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I know he has huge shoulders, I mentioned that earlier. Even so, I'm looking at the character select screen mock-up on the D3 website and his shoulders aren't that big. It's clearly very large shoulder armor. At the point I see in that picture, and many others, it looks cartoony to me. Ever heard of the saying "Too much of a good thing"?
Okay, but I wasn't doing it in that post.It is other people in threads/petitions/etc. that make the Warcraft comparisons.
I think people need to distinguish between cartoon, unrealism, and fantasy.
Cartoony, to me, means graphics which don't have good textures and/or have unrealistic proportions. Like a cartoon.
Unrealistic is anything which is, obviously, unrealistic.
Fantasy is unrealism for the sake of entertainment, but balanced with a bit of good sense and generally not taken too far.
Throwing ice-balls may be unrealistic, but it's fantasy so it's okay. Leaping 50 feet into the air with plate armour may be unrealistic, but it's fantasy so it's okay. Nobody wants to play a medieval-based RPG where you fight demons in Hell and yet you're restricted to realism. That's just stupid.
But at the same time, just because there is unrealistic or fantasy stuff - that doesn't make it cartoony either. So maybe some big huge shoulderpads are unrealistic. But it's fantasy. If the proportions are still half-decent and there are good textures - I don't think it's cartoony. It's just fantasy.
That having been said, the complaint that it looks kind of like the shoulder pads are floating - that's a comment about the distorted proportions etc. That's when you can make a valid cartoony criticism. The horns on the belt, well, I don't think you can call it unrealistic or cartoony. In this case you just say "it looks crap". And personally I would agree with that. The barbarians are savage and brutal - but that doesn't mean they have these elaborate demon-faced belts with horns coming out which would completely get in the way of any attempt to fight. It just looks out of place to me.
The way everyone calls everything cartoony just isn't making sense to me.
I'm gonna play it even if it the next unveiled character is Daffy Duck. In any case, the Barb is impressive aesthetically and he doesn't look overly cartoony. However, I think the Hammer of Ancients skill is gonna....take some getting used to. I wasn't expecting a huge hammer to come out of nowhere. But I thought Blessed Hammers looked funny at first as well
Almost all fantasy images are over the top.
I have always found the should pads on most character designs ridiculous. Try swinging a weapon around half of the "fantasy" gear most characters are designed with. Ain't happening. Look at the size of most weapons - totally unrealistic.
But this is a fantasy game. Not a medieval combat sim.
As for similarity... I am not that fond of the WoW art style. I thought part of what set Diablo apart as its own universe was the different art style. When the project moved from Bliz North to Bliz Irvine I feared it would be taken under the same art direction as their existing, successful fantasy title. So far the images I have seen seem not TOO derivative of WoW and that gives me hope that D3 will retain it's own visual universe.
Diversity in fantasy is a good thing.
Couldn't agree more.
This game will have better graphics than D2 no doubt. Everyone here got hooked on D2, which was made when, 8 or 9 years ago? Those graphics look cartoony to me and to you, probably, too. But yet, we still were hooked on the game. D3 will be so much better, graphics wise. Don't put a lot of stock in how the game looks now. The graphics will change, and usually that change, before the alpha test, will be for the better.
Rose: You're an alien? You sound like you're from the North.
Doctor: LOTS of planets have a North!!!
There have been some good points made in this post.
I remember a developer mentioning how they wanted an "over-the-top" design plan when it came to D3 and that the barb was a perfect example.
They definately succedded in their goal.
I started a barb character the other day in LOD just tinkering around and yes the barb armour even in D2 was not as good looking as say the same armour on the Paladin.
However, it was at least somewhat believeable, somewhat mideavil (sp?) like. The armour above is not even close.
Lord_Jaroh's post with the orc pic is actually the first image that I thought of when i seen the barb equip his armour in the gameplay video.
From what I Have seen so far I feel the developer's need to tweak the armour/weapon/character models (Specifically Barbarian).
I am very worried how the rest of classes will look with their armour and weapons....
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