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Well I DO use delirium to very good effect. The one I use on my windy has +3 to 'nado and the chance to cast when struck mods add to safety. With only a point in Wwolf the bone fetish is a non-factor. The charges of attract are great for some quick crowd control especially for the minions of a nasty boss. You shouldn't knock something you haven't tried or thought out the possibilities on. I have a couple of guardians using it. I just figured I would add a rebuttal to this post even though is so old. I'm sure people still refer to this guide for windy's and would hate to leave it with opinionated BAD information. This is one of the better guides for a SP windy anywhere.
First round is on me!
D!
A much better guide:
http://forums.d2jsp.org/topic.php?t=2603960
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