +10 to Vitality +50 to Life 20% Enhanced Damage Requirements -15% 3 Sockets (3 used) Socketed: Hel Rune Socketed: Lum Rune Socketed: Fal Rune Skull Coil Ring Required Level: 74 Fingerprint: 0xe4f612ee Item Level: 88 Version: Expansion 1.10+ Properties: +5 to Dexterity +44 to Mana +84 to Attack Rating Poison Resist +15% 5% Life stolen per hit 6% Mana stolen per hit Raven Frost Ring Required Level: 45 Fingerprint: 0x2b982103 Item Level: 87 Version: Expansion 1.10+ Properties: +20 to Dexterity +40 to Mana +232 to Attack Rating +15 - 45 cold damage with 4 sec Duration 20% Cold Absorb Cannot Be Frozen String of Ears Demonhide Sash Defense: 106 Durability: 22 of 22 Required Level: 29 Required Strength: 20 Fingerprint: 0x8b1d843c Item Level: 86 Version: Expansion 1.10+ Properties: 161% Enhanced Defense +15 Defense Magic Damage Reduced by 12 Damage Reduced by 14% 7% Life stolen per hit +10 Maximum Durability Gore Rider War Boots Defense: 142 Durability: 34 of 34 Required Level: 47 Required Strength: 93 Fingerprint: 0x7d4dbc14 Item Level: 87 Version: Expansion 1.10+ Properties: +20 Maximum Stamina 164% Enhanced Defense +10 Maximum Durability Requirements -25% 30% Faster Run/Walk 10% Chance of Open Wounds 15% Chance of Crushing Blow 15% Deadly Strike Laying of Hands Bramble Mitts Defense: 81 Durability: 12 of 12 Required Level: 63 Required Strength: 50 Fingerprint: 0x57c9d428 Item Level: 86 Version: Expansion 1.10+ Properties: +25 Defense Fire Resist +50% 20% Increased Attack Speed 350% Damage to Demons 10% Chance to cast level 3 Holy Bolt on striking Plague Bearer Rune Sword One Hand Damage: 35 - 150 Durability: 44 of 44 Required Level: 41 Required Strength: 103 Required Dexterity: 79 Fingerprint: 0xa7d45e73 Item Level: 87 Version: Expansion 1.10+ Properties: 150% Enhanced Damage +10 to Minimum Damage +45 to Maximum Damage Poison Resist +45% +300 poison damage over 8 seconds +5 to Rabies (Druid Only) 5% Chance to cast level 4 Poison Nova on striking Spirit Monarch Defense: 133 Chance to Block: 22 Durability: 86 of 86 Required Level: 54 Required Strength: 156 Fingerprint: 0x6041a4e4 Item Level: 88 Version: Expansion 1.10+ Properties: +22 to Vitality +96 to Mana +250 Defense vs. Missile 55% Faster Hit Recovery 26% Faster Cast Rate +2 to All Skills +3 Magic Absorb Poison Resist +35% Cold Resist +35% Lightning Resist +35% Attacker Takes Damage of 14 4 Sockets (4 used) Socketed: Tal Rune Socketed: Thul Rune Socketed: Ort Rune Socketed: Amn Rune Tangerine Small Charm Small Charm Required Level: 1 Fingerprint: 0x282587c4 Item Level: 22 Version: Expansion 1.10+ Properties: Lightning Resist +5% Spiritual Grand Charm of Frost Grand Charm Required Level: 42 Fingerprint: 0x74671426 Item Level: 80 Version: Expansion 1.10+ Properties: +1 - 2 cold damage with 1 sec Duration +1 to Shape-Shifting Skills (Druid Only) Spiritual Grand Charm Grand Charm Required Level: 42 Fingerprint: 0xdd535544 Item Level: 80 Version: Expansion 1.10+ Properties: +1 to Shape-Shifting Skills (Druid Only) Spiritual Grand Charm Grand Charm Required Level: 42 Fingerprint: 0x64cf357d Item Level: 86 Version: Expansion 1.10+ Properties: +1 to Shape-Shifting Skills (Druid Only) Spiritual Grand Charm Grand Charm Required Level: 42 Fingerprint: 0xbb0af2b1 Item Level: 80 Version: Expansion 1.10+ Properties: +1 to Shape-Shifting Skills (Druid Only) Russet Small Charm Small Charm Required Level: 10 Fingerprint: 0x9f69b612 Item Level: 20 Version: Expansion 1.10+ Properties: Fire Resist +6% Spiritual Grand Charm Grand Charm Required Level: 42 Fingerprint: 0x37aa3389 Item Level: 88 Version: Expansion 1.10+ Properties: +1 to Shape-Shifting Skills (Druid Only) Shimmering Grand Charm of Greed Grand Charm Required Level: 27 Fingerprint: 0x25a8759b Item Level: 86 Version: Expansion 1.10+ Properties: Fire Resist +15% Lightning Resist +15% Cold Resist +15% Poison Resist +15% 12% Extra Gold from Monsters Cobalt Small Charm Small Charm Required Level: 20 Fingerprint: 0xe42fb115 Item Level: 49 Version: Expansion 1.10+ Properties: Cold Resist +9%
Gulzar, A2 Might merc:
Helm: Tal Rasha's Horadric Crest
Armour: Duriel's Shell
Weapon: The Reaper's Toll
I started questing with Bonehew, but by A2 Hell the merc was dying at every boss pack. So I swapped in my more usual Reapers Toll. This underlined just how good Decrepify is for melee builds. Not only does it slow all the monsters down and reduce their damage, hugely increasing your survivability, but you get an increase in damage to. It's like a 3-in-1 curse.
Finds
Hellforge: Um NM, Fal Hell.
I found a Gul in one of the areas that doesn't lead to the Barracks from the Outer Cloister. My best rune drop to date whilst questing. Also found some Gore Riders from a boss pack in the Far Oasis and Bul-Kathos' Wedding Band from the sparkly chest in The Great Marsh.
Random Thoughts
There isn't really much to say about this build as it is a standard cookie cutter. Grief and Stormshield is a fantastic combination, I played Hell at /players3 fairly comfortably.
Rabies wasn't just used to kill PI (just bite and then run away for a bit), I used it throughout the game to soften up packs. Bite, switch to Plague Bearer & Spirit, switch back and wade in with Feral Rage and Fury. I found that Scarabs were particularly easy with rabies. They run around infecting each other and one bite was enough to kill them on /P3.
He was good fun PvM, I think it will be a while before he gets into a PvP game though. GM duels maybe, but I can't see him having much of a chance BM. At least not with my (lack of) playing skills.
So what's next?
Some consolidation of existing characters I think. I have several PvP characters that need some levelling. When I enter a PvP game and everyone else is in the mid 90s and my character is only 87, I get the message. I also want to do some more MFing and start running LK in earnest. I still have about four characters in A1 Hell so they will be next, and the rest of my PvP sept to finish. Not much then.
Wow that was some effort reading through all of that.
Congrats on 3 awesome characters and great write-up.
That was indeed an interesting read. Great job with those characters, their gear, and thinking outside the box, using characters from novels for inspiration.
Very nice job here. You certainley have put alot more thought in your chars than I ever have
Thanks for the replies everyone, and for taking the time to read my self indulgent Pat thread. I know it is a lot of reading, but I wanted to keep the three together as a collection.
max.
Nice writeup. I think the HP, Mana, and stamina stats on the first char are a bit poked. Think I should get those books, they sound interesting.
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